unofficial version 0.7.1: ui improvements
[netris.git] / game.c
1 /*
2  * Netris -- A free networked version of T*tris
3  * Copyright (C) 1994,1995,1996  Mark H. Weaver <mhw@netris.org>
4  * 
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License
7  * as published by the Free Software Foundation; either version 2
8  * of the License, or (at your option) any later version.
9  * 
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU General Public License for more details.
14  * 
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18  *
19  * $Id: game.c,v 1.39 1999/05/16 06:56:27 mhw Exp $
20  */
21
22 #define NOEXT
23 #include "netris.h"
24 #include <stdlib.h>
25 #include <ctype.h>
26 #include <string.h>
27 #include <sys/types.h>
28 #include <netinet/in.h>
29 #include <setjmp.h>
30
31 static struct option options[] = {
32         { "ascii",              2, 0, 'a' },
33         { "connect",    1, 0, 'c' },
34         { "port",               1, 0, 'p' },
35         { "level",              1, 0, 'l' },
36         { "team",               1, 0, 't' },
37         { "spy",                1, 0,  1  },
38         { "robot",              1, 0, 'r' },
39         { "fair-robot", 0, 0, 'F' },
40         { "dropmode",   2, 0, 'd' },
41         { "instadrop",  2, 0, 'D' },
42         { "color",              2, 0, 'C' },
43         { "slowterm",   2, 0, 'S' },
44         { "keys",               1, 0, 'k' },
45         { "rules",              0, 0, 'R' },
46         { "info",               0, 0, 'H' },
47         { "help",               0, 0, 'h' },
48         { 0,                    0, 0,  0 }
49 };
50
51 enum { KT_left, KT_right, KT_rotright, KT_rotleft, KT_drop, KT_down,
52                 KT_faster, KT_pause, KT_redraw, KT_quit, KT_numKeys };
53
54 static char *keyNames[KT_numKeys+1] = {
55         "Left", "Right", "RotRight", "RotLeft", "Drop", "Down",
56         "Faster", "Pause", "Redraw", "Quit", NULL };
57
58 static char *gameNames[GT_len] = { "OnePlayer", "ClassicTwo" };
59
60 static char keyTable[KT_numKeys+1];
61
62 static char *hostStr;
63 static int paused = 0;
64
65 static sigjmp_buf close_env;
66
67
68 ExtFunc void MapKeys(char *newKeys)
69 {
70         int i, k, ch;
71         char used[256];
72         int errs = 0;
73
74         /* XXX assumptions about ASCII encoding here */
75         for (i = k = 0; newKeys[i] && k < KT_numKeys; i++,k++) {
76                 if (newKeys[i] == '^' && newKeys[i+1])
77                         keyTable[k] = toupper(newKeys[++i]) - ('A' - 1);
78                 else
79                         keyTable[k] = newKeys[i];
80         }
81         memset(used, 0, sizeof(used));
82         for (k = 0; k < KT_numKeys; k++) {
83                 ch = (unsigned char) keyTable[k];
84                 if (used[ch]) {
85                         if (iscntrl(ch) && ch < ' ')
86                                 sprintf(scratch, "Ctrl-%c", ch + ('A' - 1));
87                         else if (isprint(ch))
88                                 sprintf(scratch, "\"%c\"", ch);
89                         else
90                                 sprintf(scratch, "0x%X", ch);
91                         if (!errs)
92                                 fprintf(stderr, "Duplicate key mappings:\n");
93                         errs++;
94                         fprintf(stderr, "  %s mapped to both %s and %s\n",
95                                         scratch, keyNames[used[ch]-1], keyNames[k]);
96                 }
97                 used[ch] = k + 1;
98         }
99         if (errs)
100                 exit(1);
101 } //MapKeys
102
103 ExtFunc void WriteConf(void)
104 {
105         FILE *file_out;
106
107         file_out = fopen(CONFIG_FILE, "w");
108         if (file_out == NULL)
109                 die("Error writing config file");
110
111         fprintf(file_out, "### NETRIS %s Config file ###\n\n", version_string);
112
113         fclose(file_out);
114         fprintf(stderr, "Wrote new game configuration to %s\n", CONFIG_FILE);
115 } //WriteConf
116
117 ExtFunc void HandleOption(char tag, char *value)
118 {
119         switch (tag) {
120                 case 'a':       //ascii
121                         if (value && !strcasecmp(value, "0")) Game.ascii = 0;
122                         else Game.ascii = 1;
123                         break;
124                 case 'c':       //connect
125                         initConn = 1;
126                         hostStr = value;
127                         break;
128                 case 'p':       //port
129                         port = atoi(value);
130                         break;
131                 case 'i':       //speed (of level 1)
132                         Game.initspeed = atof(value) * 1e6;
133                         break;
134                 case 'l':       //level
135                         if ((Players[0].score.level = atof(value)) < 1)
136                                 Players[0].score.level = 1;
137                         if (Players[0].score.level > 15)
138                                 Players[0].score.level = 15;
139                         break;
140                 case 't':       //team
141                         Players[0].team = atoi(value);
142                         break;
143                 case 1:         //spy
144                         {
145                                 int i;
146                                 i = atof(value);
147                                 Players[i / 10].spy = i % 10;
148                         }
149                         break;
150                 case 'r':       //robot
151                         robotEnable = 1;
152                         Players[0].flags |= SCF_usingRobot;
153                         InitRobot(value);
154                         break;
155                 case 'F':       //fair robot
