############### Title : ### W O R M ### ############### Version : 0.92.211 Author : SHIAR File(s) : worm.86p (4kb) + worm.txt Release Date : ~ april 2000 (I hope) Email Address : shiar@mailroom.com ICQ UIN : #43840958 Web Page : www.games3.net/shiar Description : Nibbles-like game, 1-4 players. Where to get this game : games3.net/shiar (home of Worm) or ticalc.org Other games by author : Nemesis (beta) Additional Credits to : Matthew Shepcar and Jonah Cohen GENERAL =------------------------------------------------------------------ Avoid your worm from crashing by it turning left/right. The controls are: 1) left/right 2) F1/F2 3) sto/, 4) enter/+ EXIT : exits to the stats-screen MORE : turns your calc off (pauses) GRAPH : teacher key (not made yet) STATS-SCREEN =------------------------------------------------------------- At the end of each game, the stats-screen will be displayed. It shows the score and deaths for each worm. Hit enter to return to the main menu. SINGLEPLAYER =------------------------------------------------------------- Move your worm over the "food". When you ate enough food you advance to the next, more difficult, level. On the top of the screen you can see in which level you are, how many peas you still have to eat, your score and your lives left. DEATHMATCH =--------------------------------------------------------------- A multiplayer game where you have to kill the other worm(s) before they kill you. When you have no lives left, the game ends. The number of lives left for each player are displayed on the top of the screen. You can play with 2-4 humans. FOODMATCH =---------------------------------------------------------------- Like deathmatch, with the difference that your objective is to score 100 points. You'll get 10 points for taking a pea, if you die however, you lose 10. HUNTING =------------------------------------------------------------------ In hunting, the hunter (player 1) has to "catch" the prey (2). The hunter must hit the prey with his head, killing the prey and scoring 10 points. However, the prey gains 5 points for every 250 turns he's alive. The first one scoring 100 points wins. RACE =--------------------------------------------------------------------- In this gametype, all worms have to move around like race-cars. The first one to complete 3 laps wins. CTF =---------------------------------------------------------------------- Each player has to capture the enemy flag, and return it to his own flag. DOMINATION =--------------------------------------------------------------- There are several control points which you have to control (by running over them). Every ten turns each player is given one point for each control point he/she controls. The first one scoring 100 points wins. OF COURSE =---------------------------------------------------------------- I am not responisble for any damage Worm causes. Furthermore, you may not release an altered version of Worm, distribute it without this readme file included, nor may you charge money for it. HISTORY =------------------------------------------------------------------ This is a historical overview of Worm (facts may not match reality) * End 1998: Matthew Shepcar released Peaworm, worm in it's simplest form * Matt didn't release another version with levels and vertical scrolling * End 1999: I (Shiar) asked him whether I could complete Worm * Jonah Cohen helped me for a while, but he either died or got bored * 4/2000: Shiar completed Worm and the program looked worse than ever CREDITS =------------------------------------------------------------------ This game was made by SHIAR. Please contact me at shiar@mailroom.com, or ICQ UIN #43840958. Also visit the home of Worm at www.games3.net/shiar (come.to/shiar) for the latest news about Worm and other games by me. Matthew Shepcar - for writing the original Peaworm Jonah Cohen - wrote some parts of Worm Free Bird - calc2calc linkplay testing JQL - betatesting .