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sc: describe multiple weapon hits in legend
author
Mischa POSLAWSKY
<perl@shiar.org>
Tue, 30 Jun 2015 23:40:11 +0000
(
01:40
+0200)
committer
Mischa POSLAWSKY
<perl@shiar.org>
Wed, 1 Jul 2015 17:32:34 +0000
(19:32 +0200)
sc.plp
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diff --git
a/sc.plp
b/sc.plp
index ac78eb622f897db4844d9fe6f6ed5dfca67eae8b..723a6335f96576053b8134201e2282757363f8f4 100644
(file)
--- a/
sc.plp
+++ b/
sc.plp
@@
-449,6
+449,7
@@
if ($scver{major} > 1) {
<small>(so a plasma hit of 12 to 4 armor large deals 2 damage, not ½)</small>
<dt>attack
<dd>damage given per single hit
<small>(so a plasma hit of 12 to 4 armor large deals 2 damage, not ½)</small>
<dt>attack
<dd>damage given per single hit
+ <dd>some weapons fire multiple × times, multiplying armor penalties
<dd><span class="hurtrel">dps</span> indicates relative amount of damage
done in 1 second of <:= $scver{major} > 1 ? '<em>Normal</em> in-game time' :
'time on <em>Fast</em> game speed' :>
<dd><span class="hurtrel">dps</span> indicates relative amount of damage
done in 1 second of <:= $scver{major} > 1 ? '<em>Normal</em> in-game time' :
'time on <em>Fast</em> game speed' :>