156                         fairRobot = 1;
157                         Players[0].flags |= SCF_fairRobot;
158                         break;
159                 case 'd':       //drop mode
160                         if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 254;
161                         else Players[0].dropmode |= 1;
162                         break;
163                 case 'D':       //instadrop
164                         if (value && !strcasecmp(value, "0")) Players[0].dropmode &= 253;
165                         else Players[0].dropmode |= 2;
166                         break;
167                 case 'C':       //color
168                         if (value && !strcasecmp(value, "1")) Game.color = 1;
169                         else Game.color = 0;
170                         break;
171                 case 'S':       //slowterm
172                         if (value && !strcasecmp(value, "1")) Game.standout = 1;
173                         else Game.standout = 0;
174                         break;
175                 case 'k':       //keys
176                         MapKeys(value); break;
177                 case 'H':       //info
178                         DistInfo(); exit(0);
179                 case 'R':       //rules
180                         Rules(); exit(0);
181                 case 'h':       //help
182                         Usage(); exit(0);
183                 default:
184                         Usage(); exit(1);
185         }
186 } //HandleParam
187
188 ExtFunc void ReadConf(char *filename)
189 {
190         FILE *file_in;
191         char buf[513];
192         int i;
193         char *ch;
194         char tag[81], value[81];
195
196         file_in = fopen(filename, "r");
197         if (file_in) {
198                 while (fgets(buf, 512, file_in) != NULL) {
199                         if ((ch = strchr(buf, '#')))
200                                 *ch = '\0'; // truncate string from # char
201                         for (i = strlen(buf)-1; i >= 0; i--)
202                                 if (buf[i] == ' ' || buf[i] == '\n' || buf[i] == '\t' || buf[i] == 13)
203                                         buf[i] = '\0';
204                                 else break;
205
206                         sscanf(buf, "%80[^= \t] = %80[^\n]", tag, value);
207                         for (i = 0; options[i].name; i++){
208                                 if (!strcasecmp(options[i].name, tag)) {
209                                         HandleOption(options[i].val, value);
210                                         break;
211                                 }
212                         }
213                 }
214                 fclose(file_in);
215         } //read file
216         else {
217                 fprintf(stderr, "Unable to open config file %s.\n", filename);
218         } //defaults
219
220 } //ReadConf
221
222 ExtFunc int StartNewPiece(int scr, Shape *shape)
223 {
224         if (Players[scr].nextShape) {
225                 Players[scr].curShape = Players[scr].nextShape;
226                 Players[scr].nextShape = shape;
227         }
228         else
229                 Players[scr].curShape = shape;
230         Players[scr].curY = Players[scr].boardVisible + 4;
231         Players[scr].curX = Players[scr].boardWidth / 2;
232         while (!ShapeVisible(Players[scr].curShape, scr,
233                         Players[scr].curY, Players[scr].curX))
234                 Players[scr].curY--;
235         if (!ShapeFits(Players[scr].curShape, scr,
236                         Players[scr].curY, Players[scr].curX))
237                 return 0;
238         PlotShape(Players[scr].curShape, scr,
239                 Players[scr].curY, Players[scr].curX, 1, 1);
240         return 1;
241 }
242
243 ExtFunc void checkPaused(void)
244 { //check whether anyone paused the game
245         int i;
246
247         paused = Game.started < 1;
248         for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive)
249                 paused |= Players[i].flags & SCF_paused;
250         if (paused) paused = 1;
251         else if (Game.started == 1) {
252                 Game.started = 2;
253                 Messagef("The game has started");
254                 for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive)
255                         ShowPause(i);
256         } //everybody ready
257 } //checkPaused
258
259 ExtFunc void OneGame(void)
260 {
261         MyEvent event;
262         int linesCleared, changed = 0;
263         int dropMode = 0;
264         int oldPaused = 0;
265         long pauseTimeLeft;
266         int pieceCount = 0;
267         int key;
268         char *p, *cmd;
269         int playercount;
270         char lastadd;
271         int linevalues[4] = { 40, 100, 400, 1200 }; //= 50*lines! - 10*(lines==1)
272         int i;
273
274         maxPlayer = lastadd = me;
275         Game.speed = Game.initspeed;
276         for (i = 1; i < Players[me].score.level; i++)
277                 Game.speed /= SPEEDINC;
278         if (Game.speed < SPEEDMINIMUM)
279                 Game.speed = SPEEDMINIMUM;
280         ResetBaseTime();                        //reset timer
281         ClearField(me);
282         InitFields();
283         SetITimer(Game.speed, Game.speed);
284         if (robotEnable) {
285                 int counter;
286                 RobotCmd(0, "GameType %s\n", gameNames[game]);
287                 RobotCmd(0, "BoardSize 0 %d %d\n",
288                         Players[me].boardVisible, Players[me].boardWidth);
289                 for (i = 1; i < MAX_SCREENS; i++) if (Players[i].alive && i != me) {
290                         RobotCmd(0, "BoardSize %d %d %d\n",
291                                 counter, Players[i].boardVisible, Players[i].boardWidth);
