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wormy 0.99.305
author
Mischa Poslawsky
<wormy@shiar.org>
Tue, 5 Mar 2002 23:34:34 +0000
(
00:34
+0100)
committer
Mischa Poslawsky
<wormy@shiar.org>
Mon, 2 Mar 2009 21:39:18 +0000
(22:39 +0100)
wormy.z80
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diff --git
a/wormy.z80
b/wormy.z80
index 2750105e891d58dff4836de937b54e603704ebec..899e22e4eb3b823de833ff9046bf61674fee579a 100644
(file)
--- a/
wormy.z80
+++ b/
wormy.z80
@@
-107,6
+107,7
@@
; X [34] freeze when no space left to place pea (break after 10k tries)
; X [34] wow another bit of code 'reniced' (easter egg or something :)
; X [34] highly improved randomizer (now _really_ with values >127)
; X [34] freeze when no space left to place pea (break after 10k tries)
; X [34] wow another bit of code 'reniced' (easter egg or something :)
; X [34] highly improved randomizer (now _really_ with values >127)
+; * replace 'left' at the change-control prompt (maybe!!!)
; 1% * LINK: >Somehow do a lot of testing with 2 calcs< *sigh*
; * LVL: episode #5: 10 easy sp levels (do i _have_ to?)
; * LVL: Eric's Yumworms (ep#5?)
; 1% * LINK: >Somehow do a lot of testing with 2 calcs< *sigh*
; * LVL: episode #5: 10 easy sp levels (do i _have_ to?)
; * LVL: Eric's Yumworms (ep#5?)
@@
-183,7
+184,7
@@
_OP1TOOP6 = $4263
#define spprotect ;options not changable for singleplayer modes
;#define intlevels ;-internal levels
;-to become invincible, define the magic word :D
#define spprotect ;options not changable for singleplayer modes
;#define intlevels ;-internal levels
;-to become invincible, define the magic word :D
-
+#define w00t
levelhead = 'w'
levelhead2 = 97 ;wormy levels header = "0"
levelhead = 'w'
levelhead2 = 97 ;wormy levels header = "0"