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sc: shield damage note is only relevant for bw
author
Mischa POSLAWSKY
<perl@shiar.org>
Wed, 22 Jul 2015 15:42:43 +0000
(17:42 +0200)
committer
Mischa POSLAWSKY
<perl@shiar.org>
Mon, 21 Sep 2015 22:20:08 +0000
(
00:20
+0200)
sc.plp
patch
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diff --git
a/sc.plp
b/sc.plp
index 4dda40dbd64b46e96b1db8396aaf4ede70544456..21c3311266611985fc4758f3b80b8535aea443b6 100644
(file)
--- a/
sc.plp
+++ b/
sc.plp
@@
-439,8
+439,13
@@
if ($scver{major} > 1) {
total number of hitpoints (including shields)
<dt>shield
<dd>percentage of HP in shields
total number of hitpoints (including shields)
<dt>shield
<dd>percentage of HP in shields
- <dd>shields always take full damage, irrelevant of unit size
- <dd>does not take armor bonuses, but upgrades can decrease damage to any shield hit by upto 3
+ <dd><:
+if ($scver{major} > 1) {
+ :>shields always take full damage, irrelevant of unit size
+ <dd><:
+}
+ :>does not take armor bonuses,
+ but upgrades can decrease damage to any shield hit by upto 3
<dt>armor
<dd>base unit armor
<dd>can be increased by upto 3 at various facilities
<dt>armor
<dd>base unit armor
<dd>can be increased by upto 3 at various facilities