292                         RobotCmd(0, "Opponent %d %s %s\n",
293                                 counter, Players[i].name, Players[i].host);
294                         if (Players[i].flags & SCF_usingRobot)
295                                 RobotCmd(0, "OpponentFlag %d robot\n", i);
296                         if (Players[i].flags & SCF_fairRobot)
297                                 RobotCmd(0, "OpponentFlag %d fairRobot\n", i);
298                         counter++;
299                 }
300                 RobotCmd(0, "TickLength %.3f\n", Game.speed / 1.0e6);
301                 RobotCmd(0, "BeginGame\n");
302                 RobotTimeStamp();
303         }
304         Players[me].nextShape = ChooseOption(stdOptions);
305         while (1) {
306                 if (Players[me].alive) {
307                         if (!StartNewPiece(me, ChooseOption(stdOptions))) {
308                                         netint4 data[4];
309                                 Players[me].alive = 0;
310                                 if (lastadd == me) Messagef("You died");
311                                 else Messagef("\\%d%s fragged you",
312                                         Players[lastadd].team > 7 ? 7 : Players[lastadd].team,
313                                         Players[lastadd].name);
314                                 if (game == GT_classicTwo)
315                                         SendPacket(me, NP_argghhh, sizeof(lastadd), &lastadd);
316                                 ShowPause(me);
317                                 changed = 1;
318                         } //die
319                         else {
320                                 ShowScore(me, Players[me].score);
321                                 if (robotEnable && !fairRobot)
322                                         RobotCmd(1, "NewPiece %d\n", ++pieceCount);
323                                 if (spied) {
324                                         short shapeNum;
325                                         netint2 data[1];
326         
327                                         shapeNum = ShapeToNetNum(Players[me].curShape);
328                                         data[0] = hton2(shapeNum);
329                                         SendPacket(me, NP_newPiece, sizeof(data), data);
330                                 } //send new piece
331                         }
332                 } //new piece
333                 while (1) {
334                         for (i = 1; i < MAX_SCREENS; i++)
335                                 if (Players[i].alive && Players[i].spy)
336                                         changed |= RefreshBoard(i);
337                         if (changed) {
338                                 if (!paused) ShowTime();
339                                 refresh();
340                                 changed = 0;
341                         } //screen update
342                         playercount = 0;
343                         for (i = 1; i < MAX_SCREENS; i++)
344                                 if (Players[i].alive) playercount++;
345                         if (playercount < 1) goto gameOver;
346                         CheckNetConn();
347                         switch (WaitMyEvent(&event, EM_any)) {
348                                 case E_alarm:
349                                         if (!paused && Players[me].alive)
350                                                 if (!MovePiece(me, -1, 0))
351                                                         goto nextPiece;
352                                                 else if (spied)
353                                                         SendPacket(me, NP_down, 0, NULL);
354                                         break;
355                                 case E_key:
356                                         p = strchr(keyTable, tolower(event.u.key));
357                                         key = p - keyTable;
358                                         if (robotEnable) {
359                                                 RobotCmd(1, "UserKey %d %s\n",
360                                                                 (int)(unsigned char)event.u.key,
361                                                                 p ? keyNames[key] : "?");
362                                                 break;
363                                         } //let robot handle keypress
364                                         if (!p) break;
365                                 keyEvent:
366                                         if (!Players[me].alive && key != KT_quit) break;
367                                         if (paused && key < KT_pause) break;
368                                         switch(key) {
369                                                 case KT_left:
370                                                         if (MovePiece(me, 0, -1) && spied)
371                                                                 SendPacket(me, NP_left, 0, NULL);
372                                                         break;
373                                                 case KT_right:
374                                                         if (MovePiece(me, 0, 1) && spied)
375                                                                 SendPacket(me, NP_right, 0, NULL);
376                                                         break;
377                                                 case KT_rotleft:
378                                                         if (RotatePiece(me, 0) && spied)
379                                                                 SendPacket(me, NP_rotleft, 0, NULL);
380                                                         break;
381                                                 case KT_rotright:
