sc: update projectile attack data
authorMischa POSLAWSKY <perl@shiar.org>
Mon, 15 Jun 2015 23:14:08 +0000 (01:14 +0200)
committerMischa POSLAWSKY <perl@shiar.org>
Mon, 15 Jun 2015 23:14:08 +0000 (01:14 +0200)
sc-units-hots.inc.pl

index cdce16d3bab37bd4f35d8e84e8f9a62cd42b2756..c0b74529c2b6078dba9f57da3e95c5bab864a33f 100644 (file)
@@ -56,6 +56,7 @@ use strict;
                        damage => 20,
                        dps => 16,
                        cooldown => 1.25,
                        damage => 20,
                        dps => 16,
                        cooldown => 1.25,
+                       type => 'projectile',
                },
                air => 'ground',
                range => 7,
                },
                air => 'ground',
                range => 7,
@@ -205,6 +206,7 @@ use strict;
                        damage => 20,
                        dps => 16,
                        cooldown => 1.25,
                        damage => 20,
                        dps => 16,
                        cooldown => 1.25,
+                       type => 'projectile',
                },
                air => 'ground',
                range => 13,
                },
                air => 'ground',
                range => 13,
@@ -978,6 +980,7 @@ use strict;
                        dps => 27.9,
                        cooldown => 0.8608,
                        count => 2,
                        dps => 27.9,
                        cooldown => 0.8608,
                        count => 2,
+                       type => 'projectile',
                },
                range => 7,
        },
                },
                range => 7,
        },
@@ -1826,11 +1829,13 @@ use strict;
                        damage => [8 .. 11],
                        dps => [35.6, 40.0, 44.4, 48.8],
                        cooldown => 0.225,
                        damage => [8 .. 11],
                        dps => [35.6, 40.0, 44.4, 48.8],
                        cooldown => 0.225,
+                       type => 'projectile',
                },
                air => {
                        damage => [6 .. 9],
                        dps => [26.7, 31.1, 35.5, 39.9],
                        cooldown => 0.225,
                },
                air => {
                        damage => [6 .. 9],
                        dps => [26.7, 31.1, 35.5, 39.9],
                        cooldown => 0.225,
+                       type => 'projectile',
                },
                range => 6,
        },
                },
                range => 6,
        },
@@ -1916,7 +1921,7 @@ use strict;
                        damage => [4 .. 7],
                        dps => [8, 10, 12, 14],
                        cooldown => 1.0,
                        damage => [4 .. 7],
                        dps => [8, 10, 12, 14],
                        cooldown => 1.0,
-                       type => 'projectile',
+                       type => 'projectile', # except if range < 3
                        range => 5,
                        count => 2,
                },
                        range => 5,
                        count => 2,
                },
@@ -1924,7 +1929,7 @@ use strict;
                        damage => [9 .. 12],
                        dps => [9 .. 12],
                        cooldown => 1.0,
                        damage => [9 .. 12],
                        dps => [9 .. 12],
                        cooldown => 1.0,
-                       type => 'projectile',
+                       type => 'projectile', # except if range < 3
                        range => 7,
                },
        },
                        range => 7,
                },
        },
@@ -2333,7 +2338,7 @@ use strict;
                ground => {
                        damage => [12 .. 15],
                        dps => [16, 17.3, 18.6, 19.9],
                ground => {
                        damage => [12 .. 15],
                        dps => [16, 17.3, 18.6, 19.9],
-                       type => 'projectile',
+                       type => 'projectile', # except meelee
                        cooldown => 0.75,
                },
                air => 'ground',
                        cooldown => 0.75,
                },
                air => 'ground',