X-Git-Url: http://git.shiar.nl/wormy.git/blobdiff_plain/8dcbed707c51a18497a464a3a383b82263c76f71..ba3bf9e0fe404be7e29910dad474dd4580550c05:/wormlvl.z80 diff --git a/wormlvl.z80 b/wormlvl.z80 index fd1c51a..57e2d55 100644 --- a/wormlvl.z80 +++ b/wormlvl.z80 @@ -1,43 +1,55 @@ +;Drawable screen is (2,2)-(125,54); center is (63.5,28) + #include "asm86.h" #include "ti86asm.inc" - .org $EA00-20 - .db 'T',0 ;worm header (Test version) - .dw hiscore-single ;leveldata size +;---------- HEADER ---------- + + .org $F3E3-16 + + .db 'w',90 + .db 16,"Worm LevelPack I" + .dw hiscore-single levelsdata: - .dw single ;points to singleplayer levels - .dw 0 ;...peaworm level (0 = no levels/empty level) - .dw deathmatch ;...deathmatch - .dw foodmatch ;...foodmatch - .dw linkmatch ;...linkmatch - .dw hunting ;...hunting - .dw race ;...race - .dw ctf ;...capture the flag + .dw single + .dw peaworm + .dw deathmatch + .dw foodmatch + .dw linkmatch + .dw race + .dw ctf + .dw domination + + .db 2,3,4,2 + .db 2,2,2,2 + +;---------- LEVELS ---------- single: - .db 5,4,15 ;peas in level, delay (0=fastest), pea-growth - .db 15,5 ;begin_size, sprite size (0=use default sprite) - .db %01110000 ;sprite + .db 5,4,15 ;peas/delay/growth + .db 15,5 ;size/spritesize + .db %01110000 ;sprite .db %10001000 .db %10001000 .db %10001000 .db %01110000 - .db 0 ;balls (0 or 1) - .db 0,2,63 ;your start d (0=down,$80=up), y, x - .db 128,57 ;field width (128-255), height (57-255) - .db 0,0 ;no additional lines, boxes + .db 0 ;balls + .db 0,2,63 ;d/y/x + .db 128,57 ;field size + .db 0,0 ;no lines/boxes - .db 8,4,15,15,0,0 + .db 8,4,15,15,0 + .db 0 ;no sprite .db $40,14,2 .db 128,57 - .db 1 ;one line: - .db 28,28,100,28 ;line coords: x1,y1,x2,y2 + .db 1 + .db 28,28,100,28 .db 0 .db 9,4,15,15,0,0 @@ -48,11 +60,11 @@ single: .db 28,41,100,41 .db 0 - .db 4,3,15,10,0,1 ;...bouncing ball - .dw $20F ;ball begin position - .db 0,2,63 + .db 4,3,15,10,0,1 + .db 2,4,0 ;ball + .db 0,2,124 .db 128,57 - .db 2 + .db 2 ;lines .db 28,14,100,41 .db 28,41,100,14 .db 0 @@ -68,7 +80,7 @@ single: .db 10,3,15,15,0,0 .db 2,8,$40 .db 128,90 - .db 3 + .db 3 ;lines .db 18,20,18,70 .db 110,20,110,70 .db 18,45,110,45 @@ -89,14 +101,14 @@ single: .db 9,3,15,15,0,0 .db $40,4,10 .db 128,82 - .db 3 + .db 3 ;lines .db 0,20,74,20 .db 54,40,128,40 .db 0,60,74,60 .db 0 .db 12,3,15,15,0,0 - .db $40,4,0 + .db $40,2,2 .db 128,90 .db 6 .db 20,16,54,16 @@ -108,9 +120,9 @@ single: .db 0 .db 8,2,15,15,0,0 - .db $C0,72,48 + .db $C0,67,48 .db 128,128 - .db 13 + .db 13 ;lines .db 34,56,56,34 .db 34,72,56,94 .db 72,34,94,56 @@ -126,38 +138,64 @@ single: .db 91,106,115,106 .db 0 - .db 255 ;end marker - -;Code to run when all levels are done: -;Worm waits a second, then screen is cleared and this code will be run. -;End with (stats-screen will then be displayed.) -;If you don't want an ending, simply put . + .db 255 ld hl,endtext - call _puts ;display text - jp _getkey ;wait for a key - ;jp ? = call ? + ret + call _puts ;display text + jp _getkey ;wait for a key + endtext: .db " Congratulations!!",0 +peaworm: + .db 5,4,15 + .db 15,5 + .db %01110000 + .db %10001000 + .db %10001000 + .db %10001000 + .db %01110000 + .db 0 + .db 0,2,63 + .db 128,57 + .db 0,0 + + .db 5,4,15,15,0,0 + .db 0,2,63 + .db 128,57 + .db 0,0 + + deathmatch: .db 8,5,15,31,0,0 - .db $40,28,2 ;begin stats for each player - .db $C0,28,125 ;player 2 moves left - .db $00,2,63 ;player 3 moves down - .db $80,54,63 ;player 4 moves up - .db 128,57 + .db $40,28,2 ;begin stats for each player + .db $C0,28,125 + .db $00,2,63 + .db $80,54,63 + .db 128,57 ;field size .db 0 - .db 4 ;4 boxes: - .db 16,12,48,12 ;x1,y1,x2,ysize(y2-y1) - .db 80,12,112,12 ;... + .db 4 ;4 boxes + .db 16,12,48,12 + .db 80,12,112,12 .db 16,34,48,12 .db 80,34,112,12 + .db 8,4,18,15,0,0 + .db $20,2,2,$A0,54,125, $E0,2,125,$60,54,2 + .db 128,57 + .db 1 + .db 35,28,92,28 + .db 4 + .db 2,20,18,17 + .db 109,20,125,17 + .db 48,2,79,10 + .db 48,47,79,55 + foodmatch: ctf: +domination: .db 8,5,18,15,0,0 .db $40,30,2,$C0,30,125, $00,2,64,$80,54,64 .db 128,57 @@ -171,29 +209,19 @@ linkmatch: .db 0,0 -hunting: - .db 8,7,15,17,0,0 - .db $40,28,2,$C0,28,125, $00,2,63,$80,54,63 - .db 128,57 - .db 0 - .db 4 - .db 4,19,16,14 - .db 4,19,80,14 - .db 4,19,16,34 - .db 4,19,80,34 - - race: - .db 8,2,15,10,0,0 + .db 8,4,15,10,0,0 .db $40,3,2,$40,6,2, $40,9,2,$40,12,2 .db 128,57 .db 0 - .db 1 - .db 8,29,32,20 + .db 2 + .db 22,21,104,15 + .db 52,10,74,37 hiscore: - .dw 0 ;singleplayer hiscore will be saved here + .dw 0 + .dw 1,2 .end