X-Git-Url: http://git.shiar.nl/wormy.git/blobdiff_plain/53110dae6f9fb4a6601e38fc6d9701ae92330524..6276668ed583e87bfdb5273abaaabd1f0426b730:/wormy.txt diff --git a/wormy.txt b/wormy.txt index 6ed3194..1a23640 100644 --- a/wormy.txt +++ b/wormy.txt @@ -1,55 +1,73 @@ - _ _ ___ ____ __ __ _ _ __________________________________________ - | \ / |/ _ \| _ \| \/ | | / |------------------------------------------ - | \/\/ | | \ | |_) | \ / |\ ~ / ------------------------------------------ - \ /| \_| | _ <| |\/| | | | ------------------------------------------- - \_/\_/ \___/|_| \_\_| |_| |_|____________________________________________ - -Version: 0.95.905 (released summer 2001) - Author: SHIAR (wormy@shiar.org - www.shiar.org) - File(s): wormy.86p (main program, 6kB) - wormy.86s (levels, 1kB) + __ÜÛÛÛ________________________________________________________ÜÜÜÜ___________ + ÛÛÛß ÛÛÛÛÝ + ÛÛÛ ßÛÛÛ ÞÛÛÜ +ÞÛÛ ÜÛÛÛÜ ÜÜÛÛÛÛÜÜ ÜÛÛÛÛ ÜÛÛÜ ÜÛÛÜ ÞÛÛ ÛÛÛÛÛ +ÛÛÝ ÛÛÛÛÛÛÛ ÜÛÛÛÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÜ ÛÛ ÛÛÛ ÛÛÛ +ÛÛ ÛÛß ßÛÛ ÞÛÛßß ßÛÛÛ ÛÛÛß ÛÛÝÛÛß ÛÛÛÛ ßÛÛ ÛÛÝ ÞÛÛÝ ÞÛÛ +ÛÛ ÛÛ ÛÛ ÛÛ Ü ÛÛÝ ÞÛÛÝ ÞÛÛ ÛÛÛÛÛÛ ÛÛÝ ÛÛÛ ÛÛÛ ÛÛ +ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÞÛÛ ÛÛÛ ÛÛÝ ÛÛÛß ÞÛÛ ßÛÛ ÛÛÛ ÞÛÛÛ ÛÛ +ÛÛ ÛÛÝ ÞÛÛ ÛÛ ÛÛ ÛÛ ÛÛÝ ÛÛÝÞÛÛÝ ÛÛÝ ÛÛ ÛÛÛÛÛÛß ÛÛ +ÛÛ ÞÛÛ ÛÛÝ ÞÛÛ ÛÛ ÛÛ ÛÛ ÛÛ ÞÛÛ ÛÛÝ ÛÛÝ ßÛÛÛß ÞÛÛ +ÛÛÝ ÛÛÜ ÜÛÛ ÛÛÝ ÛÛ ÛÛ ÛÛÝ ÛÛ ÞÛÛÝ ÞÛÛÝ ÛÛÝ ÛÛÝ +ÞÛÛ ÛÛÛÛÛ ÞÛÛ ÛÛÝ ÞÛÛ ÛÛÝ ÛÛ ßÛÛÜÜÛÛß ÛÛÛ ÞÛÛ + ÛÛÛ ÛÛÛ ÛÛÝ ÞÛÛ ÛÛÝ ÛÛÛ ÛÛÝ ßÛÛÛÛß ÞÛÛ ÛÛÛ + ÛÛÛÜ ÜÛÛÛÛÛÜ ÜÛÛÛ ÛÛÝ ÛÛÛ ÞÛÛÝ ÛÛÝ ÛÛÛÜÜ ÜÛÛÛ + ÛÛÛÛÛÛÛß ßÛÛÛÛÛÛÛ ÞÛÛÜÜÛÛÛÝ ÛÛÛ ÞÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÝ + ßÛÛÛß ßÛÛßß ßÛÛÛÛÛß ÛÛ ÛÛÝ ßÛÛÛÛÛÛÛÛÛß + _____________________________________________________________________________ + + Version: 0.98.226 (released february 2002) + Author: SHIAR (wormy@shiar.org - www.shiar.org) + File(s): wormy.86g (main program 6kB, levels 4x1kB) wormy.txt (readme); wormedit.exe (level editor) - Description: Free-movement Nibbles game, 1-4 players. - Where to get this game: shiar.org (home of Wormy) or ticalc.org - Additional Credits to: Matthew Shepcar and Jonah Cohen - - -= [THE BEGINNING] =- - - First you'll want to upload wormy.86p to your calculator (or emu), - and probably a levelfile like wormy001.86s. Then you simply run - Wormy by typing Asm(wormy or using a shell (except for AShell.) - Then you just choose your levelfile; internal levels are - located within Wormy itself and thus always present. - You'll get in the main menu. Here you can alter game - settings with the arrow keys (game mode, level, - linkplay, and players (+names and controls). - Select (enter/2nd) the level to customize - multiplayer games (lives, score- - limit, game speed, rotation - speed and auto-growth). - When you're ready, press - enter/2nd to start the game. - --= [DON'T DIE] =- - - Playing wormy is quite simple actually. Just avoid - your worm from crashing (into walls or yourself) - by turning it left/right. Default controls are: - [1] left/right [2] F1/F2 [3] sto/, [4] enter/+ - but they can be altered to anything except EXIT - (which always exits to the stats-screen) and MORE - (turns your calc off and pauses at the same time ;) - - -= [WELL DONE] =- - - At the end of each game , the stats-screen will - be displayed. It shows the score and deaths for - each worm, and hi score for singleplayer games. - The winner(s) of multiplayer games will - be denoted with an *. Hit enter - to return to the main menu. - - -= [GAME MODES] =- + bla + Description: perfect Nibbles game with free movement, 9 game + modes, for 1-4 players, many levels and editor + Where to get this game: shiar.org, the official home of Wormy + Additional Credits to: Matthew