-nrlevels: .db 1,3,1,3,3,3,3,1 ;=defaults
-
-_datalink = %0000001 ;linkplay
-_datafoodl = %0000010 ;left=0 limit
-_datasingl = %0000100 ;singleplayer=1 (=hiscore+keep_length+nextlevel)
-_datamultpeas = %0001000 ;multiple peas=1
-_datatime = %0010000 ;time incs score (timematch)
-_datafood = %0100000 ;food present
-_datadie = %1000000 ;worm dies on impact
-;reserved %10000000 ;for future use
-
-savestart: ; �game info (see above)
- ; | �lives (0=unlimited)
- ; | | �nrworms (can be altered by user)
- ; | | | �level (reset to 1 at startup)
- ; | | | | �speed/delay (-1=def)
- ; | | | | | �grow speed (-1=none; 0=continuous)
- ; | | | | | | �turn speed (8=def)
- ; | | | | | | | �score limit (0=none)
-gamesingle = 0 ;used | | | | | | | |
-datasingle: .db %1100110,3,1,1,-1,-1, 8, 0 ;Singleplayer (SP; 3 lives)
+nrlevels: .db 2,3,1,3,3,3,3,3,1,0 ;=defaults
+#else
+datalevels: .dw 0,0,0,0,0,0,0,0,0
+nrlevels: .dw 0,0,0,0,0
+#endif
+
+_datalink = %00000001 ;linkplay
+_datafoodl = %00000010 ;left=0 limit
+_datasingl = %00000100 ;singleplayer=1 (=hiscore+keep_length+nextlevel)
+_datactfpeas = %00001000 ;ctf peas=1
+_datatime = %00010000 ;time incs score (timematch)
+_datafood = %00100000 ;food present=0
+_bitfood = 5
+_datamultpeas = %10000000 ;multiple peas=1 (no _datafood)
+_bitmultpeas = 7
+;reserved %01000000 ;for future use
+
+savestart: ; �game info (see above)
+ ; | �lives (0=unlimited)
+ ; | | �nrworms (can be altered by user)
+ ; | | | �level (reset to 1 at startup)
+ ; | | | | �speed/delay (-1=def)
+ ; | | | | | �grow speed (-1=none; 0=continuous)
+ ; | | | | | | �turn speed (8=def)
+ ; | | | | | | | �score limit (0=none)
+gamesingle = 0 ; | | | | | | | |
+datasingle: .db %01000110,3,1,1,-1,-1, 8, 0 ;Singleplayer (SP; 3 lives)