X-Git-Url: http://git.shiar.nl/wormy.git/blobdiff_plain/cba0ecf4d714f5b4d250897781ce818be45ede8b..HEAD:/wormy.txt diff --git a/wormy.txt b/wormy.txt index 2913d70..892feea 100644 --- a/wormy.txt +++ b/wormy.txt @@ -1,118 +1,164 @@ - Title : W O R M Y - --------- - Version : 0.93.34 - Author : SHIAR - File(s) : wormy.86p (6kb) + wormy.86s + wormy.txt - Release Date : summer 2001 - Email Address : shiar@mailroom.com - ICQ UIN : #43840958 - Web Page : www.shiar.org - Description : Nibbles-like game, 1-4 players. - Where to get this game : www.shiar.org (home of Worm) or ticalc.org - Other games by author : Nemesis (beta) - Additional Credits to : Matthew Shepcar and Jonah Cohen - -THE BEGINNING =--------------------------------------------------------------- - -Run wormy by typing Asm(wormy or with a shell (no writeback like AShell.) -Then you just choose your levelfile (internal levels are always present) and -you'll get in the main menu. Here you can alter game settings with the arrow -keys (game mode, level, g/o-limit, and players (+names and controls). When -you're ready, press enter/2nd to start the game. - -DON'T DIE =------------------------------------------------------------------- - -Playing wormy's quite simple actually. Just avoid your worm from crashing -(into walls or yourself) by turning it left/right. Default controls are: -1)left/right 2)F1/F2 3)sto/, 4)enter/+ but they can be altered to anything -except EXIT (which always exits to the stats-screen) and MORE (turns your calc -off.) - -WELL DONE =------------------------------------------------------------------- - -At the end of each game, the stats-screen will be displayed. It shows the -score and deaths for each worm, and hiscore for singleplayer games. Hit enter -to return to the main menu. - -SINGLEPLAYER =---------------------------------------------------------------- - -In singleplayer games, you're alone. You just move your worm over the "food" -to get to the next level. At the top of the screen you can see in which level -you are, how many peas you still have to eat, your score and your lives left. -You can start in any level you've been before. - -PEAWORM =--------------------------------------------------------------------- - -The original Wormy by Scabby was called Peaworm, and it was basically Wormy in -it's simplest form. I implemented this game into Wormy too. You just try to -get as many peas possible in a single level. - -TRON =------------------------------------------------------------------------ - -Like the movie ;) - -DEATHMATCH =------------------------------------------------------------------ - -A multiplayer game for 2-4 players, where you have to kill the other worm(s) -before they kill you. When you have no lives left, the game ends. You can set -the number of lives at the main menu, and it'll be displayed during the game -at the top of the screen for each player. Have fun! - -FOODMATCH =------------------------------------------------------------------- - -Like deathmatch, with the difference that your objective is to score a certain -amount of points (100 by default.) You'll earn 10 for eating food, but if you -die you'll lose 10. - -LINKMATCH =------------------------------------------------------------------- - -Still under construction... - -RACE =------------------------------------------------------------------------ - -In this gametype, all worms have to move around like race-cars. For each lap -you complete you'll get 40 points. You lose 10 for dieing, but you cannot be -killed by running into other worms (you will be slowed down though.) - -CTF =------------------------------------------------------------------------- - -Each player has to capture the enemy flag, and return it to his own flag. - -LEVELS =---------------------------------------------------------------------- - -Wormy comes together with WORMEDIT, the Wormy level editor for DOS I wrote. -Start wormedit.exe and make some kick-ass levels! (Please do.) You may of -course release your own levels freely, but I would appreciate it if you'd send -me a copy of your levels. - -OF COURSE =------------------------------------------------------------------- - -I am not responisble for any damage Wormy causes. Furthermore, you may not -release an altered version of Wormy, distribute it without this readme file -included, nor may you charge money for it. - -HISTORY =--------------------------------------------------------------------- - -This is a short historical overview of Worm(y): (facts may not match reality) -* End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form -* Scabby didn't release another version with levels and vertical scrolling -* End 1999: I (Shiar) asked him whether I could complete his Worm -* Jonah Cohen helped me for a while, but soon he either died or got bored -* June 2000: Worm just didn't want to work correctly (linkplay problems - mostly), so I decided to take a break to continue later.. -* Feb 2001: After a huge break I figured it's time to complete WormY. -* Summer 2001: Shiar finally completed Wormy and everybody was happy (???) - -CREDITS =--------------------------------------------------------------------- - -This game was made by SHIAR. Please contact me at shiar@mailroom.com, or -ICQ UIN #43840958. Also visit the home of Wormy at www.shiar.org for the -latest news about Wormy and new levels (also has over 150 game reviews so -be sure to visit.) - -Matthew Shepcar - for writing the original Peaworm and Wonderworm -Jonah Cohen - wrote some parts of Worm -Free Bird - calc2calc linkplay testing -JQL - betatesting - -. =--------------------------------------------------------------------------- \ No newline at end of file +___▄███________________________________________________________▄▄▄▄___________ + ███▀ ████▌ + ███ ▀███ ▐██▄ +▐██ ▄███▄ ▄▄████▄▄ ▄████ ▄██▄ ▄██▄ ▐██ █████ +██▌ ███████ ▄██████████ ███████ ████████████▄ ██ ███ ███ +██ ██▀ ▀██ ▐██▀▀ ▀███ ███▀ ██▌██▀ ████ ▀██ ██▌ ▐██▌ ▐██ +██ ██ ██ ██ ▄ ██▌ ▐██▌ ▐██ ██████ ██▌ ███ ███ ██ +██ ██ ██ ██ ██ ▐██ ███ ██▌ ███▀ ▐██ ▀██ ███ ▐███ ██ +██ ██▌ ▐██ ██ ██ ██ ██▌ ██▌▐██▌ ██▌ ██ ██████▀ ██ +██ ▐██ ██▌ ▐██ ██ ██ ██ ██ ▐██ ██▌ ██▌ ▀███▀ ▐██ +██▌ ██▄ ▄██ ██▌ ██ ██ ██▌ ██ ▐██▌ ▐██▌ ██▌ ██▌ +▐██ █████ ▐██ ██▌ ▐██ ██▌ ██ ▀██▄▄██▀ ███ ▐██ + ███ ███ ██▌ ▐██ ██▌ ███ ██▌ ▀████▀ ▐██ ███ + ███▄ ▄█████▄ ▄███ ██▌ ███ ▐██▌ ██▌ ███▄▄ ▄███ + ███████▀ ▀███████ ▐██▄▄███▌ ███ ▐██ ██████████████▌ + ▀███▀ ▀██▀▀ ▀█████▀ ██ ██▌ ▀█████████▀ +______________________________________________________________________________ + + Version: 1.00.36 (released march 6, 2002) + the same remastered march 6, 2009 + License: GNU General Public License version 3 + Author: SHIAR (wormy@shiar.org - http://shiar.nl) + File(s): wormy.86g (main program 6447B, levels 2404B) + wormy.txt (readme); levels/*; src/* (sources) + bin/wormedit.exe (level editor); bin/* (misc) + Description: perfect Nibbles game with free movement, 9 game + modes, for 1-4 players, many levels and editor + Where to get this game: shiar.nl, the official home of Wormy + Additional Credits to: Matthew Shepcar and Jonah Cohen +______________________________________________________________________________ +____ _ _ ___ ______ ______ ______ _____ __ _ __ _ _____ __ _ ______ + | |__| |__ |_____]|_____ | ____ | | \ | | \ | | | \ || ____ + | | | |__ |_____]|______|_____| __|__ | \_| | \_| __|__ | \_||_____/ + + To get started, simply upload the file wormy.86g to your calculator/emu. + This file contains Wormy and the first levelfile. Then you simply run + Wormy by typing asm(wormy or by using some shell (just no AShell.) + When multiple levelfiles are present, you have to choose one first. + Next, you'll get in the main menu. Use up and down to choose an + option, left and right to alter it, and 2nd or enter to select. + + - Mode - change gamemode (further details below). Select it to start. + - Level - select the (starting) level. Selecting it allows you to + customize some stuff for multiplayer levels. + - Link - toggle linkplay. Remember to activate it on _both_ calcs. + - Worms - set the number of players (upto 4) and teams (1 or 2). + - worm - select it to alter the selected player's name. + - controls - select and press your buttons for left and right. +______________________________________________________________________________ +_______ _____ __ _ . _______ ______ _____ _______ + | \ | | | \ | ' | | \ | |______ + |_____/ |_____| | \_| | |_____/ __|__ |_______ + + That's really all you have to do. Avoid your worm from crashing into anything + (walls, bouncies, and worms; including yourself) by turning it left/right. + Default controls are: [1] left/right [2] F1/F2 [3] sto/, [4] enter/+ + but they can be altered to anything except these two keys: + [EXIT] - this will always exit to the game-over screen. + [MORE] - will pause and allow you to change contrast 'n stuff. +______________________________________________________________________________ +__ _ _ _______ ______ _____ __ _ _______ + | | | |______ | | | \ | | | \ | |______ + |__|__| |______ |_____ |_____ |_____/ |_____| | \_| |_______ + + At the end of each game, the stats-screen will be displayed. It shows the + score