From 19f7eb7da46d4ffc4108b9c76b78476568b735b2 Mon Sep 17 00:00:00 2001 From: Mischa POSLAWSKY Date: Fri, 19 Jun 2015 08:00:35 +0200 Subject: [PATCH] sc: describe bonus damage in legend for hots mode --- sc.plp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/sc.plp b/sc.plp index aa14604..c8f508d 100644 --- a/sc.plp +++ b/sc.plp @@ -372,10 +372,16 @@ if ($scver{major} > 1) { done in 1 second of in-game time
splash damage hits all objects nearby + or in a straight line ×. -
*explosive damage does only +
<: +if ($scver{major} > 1) { + :>does not include bonus damage + dealt to susceptible unit types<: +} else { + :>*explosive damage does only 50% damage to small units, 75% to medium, 100% to large
~concussive/plasma damage does - 25% to large, 50% medium, 100% to small units + 25% to large, 50% medium, 100% to small units<: +} :>
sight
range in which the unit detects other units
emphasis indicates ability to detect cloaked units -- 2.30.0