-; Title : Wormy
-; Version : 96% (0.96.C14)
-; Release Date : UUHHhhh... soon?!?
-; Filename : wormy.86p (5kb)
-; Author(s) : Shiar
-; Email Address : wormy@shiar.org
-; Web Page : www.shiar.org
-; Description : ruling Nibbles-like game 1-4 players
-; Where to get this game : www.shiar.org (home of Wormy)
-; Other games by author(s) : Nemesis beta
-; Additional Credits to : Matthew Shepcar (wrote original Peaworm, end'98)
-; Jonah Cohen (helped writing worm)
-
-;-----------------------------
-;----------- TO-DO -----------
-;-----------------------------
-
-; 96% = DONE
-
-; [* internal levels ]
-; [ * check levels/gametype ]
-; [ * enough hiscore saves! ]
-; [* complete readme ]
-; 1% * misc (pollish, bugs, &&&)
-; 1% * long length save (level#6)
-; * mem at worm #4
-; * LINK
-; 1% * transmit game/level data
-; Xfirst packet loss?? or vti onlyXXXXX
-; X1/3 worms over linkXXXX
-; Xsend new peas' positionsXXXXX
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+;_______________________________________________________________________________
+;
+; Version : 97% (0.97.19)
+; Release Date : 2002 January 9
+; Author(s) : Shiar
+; Email Address : wormy@shiar.org
+; Web Page : www.shiar.org
+; Description : ruling Nibbles-like game 1-4 players
+; Where to get this game : www.shiar.org (home of Wormy)
+; Other games by author(s) : Nemesis beta
+; Additional Credits to : Matthew Shepcar : wrote original Peaworm, end'98
+; Jonah Cohen : helped writing worm
+; Files : wormy.z80 (89kB) : 515ad14b922572bdc8a96e780b8b24ca
+; wormy.86p (6532) : efef32a8c541b4585087f55deb31f51d
+;_______________________________________________________________________________
+
+;NOTES:
+;* Use for LEARNING practises ONLY!
+; Don't _ever_ release altered code w/o permission!
+;* Code was originally by Scabby (Matthew Shepcar),
+; a few lines by Jonah Cohen,
+; and everything else by me - Shiar (Mischa Poslawsky).
+;* Although I've commented & labeled quite some stuff, I can't guarantee
+; everybody will understand it. This is probably not the best source
+; to learn z80 from. w00t the Shyer Way (tm).
+;* Also read wormy.txt please, thank you
+;* Don't scroll down if you get scared easily.
+
+;_______________________________________________________________________________
+; _______ _____ ______ _____
+; | | | | \ | |
+; | |_____| _____ |_____/ |_____|
+;_______________________________________________________________________________
+
+; 97% = DONE
+; X [15] lives >9 dispay
+; X [15] sp modes not configurable
+; X [16] LVL: episode #2: 10 sp levels
+; X [17] lives stats for every liveslimited game (also !dm)
+; X [18] LINK: fix transmit game/level data
+; X [19] datalevels+nrlevels not in program if !intlevels
+; X [19] mem at worm #4 (still 12 bytes or so.. or more? or less?)
+; X [19] alter level editor to use new address and set level id #97
+; 1% * misc (bugs, &&&, pollish, &&, &)
+; * menu s/limit/peas in multifm
+; * autogrowth doesn't always work
+; * look at init-z in line routine again
+; * team score!
+; * random pixel still occurs
+; * LINK: optimize transmit
+; 1% * LINK: >Somehow do a lot of testing with 2 calcs< *sigh*
+; * LINK: called "Linkmatch" at g/o
+; * LVL: episode #3: at least 5 lvls for each mp mode
+; * LVL: episode #4: 10 sp levels, including multipeas
+; 1% * LVL: episode #5: ...
+; * LVL: Wormage
+; * LVL: Free Bird
+; * LVL: Jonah?