382                                                         if (RotatePiece(me, 1) && spied)
383                                                                 SendPacket(me, NP_rotright, 0, NULL);
384                                                         break;
385                                                 case KT_down:
386                                                         SetITimer(Game.speed, Game.speed);
387                                                         if (MovePiece(me, -1, 0)) {
388                                                                 if (spied) SendPacket(me, NP_down, 0, NULL);
389                                                         }
390                                                         else goto nextPiece;
391                                                         break;
392                                                 case KT_drop:
393                                                         SetITimer(Game.speed, Game.speed);
394                                                         if (DropPiece(me)) {
395                                                                 if (spied) SendPacket(me, NP_drop, 0, NULL);
396                                                                 if (Players[me].dropmode == 2) goto nextPiece;
397                                                         }
398                                                         else goto nextPiece;
399                                                         dropMode = Players[me].dropmode;
400                                                         break;
401                                                 case KT_faster:
402                                                         if (game != GT_onePlayer)
403                                                                 break;
404                                                         if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
405                                                                 Game.speed = SPEEDMINIMUM;
406                                                         SetITimer(Game.speed, SetITimer(0, 0));
407                                                         Players[me].score.level++;
408                                                         ShowScore(me, Players[me].score);
409                                                         changed = 1;
410                                                         break;
411                                                 case KT_pause:
412                                                         Players[me].flags ^= SCF_paused;
413                                                         if (Game.started > 1)
414                                                                 Messagef(Players[me].flags & SCF_paused
415                                                                         ? "You paused the game"
416                                                                         : "You unpaused the game");
417                                                         else
418                                                                 Messagef(Players[me].flags & SCF_paused
419                                                                         ? "You are not ready" : "You are ready");
420                                                         checkPaused();
421                                                         if (game == GT_classicTwo)
422                                                                 SendPacket(me, NP_pause, 0, NULL);
423                                                         if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
424                                                         ShowPause(me);
425                                                         changed = 1;
426                                                         break;
427                                                 case KT_redraw:
428                                                         DrawTitle();
429                                                         InitFields();
430 //                                                      ScheduleFullRedraw();
431                                                         for (i = 1; i < MAX_SCREENS; i++)
432                                                                 if (Players[i].alive && Players[i].spy)
433                                                                         RefreshBoard(i);
434                                                         refresh();
435                                                         break;
436                                                 case KT_quit:
437                                                         ShowPause(me);
438                                                         refresh();
439                                                         goto gameOver;
440                                         } //E_key
441                                         if (dropMode && DropPiece(me) > 0) {
442                                                 SetITimer(Game.speed, Game.speed);
443                                                 if (spied)
444                                                         SendPacket(me, NP_drop, 0, NULL);
445                                         }
446                                         break;
447                                 case E_robot:
448                                 {
449                                         int num;
450
451                                         cmd = event.u.robot.data;
452                                         if ((p = strchr(cmd, ' ')))
453                                                 *p++ = 0;
454                                         else
