_ _ ___ ____ __ __ _ _ __________________________________________ | \ / |/ _ \| _ \| \/ | | / |------------------------------------------ | \/\/ | | \ | |_) | \ / |\ ~ / ------------------------------------------ \ /| \_| | _ <| |\/| | | | ------------------------------------------- \_/\_/ \___/|_| \_\_| |_| |_|____________________________________________ Version: 0.95.905 (released summer 2001) Author: SHIAR (wormy@shiar.org - www.shiar.org) File(s): wormy.86p (main program, 6kB) wormy.86s (levels, 1kB) wormy.txt (readme); wormedit.exe (level editor) Description: Free-movement Nibbles game, 1-4 players. Where to get this game: shiar.org (home of Wormy) or ticalc.org Additional Credits to: Matthew Shepcar and Jonah Cohen -= [THE BEGINNING] =- First you'll want to upload wormy.86p to your calculator (or emu), and probably a levelfile like wormy001.86s. Then you simply run Wormy by typing Asm(wormy or using a shell (except for AShell.) Then you just choose your levelfile; internal levels are located within Wormy itself and thus always present. You'll get in the main menu. Here you can alter game settings with the arrow keys (game mode, level, linkplay, and players (+names and controls). Select (enter/2nd) the level to customize multiplayer games (lives, score- limit, game speed, rotation speed and auto-growth). When you're ready, press enter/2nd to start the game. -= [DON'T DIE] =- Playing wormy is quite simple actually. Just avoid your worm from crashing (into walls or yourself) by turning it left/right. Default controls are: [1] left/right [2] F1/F2 [3] sto/, [4] enter/+ but they can be altered to anything except EXIT (which always exits to the stats-screen) and MORE (turns your calc off and pauses at the same time ;) -= [WELL DONE] =- At the end of each game , the stats-screen will be displayed. It shows the score and deaths for each worm, and hi score for singleplayer games. The winner(s) of multiplayer games will be denoted with an *. Hit enter to return to the main menu. -= [GAME MODES] =- SINGLEPLAYER Get all the food to proceed to the next PEAWORM level. You can start in Like Scabby's any level you have been before. TRON original Peaworm; DEATH- Your just get as many FOODMATCH MATCH tail peas as you can Deathmatch Multiplay- doesn't in a single level. with food. er game in go away. The one who which u try Try to sur- reaches the to kill the vive as long score-limit other worm(s) as possible. first, wins. before they kill you. There's no food, TIMEMATCH but by defauly worms slowly Try to stay get larger over time. alive longer RACE than the other All worms players. If the have to move growth is set to 0 aound like race-cars. you will get a nice For each completed lap multiplayer Tron-game. you'll get 20 points. CTF BTW Get the Unless enemy flag specified and return it otherwise, to your own flag. you'll loose You won't loose points 10 points for for dieing, and players 1+3 dieing, but earn and 2+4 are teamed together. 10 for eating a pea. -=[LEVELS]=- Wormy comes together with WORMEDIT, the Wormy level editor for DOS I wrote. Start wormedit.exe and make some kick-ass levels! (Please do.) Also send me your levels so I can put them on my page. blabla blabla blablah -=[OF COURSE]=- I am not responsible for any damage Wormy causes. Furthermore, you may not release an altered version of Wormy, distribute it w/o this readme file included, nor may you charge money for it. -=[HISTORY]=- This is a short historical overview of Worm(y): (facts may not match reality) * End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form * Scabby didnt release another version with levels and vertical scrolling * End 1999: I (Shiar) asked him whether I could complete his Worm * Jonah Cohen helped me for a while, but soon he either died or got bored * June 2000: Worm just didn't want to work correctly (linkplay problems mostly), so I decided to take a break to continue later.. * Feb 2001: After a huge break I figured it's time to complete WormY * Summer 2001: Completed at last, and everyone lived happily ever after -=[CREDITS]=- EMAiL shiar@shiar.org Please send me comments, fanmail and your levels! WWWW http://shiar.org Be sure to visit :) Lotsa stuff for your ticalc iRC shiar @ #ti [efnet] Idling here. Matthew Shepcar - for writing the original Peaworm and Wonderworm Jonah Cohen - wrote some parts of Worm (like scrolling) Free Bird - (forced) calc2calc linkplay testing JQL - beta testing blabla blab labla Willyslice - excellent .93 betatesting John Nesler - betatesting blaatbla ______________________________________________________________________________ =----------------------------------------------------------------------------=