local player settings together in a struct
[netris.git] / curses.c
index bece8392af0c572edc6a3374705674ace491e80d..98465b60ad04e9bf3f38ed916db4ff4fdfd638d4 100644 (file)
--- a/curses.c
+++ b/curses.c
@@ -15,8 +15,6 @@
  * You should have received a copy of the GNU General Public License
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id: curses.c,v 1.33 1999/05/16 06:56:25 mhw Exp $
  */
 
 #include "netris.h"
 #include "curses.h"
 #include "util.h"
 #include "board.h"
-#include "msg.en.h"
+#include "msg.h"
 
 #ifdef NCURSES_VERSION
 # define HAVE_NCURSES
 #endif
 
+window_t window[MAX_SCREENS];
+
 static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event);
-static EventGenRec keyGen =
-//             { NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key };
-               { NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key };
+static EventGenRec keyGen = {
+       NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key
+};
 
-static int boardYPos[MAX_SCREENS], boardXPos[MAX_SCREENS];
-static int boardSize[MAX_SCREENS];
-//^^^struct
 static int statusYPos, statusXPos;
 static int messageYPos, messageXPos, messageHeight, messageWidth;
 WINDOW *msgwin;
 static int haveColor;
-int PlayerDisp[MAX_SCREENS];
 
-#define MSG_HEIGHT 64 //max history
-char *message[MSG_HEIGHT];
-char messages[MSG_HEIGHT][MSG_WIDTH];
+#define MSG_HEIGHT 64  //max history
+static char *message[MSG_HEIGHT];
+static char messages[MSG_HEIGHT][MSG_WIDTH];
 
-static char *term_vi;  /* String to make cursor invisible */
-static char *term_ve;  /* String to make cursor visible */
+static char *term_vi;  /* String to make cursor invisible */
+static char *term_ve;  /* String to make cursor visible */
 
 void InitScreens(void)
 {
@@ -69,7 +65,7 @@ void InitScreens(void)
         * Ctrl-C during initialization might leave the terminal in a bad state.
         */
        BlockSignals(&oldMask, SIGINT, 0);
-       initscr();              //start curses
+       initscr();  //start curses
 
 #ifdef CURSES_HACK
        {
@@ -86,14 +82,14 @@ void InitScreens(void)
                        char type;
                        short color;
                } myColorTable[] = {
-                       { BT_white,   COLOR_WHITE },
-                       { BT_blue,    COLOR_BLUE },
-                       { BT_magenta, COLOR_MAGENTA },
-                       { BT_cyan,    COLOR_CYAN },
-                       { BT_yellow,  COLOR_YELLOW },
-                       { BT_green,   COLOR_GREEN },
-                       { BT_red,     COLOR_RED },
-                       { BT_none,    0 }
+                       { BT_T, COLOR_WHITE },
+                       { BT_I, COLOR_BLUE },
+                       { BT_O, COLOR_MAGENTA },
+                       { BT_L, COLOR_CYAN },
+                       { BT_J, COLOR_YELLOW },
+                       { BT_S, COLOR_GREEN },
+                       { BT_Z, COLOR_RED },
+                       { BT_none, 0 }
                }; //myColorTable
                int i = 0;
 
@@ -136,7 +132,7 @@ void CleanupScreens(void)
        OutputTermStr(term_ve, 1);
 }
 
-void GetTermcapInfo(void)
+static void GetTermcapInfo(void)
 {
        char *term, *buf, *data;
        int bufSize = 8192;
@@ -178,12 +174,12 @@ void GetTermcapInfo(void)
                        "vt100", "vt101", "vt102",
                        "vt200", "vt220", "vt300",
                        "vt320", "vt400", "vt420",
-                       "screen", "xterm", NULL };
+                       "screen", "xterm", NULL
+               };
                int i;
 
                for (i = 0; vts[i]; i++)
-                       if (!strcmp(term, vts[i]))
-                       {
+                       if (!strcmp(term, vts[i])) {
                                term_vi = "\033[?25l";
                                term_ve = "\033[?25h";
                                break;
@@ -193,7 +189,7 @@ void GetTermcapInfo(void)
                term_vi = term_ve = NULL;
 }
 