455                                                 p = cmd + strlen(cmd);
456                                         for (key = 0; keyNames[key]; ++key)
457                                                 if (!strcmp(keyNames[key], cmd) &&
458                                                                 (fairRobot || (1 == sscanf(p, "%d", &num) &&
459                                                                         num == pieceCount)))
460                                                         goto keyEvent;
461                                         if (!strcmp(cmd, "Message")) {
462                                                 Messagef(p);
463                                                 changed = 1;
464                                         }
465                                         break;
466                                 } //E_robot
467                                 case E_net:
468                                         switch(event.u.net.type) {
469                                                 case NP_newPiece:
470                                                 {
471                                                         short shapeNum;
472                                                         netint2 data[1];
473
474                                                         FreezePiece(event.u.net.uid);
475                                                         memcpy(data, event.u.net.data, sizeof(data));
476                                                         shapeNum = ntoh2(data[0]);
477                                                         StartNewPiece(event.u.net.uid,
478                                                                 NetNumToShape(shapeNum));
479                                                         break;
480                                                 } //new piece
481                                                 case NP_down:
482                                                         MovePiece(event.u.net.uid, -1, 0);
483                                                         break;
484                                                 case NP_left:
485                                                         MovePiece(event.u.net.uid, 0, -1);
486                                                         break;
487                                                 case NP_right:
488                                                         MovePiece(event.u.net.uid, 0, 1);
489                                                         break;
490                                                 case NP_rotleft:
491                                                         RotatePiece(event.u.net.uid, 0);
492                                                         break;
493                                                 case NP_rotright:
494                                                         RotatePiece(event.u.net.uid, 1);
495                                                         break;
496                                                 case NP_drop:
497                                                         DropPiece(event.u.net.uid);
498                                                         break;
499                                                 case NP_clear:
500                                                         ClearFullLines(event.u.net.uid);
501                                                         break;
502                                                 case NP_insertJunk:
503                                                 {
504                                                         netint2 data[2];
505
506                                                         memcpy(data, event.u.net.data, sizeof(data));
507                                                         InsertJunk(event.u.net.uid, ntoh2(data[0]),
508                                                                 ntoh2(data[1]));
509                                                         break;
510                                                 } //player added junklines
511                                                 case NP_giveJunk:
512                                                 {
513                                                         netint2 data[2];
514                                                         short column;
515
516                                                         if (!Players[me].alive) break;
517                                                         memcpy(data, event.u.net.data, sizeof(data[0]));
518                                                         column = Random(0, Players[me].boardWidth);
519                                                         data[1] = hton2(column);
520                                                         Messagef("\\%d%s sends %d lines",
521                                                                 Players[event.u.net.uid].team > 7 ? 7
522                                                                 : Players[event.u.net.uid].team,
523                                                                 Players[event.u.net.uid].name, ntoh2(data[0]));
524                                                         lastadd = event.u.net.uid;
525                                                         InsertJunk(me, ntoh2(data[0]), column);
526                                                         if (spied)
527                                                                 SendPacket(me, NP_insertJunk, sizeof(data),
528                                                                         data);
529                                                         break;
530                                                 } //receive junklines
