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18 Version: 0.96.C24 (released end 2001)
19 Author: SHIAR (wormy@shiar.org - www.shiar.org)
20 File(s): wormy.86p (main program, 6kB)
21 wormy001.86s (levels, 1kB)
22 wormy.txt (readme); wormedit.exe (level editor)
23 Description: Free-movement Nibbles game, 1-4 players.
24 Where to get this game: shiar.org, the official home of Wormy
25 Additional Credits to: Matthew Shepcar and Jonah Cohen
29 First you'll want to upload wormy.86p to your calculator (or emu),
30 together with a levelfile like wormy001.86s. Then you simply run
31 Wormy by typing Asm(wormy or using a shell (except for AShell.)
32 When multiple levelfiles are present, you have to choose one
33 first. You'll get in the main menu. Here you can alter
34 game settings with the arrow keys (game mode, level,
35 linkplay, and players (+names and controls).
36 Select (enter/2nd) the level to customize
37 multiplayer games (lives, score-
38 limit, game speed, rotation
39 speed and auto-growth).
40 When you're ready, press
41 enter/2nd to start the game.
45 Playing wormy is quite simple actually. Just avoid
46 your worm from crashing (into walls or yourself)
47 by turning it left/right. Default controls are:
48 [1] left/right [2] F1/F2 [3] sto/, [4] enter/+
49 but they can be altered to anything except EXIT
50 (which always exits to the stats-screen) and MORE
51 (which pauses and allows you to change contrast.)
55 At the end of each game, the stats-screen will
56 be displayed. It shows the score and deaths for
57 each worm, and hiscore for singleplayer games.
58 The winner(s) of multiplayer games will
59 be denoted with an *. Hit enter
60 to return to the main menu.
66 to proceed to the next
67 PEAWORM level. You can start in
68 Like Scabby's any level you have been before.
69 TRON original Peaworm;
70 DEATH- Your just get as many
71 FOODMATCH MATCH tail peas as you can
72 Deathmatch Multiplay- doesn't in a single level.
73 with food. er game in go away.
74 The one who which u try Try to sur-
75 reaches the to kill the vive as long
76 score-limit other worm(s) as possible.
77 first, wins. before they kill
79 TIMEMATCH but by defauly worms slowly
80 Try to stay get larger over time.
82 than the other All worms
83 players. If the have to move
84 growth is set to 1 aound like race-cars.
85 you will get a nice For each completed lap
86 multiplayer Tron-game. you'll get 20 points.
90 specified and return it
91 otherwise, to your own flag.
92 you'll loose You won't loose points
93 10 points for for dieing, and players 1+3
94 dieing, but earn and 2+4 are teamed together.
99 Wormy comes together with WORMEDIT,
100 the Wormy level editor for DOS I wrote.
101 Start wormedit.exe and make some kick-ass
102 levels! (Please do.) Also send me your levels
103 so I can put them on my page. More info at shiar.org.
107 Argh, a disclaimer :( Just note Wormy was a non-profit project
108 which took a lot of my (spare) time, so please don't go demand
109 stuff (fixes, features..) or sue me (f)or anything. By default
110 I am not responsible for any damage Wormy causes. Furthermore,
111 you may not: release an altered version of Wormy (the source
112 has been included for learning practises ONLY), distribute
113 it w/o this readme file included (plz leave the zipfile
114 intact), nor may you charge money for it. Thanks.
118 This is a short historical overview of Worm(y):
119 (facts may not match reality)
120 * End 1998: Matthew Shepcar releases Peaworm, worm in it's simplest form
121 * Scabby didnt release another version with levels and vertical scrolling
122 * End 1999: I (Shiar) got his permission to entirely screw up his Worm >:)
123 * Jonah Cohen helped me for a while, but soon he either died or got bored
124 * June 2000: Worm just didn't want to work correctly (linkplay problems
125 mostly), so I decided to take a break to continue later..
126 * Feb 2001: After a huge break I figured it's time to complete WormY
127 * End 2001: Completed at last, and everyone lived happily ever after
131 EMAiL wormy@shiar.org Please send me comments, fanmail and your levels!
132 WWWW http://shiar.org Be sure to visit :) Lotsa stuff for your ticalc
133 iRC shiar @ #ti [efnet] Idling here.
135 Matthew Shepcar - for writing the original Peaworm and Wonderworm
136 Jonah Cohen - wrote some parts of Worm (like scrolling)
137 Free Bird - (forced) calc2calc linkplay testing
138 Willyslice - some excellent betatesting
139 John Nesler - more betatesting
140 Many More - betatesters
142 Aaron Curtis - doesn't fit in layout yet :(
143 ______________________________________________________________________________
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