and deaths for each worm, and hiscore for singleplayer games. + The winner(s) of multiplayer games will be denoted with an *. + Hit enter to return to the main menu. +______________________________________________________________________________ +________ _______ _______ _________ _______ _____ ______ _______ ______ + | ____ |_____| | | | |_______ | | | / | | \ |______ |______ + |_____| | | | | | |______ | | | \_____| |_____/ |______ ______/ + + SINGLEPLAYER + Get all the food + to proceed to the next + PEAWORM level. You can start in + Like Scabby's any level you have been before. + TRON original Peaworm; + DEATH- Your just get as many + FOODMATCH MATCH tail peas as you can + Deathmatch Multiplay- doesnt in a single level. + with food. er game in go away. + The one who which u try Try to sur- + reaches the to kill the vive as long + score-limit other worm(s) as possible. + first, wins. before they kill + you. There's no food, + TIMEMATCH but by default worms slowly + Try to stay get larger over time. + alive longer RACE + than the other All worms + players. If the have to move + growth is set to 1 aound like race-cars. + you will get a nice For each completed lap + multiplayer Tron-game. you'll get 20 points. + CTF + BTW Get the + Unless enemy flag + specified and return it + otherwise, to your own flag. + you'll loose You won't loose points + 10 points for for dieing, and players 1+3 + dieing, but earn and 2+4 are teamed together. + 10 for eating a pea. +______________________________________________________________________________ +__ _______ _ _ ________ _______ + | |______ \ / |______ | |______ + |_____ |______ \/ |______ |_____ ______/ + + Wormy comes together with WORMEDIT, the Wormy level editor for DOS + I wrote. Start wormedit.exe and make some kick-ass levels! (Please do!!) +Also send me your levels so I can put them on my page. More info at shiar.org. +Note the editor is still beta and incomplete, and may crash your pc or calc. +Use with caution and clue, and don't complain! You have been warned ;) +______________________________________________________________________________ +_______ ________ _______ _____ _ _ ______ _______ ______ + | | |______ | | | | | |_____/ |______ |______ + |_____| | |_____ |_____| |_____| | \_ ______| |_______ + +Argh, a disclaimer :( Just note Wormy was a non-profit project which + took a lot of my (spare) time, released purely for your enjoyment. + You're free to distribute and/or modify it under the GPL license. + Just don't complain if it crashes your calculator, + burns down your house, and eats your children. +______________________________________________________________________________ +__ _ _____ _______ _______ _____ ______ __ _ + |_____| | |______ | | | |_____/ \__| + | | __|__ ______| | |_____| | \______/ + + This is a short historical overview of Worm(y): + (facts may not match reality) + - End 1998 - Matthew Shepcar releases Peaworm, worm in its simplest form + - Scabby didnt release another version with levels and vertical scrolling + - End 1999 - I (Shiar) got his permission to entirely screw up his Worm >:) + - Jonah Cohen helped me for a while, but soon he either died or got bored + - June 2000 - Worm just didn't want to work correctly (linkplay problems + mostly), so I decided to take a break to continue later.. + - Feb 2001 - After a huge break I figured it's time to complete Worm(y) +- March 2002 - Completed at last, and everyone lived happily ever after + +A complete Git repository is available at git://git.shiar.nl/wormy! +______________________________________________________________________________ +________ ______ _______ ______ _____ _______ ______ + | |_____/ |______ | \ | | |______ + |_____ | \_ |______ |_____/ __|__ | ______| + + EMAiL wormy@shiar.org Please send me comments, fanmail and your levels! + WWWW http://shiar.nl/ Be sure to visit :) Lotsa stuff for your ticalc + iRC shiar @ ef|ircnet Idling here (if you want to say hi personally) + + Matthew Shepcar - for writing the original Peaworm and Wonderworm + Jonah Cohen - wrote some parts of Worm (like scrolling) + Aaron Curtis - betatesting, great levels, yas shell :) + Willyslice - some excellent betatesting and levels + Eric Samuel - betatesting and stuff + John Nesler - another betatester + Free Bird - for having an 86 + + ...and everybody else who cared :) +______________________________________________________________________________ + +--------------------------\ http://wormy.shiar.nl \--------------------------- +______________________________________________________________________________