531                                                 case NP_start:
532                                                 {
533                                                         Game.started = 1;
534                                                         checkPaused();
535                                                         break;
536                                                 } //start game
537                                                 case NP_newPlayer:
538                                                 {
539                                                         if (event.u.net.uid > maxPlayer)
540                                                                 maxPlayer = event.u.net.uid;
541                                                         memcpy(&Players[event.u.net.uid],
542                                                                 event.u.net.data, event.u.net.size);
543                                                         ClearField(event.u.net.uid);
544                                                         Messagef("\\%d%s joins the game",
545                                                                 Players[event.u.net.uid].team > 7 ? 7
546                                                                 : Players[event.u.net.uid].team,
547                                                                 Players[event.u.net.uid].name);
548                                                         if (Players[event.u.net.uid].flags & SCF_paused) {
549                                                                 checkPaused();
550                                                                 if (robotEnable)
551                                                                         RobotCmd(1, "Pause %d\n", paused);
552                                                         } //player has paused
553                                                         DrawField(event.u.net.uid);
554 //                                                      ShowPause(event.u.net.uid);
555                                                         changed = 1;
556                                                         break;
557                                                 } //player joined
558                                                 case NP_pause:
559                                                 {
560                                                         char s[20];
561
562                                                         Players[event.u.net.uid].flags ^= SCF_paused;
563                                                         if (Game.started > 1)
564                                                                 strcpy(s,
565                                                                         Players[event.u.net.uid].flags & SCF_paused
566                                                                         ? "paused the game" : "unpaused the game");
567                                                         else
568                                                                 strcpy(s,
569                                                                         Players[event.u.net.uid].flags & SCF_paused
570                                                                         ? "is not ready" : "is good to go");
571                                                         Messagef("\\%d%s %s",
572                                                                 Players[event.u.net.uid].team > 7 ? 7
573                                                                 : Players[event.u.net.uid].team,
574                                                                 Players[event.u.net.uid].name, s);
575                                                         checkPaused();
576                                                         if (robotEnable) RobotCmd(1, "Pause %d\n", paused);
577                                                         ShowPause(event.u.net.uid);
578                                                         changed = 1;
579                                                         break;
580                                                 } //(un)pause
581                                                 case NP_argghhh:
582                                                 {
583                                                         char i;
584                                                         memcpy(&i, event.u.net.data, sizeof(i));
585                                                         Players[event.u.net.uid].alive = 0;
586                                                         if (i == me) Messagef("You fragged %s",
587                                                                         Players[event.u.net.uid].name);
588                                                         else if (i == event.u.net.uid)
589                                                                 Messagef("\\%d%s died",
590                                                                         Players[i].team > 7 ? 7 : Players[i].team,
591                                                                         Players[i].name);
592                                                         else Messagef("\\%d%s fragged %s",
593                                                                         Players[i].team > 7 ? 7 : Players[i].team,
594                                                                         Players[i].name,
595                                                                         Players[event.u.net.uid].name);
596                                                         checkPaused();
597                                                         ShowPause(event.u.net.uid);
598                                                         changed = 1;
