Title : W O R M Y --------- Version : 0.93.34 Author : SHIAR File(s) : wormy.86p (6kb) + wormy.86s + wormy.txt Release Date : summer 2001 Email Address : shiar@mailroom.com ICQ UIN : #43840958 Web Page : www.shiar.org Description : Nibbles-like game, 1-4 players. Where to get this game : www.shiar.org (home of Worm) or ticalc.org Other games by author : Nemesis (beta) Additional Credits to : Matthew Shepcar and Jonah Cohen MAIN MENU =---------------------------------------------------------------- Alter game settings with the arrow keys (game mode, level, g/o-limit, and players (+names and controls). Press enter/2nd to start the game. GENERAL =------------------------------------------------------------------ Avoid your worm from crashing by turning it left/right. Default controls are 1)left/right 2)F1/F2 3)sto/, 4)enter/+ but they can be altered to anything except EXIT (exits to the stats-screen) and MORE (turns calc off.) STATS-SCREEN =------------------------------------------------------------- At the end of each game, the stats-screen will be displayed. It shows the score and deaths for each worm, and hiscore for singleplayer games. Hit enter to return to the main menu. SINGLEPLAYER =------------------------------------------------------------- Move your worm over the "food". When you ate enough food you advance to the next, more difficult, level. At the top of the screen you can see in which level you are, how many peas you still have to eat, your score and your lives left. You can start in any level you've been before. PEAWORM =------------------------------------------------------------------ Get as many peas possible in a single level. TRON =--------------------------------------------------------------------- Like the movie ;) DEATHMATCH =--------------------------------------------------------------- A multiplayer game for 2-4 players, where you have to kill the other worm(s) before they kill you. When you have no lives left, the game ends. You can set the number of lives at the main menu, and it'll be displayed during the game at the top of the screen for each player. FOODMATCH =---------------------------------------------------------------- Like deathmatch, with the difference that your objective is to score a certain amount of points (100 by default.) You'll earn 10 for eating food, but if you die you'll lose 10. //HUNTING =------------------------------------------------------------------ //In hunting, the hunter (player 1) has to "catch" the prey (2). The hunter //must hit the prey with his head, killing the prey and scoring 10 points. //However, the prey gains 5 points for every 250 turns he's alive. The first //one scoring 100 points wins. RACE =--------------------------------------------------------------------- In this gametype, all worms have to move around like race-cars. For each lap you complete you'll get 40 points. You lose 10 for dieing, but you cannot be killed by running into other worms (you will be slowed down though). CTF =---------------------------------------------------------------------- Each player has to capture the enemy flag, and return it to his own flag. //DOMINATION =--------------------------------------------------------------- //There are several control points which you have to control (by running over //them). Every ten turns each player is given one point for each control //point he/she controls. The first one scoring 100 points wins. LEVELS =------------------------------------------------------------------- The file WORMLVL.Z80 can be altered to create your own levels. Compile this file by running WORMLVL.BAT. Levels may be distributed freely, but I would appreciate it if you send me a copy of your levels. OF COURSE =---------------------------------------------------------------- I am not responisble for any damage Worm causes. Furthermore, you may not release an altered version of Worm, distribute it without this readme file included, nor may you charge money for it. HISTORY =------------------------------------------------------------------ This is a historical overview of Worm(y) (facts may not match reality) * End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form * Scabby didn't release another version with levels and vertical scrolling * End 1999: I (Shiar) asked him whether I could complete Worm * Jonah Cohen helped me for a while, but soon he either died or got bored * June 2000: Worm just didn't want to work correctly (linkplay problems mostly), so I decided to take a break to continue later.. * Feb 2001: After a huge break I figured it's time to complete WormY. * Summer 2001: Shiar finally completed Wormy and everybody was happy (???) CREDITS =------------------------------------------------------------------ This game was made by SHIAR. Please contact me at shiar@mailroom.com, or ICQ UIN #43840958. Also visit the home of Wormy at www.shiar.org for the latest news about Wormy and new levels (also has over 150 game reviews so be sure to visit.) Matthew Shepcar - for writing the original Peaworm and Wonderworm Jonah Cohen - wrote some parts of Worm Free Bird - calc2calc linkplay testing JQL - betatesting . =------------------------------------------------------------------------