-void OutputTermStr(char *str, int flush)
+static void OutputTermStr(char *str, int flush)
 {
        if (str) {
                fputs(str, stdout);
@@ -201,10 +197,10 @@ void OutputTermStr(char *str, int flush)
        }
 }
 
-void DrawTitle(void)
+static void DrawTitle(void)
 {
        int rows, cols;
-       char s[255];
+       char *s;
 
 #ifdef HAVE_NCURSES
        attrset(A_REVERSE);
@@ -212,13 +208,15 @@ void DrawTitle(void)
        standout();
 #endif
        getmaxyx(stdscr, rows, cols);
-       sprintf(s, " NETRIS %s", version_string);
-       memset(&s[strlen(s)], ' ', 254 - strlen(s));
-       if (cols > 56 + strlen(version_string))
-               memcpy(&s[cols - 48],
-                       "(C)1994-1996,1999 Mark H. Weaver, (C)2002 Shiar \0", 49);
-       else memcpy(&s[cols], "\0", 1);
+       s = malloc(cols + 1);
+       sprintf(s, " " MSG_TITLE " %s", version_string);
+       const int titlelen = strlen(s);
+       memset(&s[titlelen], ' ', cols - titlelen); // pad
+       if (cols > titlelen + 1 + strlen(MSG_TITLESUB))
+               memcpy(&s[cols - 1 - strlen(MSG_TITLESUB)], MSG_TITLESUB, sizeof(MSG_TITLESUB) - 1);
+       memcpy(&s[cols], "\0", 1);
        mvaddstr(0, 0, s);
+       free(s);
        standend();     //normal text
 }
 
@@ -244,11 +242,11 @@ void DrawBox(int x1, int y1, int x2, int y2)
 
 void DrawField(int scr)
 { //draw field for player scr
-       if (!PlayerDisp[scr]) return; 
-       DrawBox(boardXPos[scr] - 1, boardYPos[scr] - Players[scr].boardVisible,
-               boardXPos[scr] + boardSize[scr] * Players[scr].boardWidth, boardYPos[scr] + 1);
+       if (!window[scr].shown) return; 
+       DrawBox(window[scr].posx - 1, window[scr].posy - Players[scr].boardVisible,
+               window[scr].posx + window[scr].size * Players[scr].boardWidth, window[scr].posy + 1);
        {
-               char s[boardSize[scr]*Players[scr].boardWidth+1];
+               char s[window[scr].size * Players[scr].boardWidth + 1];
 
                if (Players[scr].host && Players[scr].host[0])
                        snprintf(s, sizeof(s), " %s <%s> ",
@@ -257,7 +255,7 @@ void DrawField(int scr)
                s[sizeof(s)] = 0;
                if (haveColor && Players[scr].team > 0 && Players[scr].team <= 7)
                        attrset(A_REVERSE | COLOR_PAIR(Players[scr].team + 1));
-               mvaddstr(1, boardXPos[scr], s);
+               mvaddstr(1, window[scr].posx, s);
                if (haveColor) standend();
        } //display playername/host
 
@@ -280,20 +278,20 @@ void InitFields(void)
        clear();
        DrawTitle();
        getmaxyx(stdscr, y, x);
-       boardSize[me] = 2;
-       boardXPos[me] = 1;
-       boardYPos[me] = 21;
-       PlayerDisp[me] = 1;
-       statusXPos = boardSize[me] * Players[me].boardWidth + 3;
+       window[me].size = 2;
+       window[me].posx = 1;
+       window[me].posy = 21;
+       window[me].shown = 1;
+       statusXPos = window[me].size * Players[me].boardWidth + 3;
        statusYPos = 21;
        ShowScore(me, Players[me].score);
 
