min => 200,
gas => 200,
build => 140,
- speed => .5,
range => 4,
duration => 3.5,
cooldown => 10,
},
],
+ upgrade => [
+ {
+ name => 'Charge',
+ speed => .5,
+ },
+ ],
},
{
],
duration => 15,
},
- ],
- upgrade => [
{
name => 'Concussive Shells',
abbr => 'cs',
{
name => 'Nuclear Strike',
abbr => 'ns',
- desc => 'guides a nuclear missile which will do 300 damage plus 200 to buildings',
+ desc => 'guides a missile which will do 300 damage plus 200 to buildings',
duration => 20,
+ cooldown => 20,
range => 12,
},
],
# name => 'High Impact Payload',
damage => 24,
upgrade => 2,
+ type => 'projectile',
cooldown => 2,
range => 10,
},
damage => 16,
upgrade => 2,
cooldown => 2.0,
+ range => 4,
},
],
speed => 2.25,
cost => 25,
range => 9,
duration => 30,
- build => 5,
+ build => 4.8, # 5 normal but 3 faster
size => 0.75,
cargo => 0,
armor => 0,
special => [
{
alt => 'Locust',
- build => 5,
+ build => 4.8, # 5 normal but 3 faster
size => 0.75,
cargo => 0,
armor => 0,