From a6782d364fdb585f1e76ce104b265d5d426a68be Mon Sep 17 00:00:00 2001 From: Mischa POSLAWSKY Date: Tue, 16 Jun 2015 00:44:46 +0200 Subject: [PATCH] sc: convert bw attack cooldown to seconds Move game-specific multiplication to data so hots values are left alone. --- sc-units-bw.inc.pl | 80 +++++++++++++++++++++++----------------------- sc.plp | 2 +- 2 files changed, 41 insertions(+), 41 deletions(-) diff --git a/sc-units-bw.inc.pl b/sc-units-bw.inc.pl index b72a71c..9064f70 100644 --- a/sc-units-bw.inc.pl +++ b/sc-units-bw.inc.pl @@ -29,7 +29,7 @@ attack => { ground => { name => "Particle Beam", damage => 5, - cooldown => 22, + cooldown => 22 / $FPS, }, range => 1, }, @@ -56,7 +56,7 @@ armor => 0, attack => { ground => { damage => 20, - cooldown => 22, + cooldown => 22 / $FPS, }, air => 'ground', range => 7, @@ -88,7 +88,7 @@ attack => { ground => { name => "Psi Blades", damage => [16, 18, 20, 22], - cooldown => 22, + cooldown => 22 / $FPS, }, range => 1, }, @@ -128,7 +128,7 @@ attack => { name => "Phase Disruptor", damage => [20, 22, 24, 26], type => 'explosive', - cooldown => 30, + cooldown => 30 / $FPS, }, air => 'ground', range => 4, @@ -225,7 +225,7 @@ attack => { ground => { name => "Warp Blades", damage => [40, 43, 46, 49], - cooldown => 30, + cooldown => 30 / $FPS, }, range => 1, }, @@ -263,7 +263,7 @@ attack => { ground => { name => "Psionic Shockwave", damage => [30, 33, 36, 39], - cooldown => 20, + cooldown => 20 / $FPS, splash => 1, }, air => 'ground', @@ -360,12 +360,12 @@ armor => 0, attack => { ground => { damage => [8, 9, 10, 11], - cooldown => 30, + cooldown => 30 / $FPS, }, air => { damage => [28, 30, 32, 34], type => 'explosive', - cooldown => 22, + cooldown => 22 / $FPS, }, range => 4, }, @@ -409,7 +409,7 @@ armor => 1, attack => { air => { damage => [5, 6, 7, 8], - cooldown => 8, + cooldown => 8 / $FPS, splash => 1, type => 'explosive', }, @@ -485,7 +485,7 @@ special => [ attack => { ground => { damage => [6, 7, 8, 9], - cooldown => 43, # approximately 37 according to liquipedia + cooldown => 43 / $FPS, # approximately 37 according to liquipedia build => 20, }, air => 'ground', @@ -526,7 +526,7 @@ armor => 1, attack => { ground => { damage => [10, 11, 12, 13], - cooldown => 45, + cooldown => 45 / $FPS, type => 'explosive', }, air => 'ground', @@ -591,7 +591,7 @@ armor => 0, attack => { ground => { damage => 100, - cooldown => 60, + cooldown => 60 / $FPS, splash => 1, cost => 15, build => 7, @@ -730,7 +730,7 @@ armor => 0, attack => { ground => { damage => 5, - cooldown => 15, + cooldown => 15 / $FPS, }, range => 1, }, @@ -754,7 +754,7 @@ armor => 0, attack => { air => { damage => 20, - cooldown => 15, + cooldown => 15 / $FPS, type => 'explosive', }, range => 7, @@ -782,7 +782,7 @@ armor => 0, attack => { ground => { damage => [6, 7, 8, 9], - cooldown => 15, + cooldown => 15 / $FPS, }, air => 'ground', range => 4, @@ -811,7 +811,7 @@ special => [ speed => 17, attack => { ground => { - cooldown => 7.5, + cooldown => 7.5 / $FPS, }, air => 'ground', }, @@ -835,7 +835,7 @@ armor => 1, attack => { ground => { damage => [16, 18, 20, 22], - cooldown => 22, + cooldown => 22 / $FPS, splash => 1, type => 'implosive', }, @@ -856,7 +856,7 @@ special => [ speed => 17, attack => { ground => { - cooldown => 11, + cooldown => 11 / $FPS, }, }, duration => 220 / $FPS, @@ -882,7 +882,7 @@ armor => 0, attack => { ground => { damage => [10, 11, 12, 13], - cooldown => 22, + cooldown => 22 / $FPS, type => 'implosive', }, air => 'ground', @@ -1026,7 +1026,7 @@ armor => 0, attack => { ground => { damage => [20, 22, 24, 26], - cooldown => 30, + cooldown => 30 / $FPS, type => 'implosive', }, range => 5, @@ -1088,7 +1088,7 @@ armor => 1, attack => { ground => { damage => [30, 33, 36, 39], - cooldown => 37, + cooldown => 37 / $FPS, type => 'explosive', }, range => 7, @@ -1106,7 +1106,7 @@ special => [ attack => { ground => { damage => [70, 75, 80, 85], - cooldown => 75, + cooldown => 75 / $FPS, splash => 1, type => 'explosive', }, @@ -1135,12 +1135,12 @@ armor => 1, attack => { ground => { damage => [12, 13, 14, 15], - cooldown => 22, + cooldown => 22 / $FPS, }, air => { damage => [20, 24, 28, 32], type => 'explosive', - cooldown => 22, + cooldown => 22 / $FPS, }, range => 5, }, @@ -1177,11 +1177,11 @@ armor => 0, attack => { ground => { damage => [8, 9, 10, 11], - cooldown => 30, + cooldown => 30 / $FPS, }, air => { damage => [20, 22, 24, 26], - cooldown => 22, + cooldown => 22 / $FPS, type => 'explosive', }, range => 5, @@ -1231,7 +1231,7 @@ armor => 3, attack => { ground => { damage => [25, 28, 31, 34], - cooldown => 30, + cooldown => 30 / $FPS, }, air => 'ground', range => 6, @@ -1353,7 +1353,7 @@ armor => 2, attack => { air => { damage => [6, 7, 8, 9], - cooldown => 64, + cooldown => 64 / $FPS, splash => 1, type => 'explosive', count => 8, @@ -1400,7 +1400,7 @@ armor => 0, attack => { ground => { damage => 5, - cooldown => 22, + cooldown => 22 / $FPS, }, range => 1, }, @@ -1497,7 +1497,7 @@ armor => 2, attack => { ground => { damage => 40, - cooldown => 32, + cooldown => 32 / $FPS, type => 'explosive', }, range => 7, @@ -1519,7 +1519,7 @@ armor => 0, attack => { air => { damage => 15, - cooldown => 15, + cooldown => 15 / $FPS, }, range => 7, }, @@ -1543,7 +1543,7 @@ armor => 0, attack => { ground => { damage => [5, 6, 7, 8], - cooldown => 8, + cooldown => 8 / $FPS, }, range => 1, }, @@ -1564,7 +1564,7 @@ upgrade => [ build => 80, attack => { ground => { - cooldown => 6, + cooldown => 6 / $FPS, }, }, }, @@ -1587,7 +1587,7 @@ armor => 0, attack => { ground => { damage => [10, 11, 12, 13], - cooldown => 15, + cooldown => 15 / $FPS, type => 'explosive', }, air => 'ground', @@ -1637,7 +1637,7 @@ armor => 1, attack => { ground => { damage => [20, 22, 24, 26], - cooldown => 37, + cooldown => 37 / $FPS, splash => 'line', }, range => 6, @@ -1707,7 +1707,7 @@ special => [ attack => { ground => { damage => [4, 5, 6, 7], - cooldown => 15, + cooldown => 15 / $FPS, }, range => 1, }, @@ -1781,7 +1781,7 @@ armor => 0, attack => { ground => { damage => [9 .. 12], - cooldown => 30, + cooldown => 30 / $FPS, splash => 'bounce', }, air => 'ground', @@ -1821,7 +1821,7 @@ armor => 2, attack => { ground => { damage => [20, 22, 24, 26], - cooldown => 30, + cooldown => 30 / $FPS, }, range => 8, }, @@ -1846,7 +1846,7 @@ armor => 2, attack => { air => { damage => [25, 27, 29, 31], - cooldown => 100, + cooldown => 100 / $FPS, type => 'explosive', }, range => 6, @@ -1920,7 +1920,7 @@ armor => 1, attack => { ground => { damage => [20, 23, 26, 29], - cooldown => 15, + cooldown => 15 / $FPS, }, range => 1, }, diff --git a/sc.plp b/sc.plp index 06e377f..840e082 100644 --- a/sc.plp +++ b/sc.plp @@ -148,7 +148,7 @@ sub showval { $attack->{splash} eq 'line' ? ('linear', '×') : ('splash', '+') ) if $attack->{splash}; $attack->{dps} = $attack->{cooldown} && [ - map { 24 * $_ / $attack->{cooldown} * ($attack->{count} // 1) } + map { $_ / $attack->{cooldown} * ($attack->{count} // 1) } map { ref $_ ? @{$_} : $_ } $attack->{damage} #TODO: upgrade (zergling) -- 2.30.0