        messageXPos = 2;
        messageYPos = 24;
-       if ((messageWidth = x - messageXPos - 2) > MSG_WIDTH) messageWidth = MSG_WIDTH;
-       if ((messageHeight = y - messageYPos - 1) > MSG_HEIGHT) messageHeight = MSG_HEIGHT;
-       if (messageHeight <= 0) {
-               messageWidth = 27;
+       messageWidth  = MIN(x - messageXPos - 2, MSG_WIDTH);
+       messageHeight = MIN(y - messageYPos - 1, MSG_HEIGHT);
+       if (messageHeight < 3) {
+               messageWidth = MIN(x - statusXPos - 18, 27);
                messageHeight = y - 3;
                messageXPos = statusXPos + 16;
                messageYPos = 2;
@@ -301,7 +299,7 @@ void InitFields(void)
        DrawBox(messageXPos - 2, messageYPos - 1,
                messageXPos + messageWidth + 1, messageYPos+messageHeight);
        if (msgwin = subwin(stdscr, messageHeight, messageWidth,
-                               messageYPos, messageXPos))
+                           messageYPos, messageXPos))
                scrollok(msgwin, 1);  //allow scrolling
        wmove(msgwin, messageHeight - 2, 0);
        for (scr = messageHeight - 2; scr >= 0; scr--) //display message history
@@ -312,36 +310,32 @@ void InitFields(void)
                spaceavail -= Players[scr].boardWidth+2;
        prevscr = me;
        for (scr = 1; scr < MAX_SCREENS; scr++) if (scr != me) {
-               boardYPos[scr] = 21;
-               boardXPos[scr] =
-                       boardXPos[prevscr] + 2 + boardSize[prevscr] * Players[prevscr].boardWidth;
+               window[scr].posy = 21;
+               window[scr].posx =
+                       window[prevscr].posx + 2 + window[prevscr].size * Players[prevscr].boardWidth;
                if (prevscr == me) {
-                       boardXPos[scr] += 15; //scorebar
+                       window[scr].posx += 15; //scorebar
                        if (messageYPos < 24)
-                               boardXPos[scr] += messageWidth + 4; //messagebox
-                       spaceavail -= boardXPos[scr] - 3;
+                               window[scr].posx += messageWidth + 4; //messagebox
+                       spaceavail -= window[scr].posx - 3;
                } //stuff before second player
                if (spaceavail >= 0) {
-                       boardSize[scr] = 2;
+                       window[scr].size = 2;
                        spaceavail -= Players[scr].boardWidth;
                } //not enough space, half width
                else
-                       boardSize[scr] = 1;
-               if (x < boardXPos[scr] + 1 + boardSize[scr] * Players[scr].boardWidth)
-                       PlayerDisp[scr] = 0; //field doesn't fit on screen
+                       window[scr].size = 1;
+               if (x < window[scr].posx + 1 + window[scr].size * Players[scr].boardWidth)
+                       window[scr].shown = 0; //field doesn't fit on screen
                else
-                       PlayerDisp[scr] = 1;
+                       window[scr].shown = 1;
                prevscr = scr;
        }
        for (scr = 1; scr <= maxPlayer; scr++)
                DrawField(scr);
 }
 
