From: Mischa POSLAWSKY Date: Sat, 20 Jun 2015 04:46:37 +0000 (+0200) Subject: sc: more recognisable splash damage indicator X-Git-Tag: v1.8~113 X-Git-Url: http://git.shiar.nl/sheet.git/commitdiff_plain/15d29dfd5e43a74aab0fc7348e4a137f1f11b2a8 sc: more recognisable splash damage indicator Reuse normal/undotted cross for linear damage, and introduce U+205C DOTTED CROSS for area splash similar to the in-game icon (circle surrounded by 5 dots). --- diff --git a/sc.plp b/sc.plp index 5911275..2a17bc8 100644 --- a/sc.plp +++ b/sc.plp @@ -160,7 +160,7 @@ sub showrange { $out .= showrange($damage, $maxdamage); $out .= '' if $attack->{name}; $out .= sprintf('%s', - $attack->{splash} eq 'line' ? ('linear', '×') : ('splash', '+') + $attack->{splash} eq 'line' ? ('linear', '+') : ('splash', '⁜') ) if $attack->{splash}; $out .= ''; @@ -415,8 +415,8 @@ if ($scver{major} > 1) {
damage given per single hit
dps indicates relative amount of damage done in 1 second of in-game time -
splash damage hits all objects nearby + - or in a straight line ×. +
splash damage hits all objects nearby ⁜ + or in a straight line +.
<: if ($scver{major} > 1) { :>does not include bonus damage