parse-wormedit: better support for missing multiplayer levels
authorMischa Poslawsky <wormy@shiar.org>
Sun, 1 Mar 2009 15:37:08 +0000 (16:37 +0100)
committerMischa Poslawsky <wormy@shiar.org>
Mon, 2 Mar 2009 21:42:36 +0000 (22:42 +0100)
- Do not try to read levels if none are declared (common for
  singleplayer-only episodes).
- Read episode finish code after parsing singleplayer levels,
  so that the starting offset is correct.


No differences found