-void CleanupScreen(int scr)
-{
-}
-
-void DisplayMessage(char *p)
+static void DisplayMessage(char *p)
 {
        char s[MSG_WIDTH];
        char *psearch;
@@ -353,7 +347,7 @@ void DisplayMessage(char *p)
        while (psearch = strchr(p, '\\')) {
                *psearch = '\0';
                waddstr(msgwin, p);
-               c = atoi(++psearch)+1;
+               c = atoi(++psearch) + 1;
                if (haveColor) wattrset(msgwin, A_REVERSE | COLOR_PAIR(c));
                p = ++psearch;
        } //search for color escapes (\)
@@ -391,9 +385,9 @@ void Messagetype(char c, int x, char *s)
                mvwaddch(msgwin, messageHeight-1, (x+1) % (messageWidth-1), ' ');
        } //escape
        else {
-               if (c == 13 || c==127) //enter/backspace
+               if (c == 13 || c == 127) //enter/backspace
                        mvwaddch(msgwin, messageHeight - 1, (x+2) % (messageWidth-1),
-                               x>=messageWidth-3 ? s[x - messageWidth + 3] : ' ');
+                               x >= messageWidth-3 ? s[x - messageWidth + 3] : ' ');
                else //any character
                        mvwaddch(msgwin, messageHeight - 1, x % (messageWidth-1), c);
                mvwaddch(msgwin, messageHeight - 1, (x+1) % (messageWidth-1), '_');
@@ -401,7 +395,7 @@ void Messagetype(char c, int x, char *s)
        wrefresh(msgwin);
 }
 
