From dd526b56391929a69bb47a5f7d4b911b61f463f8 Mon Sep 17 00:00:00 2001 From: Mischa POSLAWSKY Date: Tue, 30 Jun 2015 20:07:01 +0200 Subject: [PATCH] sc: consistently capitalise given names As it is in the game. --- sc-units-bw.inc.pl | 4 +-- sc-units-hots.inc.pl | 58 ++++++++++++++++++++++---------------------- sc.plp | 2 +- 3 files changed, 32 insertions(+), 32 deletions(-) diff --git a/sc-units-bw.inc.pl b/sc-units-bw.inc.pl index d58c30e..552c7e4 100644 --- a/sc-units-bw.inc.pl +++ b/sc-units-bw.inc.pl @@ -478,7 +478,7 @@ upgrade => [ ], special => [ { - name => 'Disruption web', + name => 'Disruption Web', abbr => 'dw', min => 200, gas => 200, @@ -890,7 +890,7 @@ upgrade => [ ], special => [ { - name => 'stim pack', + name => 'Stim Pack', abbr => 'sp', min => 100, gas => 100, diff --git a/sc-units-hots.inc.pl b/sc-units-hots.inc.pl index 1e9df00..1809d09 100644 --- a/sc-units-hots.inc.pl +++ b/sc-units-hots.inc.pl @@ -27,7 +27,7 @@ use strict; attack => [ { anti => 1, - name => 'Particle beam', + name => 'Particle Beam', damage => 5, cooldown => 1.5, range => 0, @@ -55,7 +55,7 @@ use strict; attack => [ { anti => 3, - name => 'Phase disruptor', + name => 'Phase Disruptor', damage => 20, cooldown => 1.25, type => 'projectile', @@ -151,7 +151,7 @@ use strict; attack => [ { anti => 3, - name => 'Purifier beams', + name => 'Purifier Beams', damage => 6, upgrade => 1, cooldown => 2.21, @@ -210,7 +210,7 @@ use strict; attack => [ { anti => 3, - name => 'Photon overcharge', + name => 'Photon Overcharge', damage => 20, cooldown => 1.25, type => 'projectile', @@ -253,7 +253,7 @@ use strict; attack => [ { anti => 1, - name => 'Psi blades', + name => 'Psi Blades', damage => 8, upgrade => 1, cooldown => 1.2, @@ -301,7 +301,7 @@ use strict; attack => [ { anti => 3, - name => 'Disruption beam', + name => 'Disruption Beam', damage => 6, upgrade => 1, cooldown => 1.0, @@ -362,7 +362,7 @@ use strict; attack => [ { anti => 3, - name => 'Particle disruptors', + name => 'Particle Disruptors', damage => 10, upgrade => 1, bonus => { @@ -458,7 +458,7 @@ use strict; attack => [ { anti => 1, - name => 'Warp blade', + name => 'Warp Blade', damage => 45, upgrade => 5, cooldown => 1.694, @@ -498,7 +498,7 @@ use strict; attack => [ { anti => 3, - name => 'Psionic shockwave', + name => 'Psionic Shockwave', damage => 25, upgrade => 3, bonus => { @@ -534,7 +534,7 @@ use strict; attack => [ { anti => 1, - name => 'Phase disruptors', + name => 'Phase Disruptors', damage => 20, upgrade => 2, bonus => { @@ -767,7 +767,7 @@ use strict; attack => [ { anti => 3, - name => 'Prismatic beam', + name => 'Prismatic Beam', damage => 6, upgrade => 1, bonus => { @@ -1005,7 +1005,7 @@ use strict; attack => [ { anti => 1, - name => 'Fusion cutter', + name => 'Fusion Cutter', damage => 5, cooldown => 1.5, range => 0, @@ -1053,7 +1053,7 @@ use strict; attack => [ { anti => 2, - name => 'Longbolt missiles', + name => 'Longbolt Missiles', damage => 12, cooldown => 0.8608, count => 2, @@ -1107,7 +1107,7 @@ use strict; attack => [ { anti => 1, - name => 'Ibiks cannon', + name => 'Ibiks Cannon', damage => 40, splash => 1, cooldown => 2, @@ -1164,7 +1164,7 @@ use strict; attack => [ { anti => 3, - name => 'C-14 rifle', + name => 'C-14 Rifle', damage => 6, upgrade => 1, cooldown => 0.8608, @@ -1224,7 +1224,7 @@ use strict; attack => [ { anti => 1, - name => 'Punisher grenades', + name => 'Punisher Grenades', damage => 10, upgrade => 1, bonus => { @@ -1297,7 +1297,7 @@ use strict; attack => [ { anti => 1, - name => 'P-45 Reaper pistol', + name => 'P-45 Reaper Pistol', damage => 4, upgrade => 1, cooldown => 1.1, @@ -1336,7 +1336,7 @@ use strict; attack => [ { anti => 3, - name => 'C-10 rifle', + name => 'C-10 Rifle', damage => 10, upgrade => 1, bonus => { @@ -1406,7 +1406,7 @@ use strict; attack => [ { anti => 1, - name => 'Infernal flamethrower', + name => 'Infernal Flamethrower', damage => 8, upgrade => 1, bonus => { @@ -1566,7 +1566,7 @@ use strict; attack => [ { anti => 1, - name => '90 mm twin cannon', + name => '90 mm Twin Cannon', damage => 15, upgrade => 2, bonus => { @@ -1586,7 +1586,7 @@ use strict; attack => [ { anti => 1, - name => '120 mm shock cannon', + name => '120 mm Shock Cannon', damage => 35, upgrade => 3, bonus => { @@ -1683,7 +1683,7 @@ use strict; attack => [ { anti => 2, - name => 'Lanzer torpedoes', + name => 'Lanzer Torpedoes', damage => 10, upgrade => 1, bonus => { @@ -1705,7 +1705,7 @@ use strict; attack => [ { anti => 1, - name => 'Twin gatling cannon', + name => 'Twin Gatling Cannon', damage => 12, upgrade => 1, cooldown => 1, @@ -1787,7 +1787,7 @@ use strict; attack => [ { anti => 1, - name => 'Backlash rockets', + name => 'Backlash Rockets', damage => 12, upgrade => 1, type => 'projectile', @@ -1853,7 +1853,7 @@ use strict; attack => [ { anti => 3, - name => '12 mm gauss cannon', + name => '12 mm Gauss Cannon', damage => 8, cooldown => 0.8, range => 6, @@ -1899,7 +1899,7 @@ use strict; cooldown => 0, attack => [ { - name => 'Point defense laser', + name => 'Point Defense Laser', range => 8, }, ], @@ -1987,7 +1987,7 @@ use strict; attack => [ { anti => 1, - name => 'ATS laser batteries', + name => 'ATS Laser Batteries', damage => 8, upgrade => 1, cooldown => 0.225, @@ -1996,7 +1996,7 @@ use strict; }, { anti => 2, - name => 'ATS laser batteries', + name => 'ATS Laser Batteries', damage => 6, upgrade => 1, cooldown => 0.225, @@ -2530,7 +2530,7 @@ use strict; attack => [ { anti => 3, - name => 'Needle spines', # Scythe melee + name => 'Needle Spines', # Scythe melee damage => 12, upgrade => 1, type => 'projectile', # except melee diff --git a/sc.plp b/sc.plp index a1c885f..a1dc143 100644 --- a/sc.plp +++ b/sc.plp @@ -452,7 +452,7 @@ if ($scver{major} > 1) {
targets ▽ ground and/or △ air
range -
maximum range of weapon (note siege tank also has a minimum range) +
maximum range of weapon (note Sieged Tank also has a minimum range)
sight
range in which the unit detects other units
emphasis indicates ability to detect cloaked units -- 2.30.0