599                                                         break;
600                                                 } //G/O
601                                                 default:
602                                                         break;
603                                         } //E_net
604                                         break;
605                                 case E_lostRobot:
606                                 case E_lostConn:
607                                         goto gameOver;
608                                 default:
609                                         break;
610                         } //handle event
611                         if (paused != oldPaused) {
612                                 if (paused) {
613                                         PauseTime();
614                                         pauseTimeLeft = SetITimer(0, 0);
615                                 }
616                                 else {
617                                         SetITimer(Game.speed, pauseTimeLeft);
618                                         ResumeTime();
619                                 }
620                                 oldPaused = paused;
621                         } //(un)pause
622                 } //game loop
623         nextPiece:
624                 dropMode = 0;
625                 FreezePiece(me);
626                 Players[me].score.drops++;
627                 Players[me].score.score++;
628                 if ((linesCleared = ClearFullLines(me)) > 0) {
629                         if (game == GT_onePlayer)
630                                 if ((Players[me].score.lines / 10) <
631                                                 ((Players[me].score.lines + linesCleared) / 10)) {
632                                         if ((Game.speed /= SPEEDINC) < SPEEDMINIMUM)
633                                                 Game.speed = SPEEDMINIMUM;
634                                         SetITimer(Game.speed, SetITimer(0, 0));
635                                         Players[me].score.level++;
636                                 } //level up
637                         Players[me].score.score += linevalues[linesCleared - 1];
638                         Players[me].score.lines += linesCleared;
639                         Players[me].score.adds += linesCleared - (linesCleared < 4);
640                         if (spied)
641                                 SendPacket(me, NP_clear, 0, NULL);
642                 }
643                 if (game == GT_classicTwo && linesCleared > 1) {
644                         short junkLines;
645                         netint2 data[1];
646
647                         junkLines = linesCleared - (linesCleared < 4);
648                         data[0] = hton2(junkLines);
649                         SendPacket(me, NP_giveJunk, sizeof(data), data);
650                         Messagef("You sent %d lines", junkLines);
651                 } //send junk to others
652         } //new piece loop
653 gameOver:
654         SetITimer(0, 0);
655 }
656
657 ExtFunc void CatchInt(int sig)
658 {
659         siglongjmp(close_env, 1);
660 }
661
662 ExtFunc int main(int argc, char **argv)
663 {
664         char ch;
665
666         port = DEFAULT_PORT;
667         Game.standout = Game.color = 1;
668         Game.initspeed = DEFAULT_INTERVAL;
669         MapKeys(DEFAULT_KEYS);
670         {
671                 int i;
672                 char *userName;
673
674                 for (i = 0; i < MAX_SCREENS; i++) {
675                         Players[i].score.level = Players[i].spy = 1;
676                         Players[i].boardWidth = 10;
677                         Players[i].boardHeight = MAX_BOARD_HEIGHT;
678                         Players[i].boardVisible = 20;
679                         strcpy(Players[i].name, "???");
680                 }
681                 if (!(userName = getenv("LOGNAME")) || !userName[0])
682                         if (!(userName = getenv("USER")) || !userName[0])
683                                 userName = "Anonymous";
684                 strncpy(Players[0].name, userName, 16); //sizeof(Player.name)
685                 Players[0].name[16] = 0;
686                 Players[0].alive = 1;
687         } //set defaults
688
689 //      if (getopt(argc, argv, "f:") == 'f')
690 //              ReadConf(optarg);
691 //      else
692         ReadConf(CONFIG_FILE);
693         while ((ch = getopt_long(argc, argv,
694                         "hHRr:Fk:c:odDSCap:i:l:t:", options, NULL)) != -1)
695                 HandleOption(ch, optarg);
696         if (optind < argc) {
697                 Usage();
698                 exit(1);
699         }
700         if (fairRobot && !robotEnable)
701                 fatal("You can't use the -F option without the -r option");
702 //      WriteConf();
703
704         SRandom(time(0));                       //randomize
705         if (sigsetjmp(close_env, 1))
706                 exit(0);
707         signal(SIGINT, CatchInt);       //handle exit (^C)
708         InitScreens();                          //setup screen
709         DrawTitle();
710         if (initConn) {
711                 game = GT_classicTwo;
712                 spied = 1;
713                 InitiateConnection(hostStr, port);
714                 HandShake();
715                 checkPaused();
716                 OneGame();
717         } //client
718         else {
719                 game = GT_onePlayer;
720                 Game.started = 2;
721                 Game.maxplayers = 1;
722                 me = 1;
723                 memcpy(&Players[me], &Players[0], sizeof(Player));
724                 OneGame();
725         } //singleplay
726         return 0;
727 }
728
729 /*
730  * vi: ts=4 ai
731  * vim: noai si
732  */