-void PlotBlock1(int y, int x, unsigned char type)
+static void PlotBlock1(int y, int x, unsigned char type)
 { //display block on screen
        move(y, x);
        if (type == BT_none) addstr("  ");
@@ -414,66 +408,63 @@ void PlotBlock1(int y, int x, unsigned char type)
                }
 #endif
                switch (Sets.drawstyle) {
-                       case 2:
-                               switch (type & 192) {
-                                case 64:  //right neighbour
-                                        addstr("[[");
-                                        break;
-                                case 128: //left
-                                        addstr("]]");
-                                        break;
-                                default:  //both/none
-                                        addstr("[]");
-                                        break;
-                               } //horizontal stickiness
-                               break; //ascii horizontally grouped
-                       case 3:
-                               switch (type & 240) {
-                                case 48:
-                                        addstr("||"); break; //middle
-                                case 64: case 80: case 96:
-                                        addstr("[="); break; //left end
-                                case 112:
-                                        addstr("|="); break;
-                                case 128: case 144: case 160:
-                                        addstr("=]"); break; //right end
-                                case 176:
-                                        addstr("=|"); break;
-                                case 192: case 208: case 224:
-                                        addstr("=="); break;
-                                default:
-                                        addstr("[]"); break; //top/bottom/mid
-                               } //neighbours
-                               break; //ascii semi-grouped
-                       case 7:
-                               switch (type & 240) {
-                                case 16:  addch(ACS_ULCORNER); addch(ACS_URCORNER); break;//top end
-                                case 32:  addch(ACS_LLCORNER); addch(ACS_LRCORNER); break;//bottom end
-                                case 48:  addch(ACS_VLINE); addch(ACS_VLINE); break;   //vertical middle
-                                case 64:  addch(' '); addch(ACS_HLINE); break;         //left end
-                                case 80:  addch(ACS_ULCORNER); addch(ACS_TTEE); break; //top left corner
-                                case 96:  addch(ACS_LLCORNER); addch(ACS_BTEE); break; //bottom left corner
-                                case 112: addch(ACS_LTEE); addch(ACS_PLUS); break;     //vertical+right
-                                case 128: addch(ACS_HLINE); addch(' '); break;         //right end
-                                case 144: addch(ACS_TTEE); addch(ACS_URCORNER); break; //top right corner
-                                case 160: addch(ACS_BTEE); addch(ACS_LRCORNER); break; //bottom right corner
-                                case 176: addch(ACS_PLUS); addch(ACS_RTEE); break;     //vertical+left
-                                case 192: addch(ACS_HLINE); addch(ACS_HLINE); break;   //horizontal middle
-                                case 208: addch(ACS_TTEE); addch(ACS_TTEE); break;     //horizontal+down
-                                case 224: addch(ACS_BTEE); addch(ACS_BTEE); break;     //horizontal+up
-                                default:  addstr("[]"); break;
-                               } //neighbours
-                               break; //curses grouped
+               case 2:
+                       switch (type & 192) {
+                       case 64:  //right neighbour
+                               addstr("[["); break;
+                       case 128: //left
+                               addstr("]]"); break;
+                       default:  //both/none
+                               addstr("[]"); break;
+                       } //horizontal stickiness
+                       break; //ascii horizontally grouped
+               case 3:
+                       switch (type & 240) {
+                       case 48:
+                               addstr("||"); break; //middle
+                       case 64: case 80: case 96:
+                               addstr("[="); break; //left end
+                       case 112:
+                               addstr("|="); break;
+                       case 128: case 144: case 160:
+                               addstr("=]"); break; //right end
+                       case 176:
+                               addstr("=|"); break;
+                       case 192: case 208: case 224:
+                               addstr("=="); break;
                        default:
-                               addstr("[]");
-                               break; //ascii non-grouped
+                               addstr("[]"); break; //top/bottom/mid
+                       } //neighbours
+                       break; //ascii semi-grouped
+               case 7:
+                       switch (type & 240) {
+                       case  16: addch(ACS_ULCORNER); addch(ACS_URCORNER); break;//top end
+                       case  32: addch(ACS_LLCORNER); addch(ACS_LRCORNER); break;//bottom end
+                       case  48: addch(ACS_VLINE); addch(ACS_VLINE); break;    //vertical middle
+                       case  64: addch('['); addch(ACS_HLINE); break;          //left end
+                       case  80: addch(ACS_ULCORNER); addch(ACS_TTEE); break;  //top left corner
+                       case  96: addch(ACS_LLCORNER); addch(ACS_BTEE); break;  //bottom left corner
+                       case 112: addch(ACS_LTEE); addch(ACS_PLUS); break;      //vertical+right
+                       case 128: addch(ACS_HLINE); addch(']'); break;          //right end
+                       case 144: addch(ACS_TTEE); addch(ACS_URCORNER); break;  //top right corner
+                       case 160: addch(ACS_BTEE); addch(ACS_LRCORNER); break;  //bottom right corner
+                       case 176: addch(ACS_PLUS); addch(ACS_RTEE); break;      //vertical+left
+                       case 192: addch(ACS_HLINE); addch(ACS_HLINE); break;    //horizontal middle
+                       case 208: addch(ACS_TTEE); addch(ACS_TTEE); break;      //horizontal+down
+                       case 224: addch(ACS_BTEE); addch(ACS_BTEE); break;      //horizontal+up
+                       default:  addstr("[]"); break;
+                       } //neighbours
+                       break; //curses grouped
+               default:
+                       addstr("[]");
+                       break; //ascii non-grouped
                } //draw block
 #ifdef HAVE_NCURSES
                if (Sets.standout) standend();
 #endif
        } //display one brick
 }
-void PlotBlock1S(int y, int x, unsigned char type)
+static void PlotBlock1S(int y, int x, unsigned char type)
 { //display block small
        move(y, x);
        if (type == BT_none) addch(' ');
@@ -499,12 +490,12 @@ void PlotBlock1S(int y, int x, unsigned char type)
 }
 void PlotBlock(int scr, int y, int x, unsigned char type)
 {
-       if (y >= 0 && y < Players[scr].boardVisible &&
-               x >= 0 && x < Players[scr].boardWidth) {
-               if (boardSize[scr] > 1)
-                       PlotBlock1(boardYPos[scr] - y, boardXPos[scr] + 2*x, type);
+       if (y >= 0 && y < Players[scr].boardVisible
+        && x >= 0 && x < Players[scr].boardWidth) {
+               if (window[scr].size > 1)
+                       PlotBlock1(window[scr].posy - y, window[scr].posx + 2*x, type);
                else
-                       PlotBlock1S(boardYPos[scr] - y, boardXPos[scr] + x, type);
+                       PlotBlock1S(window[scr].posy - y, window[scr].posx + x, type);
        } //on screen
 }
 void PlotBlockXY(int y, int x, unsigned char type)
@@ -518,8 +509,8 @@ void ShowScore(int scr, struct _Score score)
 