Shepcar and Jonah Cohen + + ___ _ _ ___ ______ ______ ______ _____ __ _ __ _ _____ __ _ ______ + | |__| |__ |_____]|_____ | ____ | | \ | | \ | | | \ || ____ + | | | |__ |_____]|______|_____| __|__ | \_| | \_| __|__ | \_||_____| + + To get started, simply upload the file wormy.86g to your calculator/emu. + This file contains Wormy as well as a few levels. Then you simply run + Wormy by typing asm(wormy or by using some shell (just no AShell.) + When multiple levelfiles are present, you have to choose one first. + Next, you'll get in the main menu. Use up and down to choose an + option, left and right to alter it, and 2nd or enter to select. + + - Mode - change gamemode (further details below). Select it to start. + - Level - select the (starting) level. Selecting it allows you to + customize some stuff for multiplayer levels. + - Link - toggle linkplay. Remember to activate it on _both_ calcs. + - Worms - set the number of players (upto 4) and teams (1 or 2). + - worm - select it to alter the selected player's name. + - controls - select and press your buttons for left and right. + + ______ _____ __ _ . _______ ______ _____ _______ + | \ | | | \ | ' | | \ | |______ + |_____/ |_____| | \_| | |_____/ __|__ |______ + + That's really all you have to do. Avoid your worm from crashing into anything + (walls, bouncies, and worms; including yourself) by turning it left/right. + Default controls are: [1] left/right [2] F1/F2 [3] sto/, [4] enter/+ + but they can be altered to anything except these two keys: + [EXIT] - this will always exit to the game-over screen. + [MORE] - will pause and allow you to change contrast 'n stuff. + + _ _ _ _______ ______ _____ __ _ _______ + | | | |______ | | | \ | | | \ | |______ + |__|__| |______ |_____ |_____ |_____/ |_____| | \_| |______ + + At the end of each game, the stats-screen will be displayed. It shows the + score and deaths for each worm, and hiscore for singleplayer games. + The winner(s) of multiplayer games will be denoted with an *. + Hit enter to return to the main menu. + + ______ _______ _______ _______ _______ _____ ______ _______ _______ + | ____ |_____| | | | |______ | | | | | | \ |______ |______ + |_____| | | | | | |______ | | | |_____| |_____/ |______ ______| SINGLEPLAYER Get all the food @@ -59,19 +77,19 @@ Version: 0.95.905 (released summer 2001) TRON original Peaworm; DEATH- Your just get as many FOODMATCH MATCH tail peas as you can - Deathmatch Multiplay- doesn't in a single level. + Deathmatch Multiplay- doesnt in a single level. with food. er game in go away. - The one who which u try Try to sur- - reaches the to kill the vive as long + The one who which u try Try to sur- + reaches the to kill the vive as long score-limit other worm(s) as possible. first, wins. before they kill you. There's no food, - TIMEMATCH but by defauly worms slowly + TIMEMATCH but by default worms slowly Try to stay get larger over time. alive longer RACE than the other All worms players. If the have to move - growth is set to 0 aound like race-cars. + growth is set to 1 aound like race-cars. you will get a nice For each completed lap multiplayer Tron-game. you'll get 20 points. CTF @@ -84,44 +102,57 @@ Version: 0.95.905 (released summer 2001) dieing, but earn and 2+4 are teamed together. 