sc: apply dps styling to legend topic
[sheet.git] / sc.plp
diff --git a/sc.plp b/sc.plp
index 4481b920c7f664aa7c88ed4620c64ffdc8cb9c4f..aa1460429e23a1c1907d32911103061b138102cc 100644 (file)
--- a/sc.plp
+++ b/sc.plp
@@ -368,8 +368,8 @@ if ($scver{major} > 1) {
        <dd>targets <span class="hurt-g">▽</span>&nbsp;ground
                and/or  <span class="hurt-a">△</span>&nbsp;air
        <dd>damage given per single hit
-       <dd><em>dps</em> indicates relative amount of damage done in
-               1 second of in-game time
+       <dd><span class="hurtrel">dps</span> indicates relative amount of damage
+               done in 1 second of in-game time
        <dd>splash damage hits all objects nearby <span class="unit-splash">+</span>
                or in a straight line <span class="unit-splash">×</span>.
        <dd><span class="unit-l">*</span>explosive damage does only