-*** DEATHMATCH
-A multiplayer game where you have to kill the other worm(s) before they
-kill you. When you have no lives left, the game ends. The number of lives
-left for each player are displayed on the top of the screen. You can play
-with 2-4 humans.
-
-*** FOODMATCH
-Like deathmatch, with the difference that your objective is to score 100
-points. You'll get 10 points for taking a pea. If you die however, you
-lose 10.
-
-*** HUNTING
-In this game, the hunter (player 1) has to "catch" the prey (2). The hunter
-must hit the prey with his head, killing the prey and scoring 10 points.
-However, the prey gains 5 points for every 250 turns he's alive. The first
-one scoring 100 points wins.
-
-*** RACE
-In this gametype, all worms have to move around like race-cars. The first
-one to complete 3 laps wins.
-
-*** CTF
-Each player has to capture the enemy flag, and return it to its own flag.
-
-*** DOMINATION
-There are several control points which you have to control. Every ten turns
-each player is given one point for each control point he/she controls.
-The first one scoring 100 points wins.
-
-*** LEVELS &&&
+TRON =---------------------------------------------------------------------
+Like the movie ;)
+
+DEATHMATCH =---------------------------------------------------------------
+A multiplayer game for 2-4 players, where you have to kill the other
+worm(s) before they kill you. When you have no lives left, the game ends.
+You can set the number of lives at the main menu, and it'll be displayed
+during the game at the top of the screen for each player.
+
+FOODMATCH =----------------------------------------------------------------
+Like deathmatch, with the difference that your objective is to score a
+certain amount of points (100 by default.) You'll earn 10 for eating food,
+but if you die you'll lose 10.
+
+//HUNTING =------------------------------------------------------------------
+//In hunting, the hunter (player 1) has to "catch" the prey (2). The hunter
+//must hit the prey with his head, killing the prey and scoring 10 points.
+//However, the prey gains 5 points for every 250 turns he's alive. The first
+//one scoring 100 points wins.
+
+RACE =---------------------------------------------------------------------
+In this gametype, all worms have to move around like race-cars. For each
+lap you complete you'll get 40 points. You lose 10 for dieing, but you
+cannot be killed by running into other worms (you will be slowed down
+though).
+
+CTF =----------------------------------------------------------------------
+Each player has to capture the enemy flag, and return it to his own flag.
+
+//DOMINATION =---------------------------------------------------------------
+//There are several control points which you have to control (by running over
+//them). Every ten turns each player is given one point for each control
+//point he/she controls. The first one scoring 100 points wins.
+
+LEVELS =-------------------------------------------------------------------