sc: consistently capitalise given names
authorMischa POSLAWSKY <perl@shiar.org>
Tue, 30 Jun 2015 18:07:01 +0000 (20:07 +0200)
committerMischa POSLAWSKY <perl@shiar.org>
Wed, 1 Jul 2015 17:32:34 +0000 (19:32 +0200)
As it is in the game.

sc-units-bw.inc.pl
sc-units-hots.inc.pl
sc.plp

index d58c30e..552c7e4 100644 (file)
@@ -478,7 +478,7 @@ upgrade => [
 ],
 special => [
        {
-               name => 'Disruption web',
+               name => 'Disruption Web',
                abbr => 'dw',
                min => 200,
                gas => 200,
@@ -890,7 +890,7 @@ upgrade => [
 ],
 special => [
        {
-               name => 'stim pack',
+               name => 'Stim Pack',
                abbr => 'sp',
                min => 100,
                gas => 100,
index 1e9df00..1809d09 100644 (file)
@@ -27,7 +27,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Particle beam',
+                       name => 'Particle Beam',
                        damage => 5,
                        cooldown => 1.5,
                        range => 0,
@@ -55,7 +55,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Phase disruptor',
+                       name => 'Phase Disruptor',
                        damage => 20,
                        cooldown => 1.25,
                        type => 'projectile',
@@ -151,7 +151,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Purifier beams',
+                       name => 'Purifier Beams',
                        damage => 6,
                        upgrade => 1,
                        cooldown => 2.21,
@@ -210,7 +210,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Photon overcharge',
+                       name => 'Photon Overcharge',
                        damage => 20,
                        cooldown => 1.25,
                        type => 'projectile',
@@ -253,7 +253,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Psi blades',
+                       name => 'Psi Blades',
                        damage => 8,
                        upgrade => 1,
                        cooldown => 1.2,
@@ -301,7 +301,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Disruption beam',
+                       name => 'Disruption Beam',
                        damage => 6,
                        upgrade => 1,
                        cooldown => 1.0,
@@ -362,7 +362,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Particle disruptors',
+                       name => 'Particle Disruptors',
                        damage => 10,
                        upgrade => 1,
                        bonus => {
@@ -458,7 +458,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Warp blade',
+                       name => 'Warp Blade',
                        damage => 45,
                        upgrade => 5,
                        cooldown => 1.694,
@@ -498,7 +498,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Psionic shockwave',
+                       name => 'Psionic Shockwave',
                        damage => 25,
                        upgrade => 3,
                        bonus => {
@@ -534,7 +534,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Phase disruptors',
+                       name => 'Phase Disruptors',
                        damage => 20,
                        upgrade => 2,
                        bonus => {
@@ -767,7 +767,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Prismatic beam',
+                       name => 'Prismatic Beam',
                        damage => 6,
                        upgrade => 1,
                        bonus => {
@@ -1005,7 +1005,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Fusion cutter',
+                       name => 'Fusion Cutter',
                        damage => 5,
                        cooldown => 1.5,
                        range => 0,
@@ -1053,7 +1053,7 @@ use strict;
        attack => [
                {
                        anti => 2,
-                       name => 'Longbolt missiles',
+                       name => 'Longbolt Missiles',
                        damage => 12,
                        cooldown => 0.8608,
                        count => 2,
@@ -1107,7 +1107,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Ibiks cannon',
+                       name => 'Ibiks Cannon',
                        damage => 40,
                        splash => 1,
                        cooldown => 2,
@@ -1164,7 +1164,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'C-14 rifle',
+                       name => 'C-14 Rifle',
                        damage => 6,
                        upgrade => 1,
                        cooldown => 0.8608,
@@ -1224,7 +1224,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Punisher grenades',
+                       name => 'Punisher Grenades',
                        damage => 10,
                        upgrade => 1,
                        bonus => {
@@ -1297,7 +1297,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'P-45 Reaper pistol',
+                       name => 'P-45 Reaper Pistol',
                        damage => 4,
                        upgrade => 1,
                        cooldown => 1.1,
@@ -1336,7 +1336,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'C-10 rifle',
+                       name => 'C-10 Rifle',
                        damage => 10,
                        upgrade => 1,
                        bonus => {
@@ -1406,7 +1406,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Infernal flamethrower',
+                       name => 'Infernal Flamethrower',
                        damage => 8,
                        upgrade => 1,
                        bonus => {
@@ -1566,7 +1566,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => '90 mm twin cannon',
+                       name => '90 mm Twin Cannon',
                        damage => 15,
                        upgrade => 2,
                        bonus => {
@@ -1586,7 +1586,7 @@ use strict;
                        attack => [
                                {
                                        anti => 1,
-                                       name => '120 mm shock cannon',
+                                       name => '120 mm Shock Cannon',
                                        damage => 35,
                                        upgrade => 3,
                                        bonus => {
@@ -1683,7 +1683,7 @@ use strict;
        attack => [
                {
                        anti => 2,
-                       name => 'Lanzer torpedoes',
+                       name => 'Lanzer Torpedoes',
                        damage => 10,
                        upgrade => 1,
                        bonus => {
@@ -1705,7 +1705,7 @@ use strict;
                        attack => [
                                {
                                        anti => 1,
-                                       name => 'Twin gatling cannon',
+                                       name => 'Twin Gatling Cannon',
                                        damage => 12,
                                        upgrade => 1,
                                        cooldown => 1,
@@ -1787,7 +1787,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'Backlash rockets',
+                       name => 'Backlash Rockets',
                        damage => 12,
                        upgrade => 1,
                        type => 'projectile',
@@ -1853,7 +1853,7 @@ use strict;
                        attack => [
                                {
                                        anti => 3,
-                                       name => '12 mm gauss cannon',
+                                       name => '12 mm Gauss Cannon',
                                        damage => 8,
                                        cooldown => 0.8,
                                        range => 6,
@@ -1899,7 +1899,7 @@ use strict;
                        cooldown => 0,
                        attack => [
                                {
-                                       name => 'Point defense laser',
+                                       name => 'Point Defense Laser',
                                        range => 8,
                                },
                        ],
@@ -1987,7 +1987,7 @@ use strict;
        attack => [
                {
                        anti => 1,
-                       name => 'ATS laser batteries',
+                       name => 'ATS Laser Batteries',
                        damage => 8,
                        upgrade => 1,
                        cooldown => 0.225,
@@ -1996,7 +1996,7 @@ use strict;
                },
                {
                        anti => 2,
-                       name => 'ATS laser batteries',
+                       name => 'ATS Laser Batteries',
                        damage => 6,
                        upgrade => 1,
                        cooldown => 0.225,
@@ -2530,7 +2530,7 @@ use strict;
        attack => [
                {
                        anti => 3,
-                       name => 'Needle spines', # Scythe melee
+                       name => 'Needle Spines', # Scythe melee
                        damage => 12,
                        upgrade => 1,
                        type => 'projectile', # except melee
diff --git a/sc.plp b/sc.plp
index a1c885f..a1dc143 100644 (file)
--- a/sc.plp
+++ b/sc.plp
@@ -452,7 +452,7 @@ if ($scver{major} > 1) {
        <dd>targets <span class="hurt-g">▽</span>&nbsp;ground
                and/or  <span class="hurt-a">△</span>&nbsp;air
 <dt>range
-       <dd>maximum range of weapon (note siege tank also has a minimum range)
+       <dd>maximum range of weapon (note Sieged Tank also has a minimum range)
 <dt>sight
        <dd>range in which the unit detects other units
        <dd><strong class="unit-detect">emphasis</strong> indicates ability to detect cloaked units