        mvaddstr(13, statusXPos, MSG_NEXT " ");
        mvaddstr(14, statusXPos + 5,  "        ");
-       ShapeIterate(Players[scr].nextShape, scr,
-               8, statusXPos/2 + (Players[scr].nextShape/4 == 5 ? 3 : 4),
+       ShapeIterate(Players[scr].nextShape, scr, 8,
+               statusXPos/2 + (Players[scr].nextShape/4 == 5 ? 3 : 4),
                GlanceFunc); //draw; stick one more to the left
        mvprintw(3, statusXPos, MSG_LEVEL, score.level);
        mvprintw(5, statusXPos, MSG_SCORE, score.score);
@@ -541,20 +532,20 @@ void ShowScore(int scr, struct _Score score)
 
 void FieldMessage(int playa, char *message)
 { //put a message over playa's field
-       if (!PlayerDisp[playa]) return;
+       if (!window[playa].shown) return;
        if (message) {
                char s[MAX_BOARD_WIDTH+1];
                memset(s, ' ', MAX_BOARD_WIDTH);
-               memcpy(&s[(boardSize[playa] * Players[playa].boardWidth / 2) - (strlen(message) / 2)],
+               memcpy(&s[(window[playa].size * Players[playa].boardWidth / 2) - (strlen(message) / 2)],
                        message, strlen(message));
-               s[boardSize[playa] * Players[playa].boardWidth] = 0;
+               s[window[playa].size * Players[playa].boardWidth] = 0;
 #ifdef HAVE_NCURSES
                attrset(A_REVERSE);
 #else
                standout();
 #endif
-               mvprintw(boardYPos[playa] - Players[playa].boardVisible / 2,
-                       boardXPos[playa], "%s", s);
+               mvprintw(window[playa].posy - Players[playa].boardVisible / 2,
+                       window[playa].posx, "%s", s);
                standend();
        } //display
        else {
@@ -570,20 +561,20 @@ void ShowPause(int playa)
        if (Players[playa].alive > 0)
                if (Players[playa].flags & SCF_paused)
                        if (Game.started > 1)
-                               FieldMessage(playa, boardSize[playa] > 1 ? "P A U S E D" : "PAUSED");
+                               FieldMessage(playa, window[playa].size > 1 ? "P A U S E D" : "PAUSED");
                        else
                                FieldMessage(playa,
-                                       boardSize[playa] > 1 ? "N O T  R E A D Y" : "NOT  READY");
+                                       window[playa].size > 1 ? "N O T  R E A D Y" : "NOT  READY");
                else
                        if (Game.started > 1)
                                FieldMessage(playa, NULL);
                        else
-                               FieldMessage(playa, boardSize[playa] > 1 ? "R E A D Y" : "READY");
+                               FieldMessage(playa, window[playa].size > 1 ? "R E A D Y" : "READY");
        else if (!Players[playa].alive)
                FieldMessage(playa,
-                       boardSize[playa] > 1 ? "G A M E  O V E R" : "GAME  OVER");
+                       window[playa].size > 1 ? "G A M E  O V E R" : "GAME  OVER");
        else
-               FieldMessage(playa, boardSize[playa] > 1 ? "E M P T Y" : "EMPTY");
+               FieldMessage(playa, window[playa].size > 1 ? "E M P T Y" : "EMPTY");
 }
 
 
@@ -597,12 +588,12 @@ void ScheduleFullRedraw(void)
        touchwin(stdscr);
 }
 
-void CatchWinCh(int sig)
+static void CatchWinCh(int sig)
 { //handle window resize
-       endwin();    //exit curses
-       refresh();    //and reinit display (with different sizes)
+       endwin();      //exit curses
+       refresh();     //and reinit display (with different sizes)
        InitFields();  //manually redraw everything
-       refresh();    //refresh
+       refresh();     //refresh
 }
 
 static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event)