10 for eating a pea. - -=[LEVELS]=- + _______ _ _ _______ _______ + | |______ \ / |______ | |______ + |_____ |______ \/ |______ |_____ ______| - Wormy comes together with WORMEDIT, - the Wormy level editor for DOS I wrote. - Start wormedit.exe and make some kick-ass - levels! (Please do.) Also send me your levels - so I can put them on my page. blabla blabla blablah + Wormy comes together with WORMEDIT, the Wormy level editor for DOS + I wrote. Start wormedit.exe and make some kick-ass levels! (Please do!!) + Also send me your levels so I can put them on my page. More info at shiar.org. - -=[OF COURSE]=- + _____ _______ _______ _____ _ _ ______ _______ _______ + | | |______ | | | | | |_____/ |______ |______ + |_____| | |_____ |_____| |_____| | \_ ______| |______ - I am not responsible for any damage Wormy causes. Furthermore, - you may not release an altered version of Wormy, distribute it - w/o this readme file included, nor may you charge money for it. + Argh, a disclaimer :( Just note Wormy was a non-profit project + which took a lot of my (spare) time, so please don't go demand + stuff (fixes, features..) or sue me (f)or anything. By default + I am not responsible for any damage Wormy causes. Furthermore, + you may not: release an altered version of Wormy (the source + has been included for learning practises ONLY), distribute + it w/o this readme file included (plz leave the zipfile + intact). Any questions and stuff, just _ask_ me! - -=[HISTORY]=- + _ _ _____ _______ _______ _____ ______ __ __ + |_____| | |______ | | | |_____/ \_/ + | | __|__ ______| | |_____| | \_ | This is a short historical overview of Worm(y): - (facts may not match reality) - * End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form - * Scabby didnt release another version with levels and vertical scrolling - * End 1999: I (Shiar) asked him whether I could complete his Worm - * Jonah Cohen helped me for a while, but soon he either died or got bored - * June 2000: Worm just didn't want to work correctly (linkplay problems - mostly), so I decided to take a break to continue later.. - * Feb 2001: After a huge break I figured it's time to complete WormY -* Summer 2001: Completed at last, and everyone lived happily ever after - --=[CREDITS]=- - - EMAiL shiar@shiar.org Please send me comments, fanmail and your levels! - WWWW http://shiar.org Be sure to visit :) Lotsa stuff for your ticalc - iRC shiar @ #ti [efnet] Idling here. + (facts may not match reality) + - End 1998 - Matthew Shepcar releases Peaworm, worm in its simplest form + - Scabby didnt release another version with levels and vertical scrolling + - End 1999 - I (Shiar) got his permission to entirely screw up his Worm >:) + - Jonah Cohen helped me for a while, but soon he either died or got bored + - June 2000 - Worm just didn't want to work correctly (linkplay problems + mostly), so I decided to take a break to continue later.. + - Feb 2001 - After a huge break I figured it's time to complete Worm(y) +- March 2002 - Completed at last, and everyone lived happily ever after + + _______ ______ _______ ______ _____ _______ _______ + | |_____/ |______ | \ | | |______ + |_____ | \_ |______ |_____/ __|__ | ______| + + EMAiL wormy@shiar.org Please send me comments, fanmail and your levels! + WWWW http://shiar.org Be sure to visit :) Lotsa stuff for your ticalc + iRC shiar @ #ti [efnet] Idling here. Matthew Shepcar - for writing the original Peaworm and Wonderworm Jonah Cohen - wrote some parts of Worm (like scrolling) Free Bird - (forced) calc2calc linkplay testing - JQL - beta testing blabla blab labla - Willyslice - excellent .93 betatesting - John Nesler - betatesting blaatbla -______________________________________________________________________________ -=----------------------------------------------------------------------------= + Willyslice - some excellent betatesting + John Nesler - more betatesting + Many More - betatesters + too much.. - to list + Aaron Curtis - doesn't fit in layout yet :( + + _____________________________________________________________________________ \ No newline at end of file