sc: hots attributes hash (attr)
authorMischa POSLAWSKY <perl@shiar.org>
Sat, 13 Jun 2015 04:09:47 +0000 (06:09 +0200)
committerMischa POSLAWSKY <perl@shiar.org>
Sat, 13 Jun 2015 04:28:42 +0000 (06:28 +0200)
In sc2, damage vulnerabilities are a more complex combination of booleans.
While no units are currently both Light and Armored, most properties do not
conflict with each other, and any amount can apply regardlessly.

sc-units-hots.inc.pl
sc.css
sc.plp

index fe82fba7fc88d980729e69a05c99118d8ca3c32b..022b69c8352e7e9ef7a84767730ed9917694d32a 100644 (file)
@@ -20,8 +20,10 @@ use strict;
        armor => 0,
        hp => 20,
        shield => 20,
        armor => 0,
        hp => 20,
        shield => 20,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => 5,
        attack => {
                ground => {
                        damage => 5,
@@ -46,7 +48,9 @@ use strict;
        armor => 1,
        hp => 150,
        shield => 150,
        armor => 1,
        hp => 150,
        shield => 150,
-       suit => 3, # armored
+       attr => {
+               armored => 1,
+       },
        structure => 1,
        attack => {
                ground => {
        structure => 1,
        attack => {
                ground => {
@@ -74,9 +78,11 @@ use strict;
        armor => 1,
        hp => 130,
        shield => 60,
        armor => 1,
        hp => 130,
        shield => 60,
-       suit => 3, # armored
-       organic => 0, # mech
-       psionic => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               psionic => 1,
+       },
        attack => {
                ground => {
                        damage => [8 .. 11],
        attack => {
                ground => {
                        damage => [8 .. 11],
@@ -102,10 +108,12 @@ use strict;
        armor => 2,
        hp => 350,
        shield => 350,
        armor => 2,
        hp => 350,
        shield => 350,
-       suit => 3, # armored
-       organic => 0, # mech
-       psionic => 1,
-       massive => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               psionic => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [6 .. 9],
        attack => {
                ground => {
                        damage => [6 .. 9],
@@ -133,7 +141,9 @@ use strict;
        armor => 1,
        hp => 1000,
        shield => 1000,
        armor => 1,
        hp => 1000,
        shield => 1000,
-       suit => 3, # armored
+       attr => {
+               armored => 1,
+       },
        structure => 1,
        attack => {
                ground => {
        structure => 1,
        attack => {
                ground => {
@@ -162,8 +172,10 @@ use strict;
        armor => 1,
        hp => 100,
        shield => 50,
        armor => 1,
        hp => 100,
        shield => 50,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [8 .. 11],
        attack => {
                ground => {
                        damage => [8 .. 11],
@@ -196,9 +208,11 @@ use strict;
        armor => 1,
        hp => 40,
        shield => 40,
        armor => 1,
        hp => 40,
        shield => 40,
-       suit => 1, # light
-       organic => 0, # mech
-       psionic => 1,
+       attr => {
+               light => 1,
+               mech => 1,
+               psionic => 1,
+       },
        attack => {
                ground => {
                        damage => [6 .. 9],
        attack => {
                ground => {
                        damage => [6 .. 9],
@@ -226,8 +240,10 @@ use strict;
        armor => 1,
        hp => 80,
        shield => 80,
        armor => 1,
        hp => 80,
        shield => 80,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [10 .. 13],
        attack => {
                ground => {
                        damage => [10 .. 13],
@@ -257,9 +273,11 @@ use strict;
        armor => 0,
        hp => 40,
        shield => 40,
        armor => 0,
        hp => 40,
        shield => 40,
-       suit => 1, # light
-       organic => 1,
-       psionic => 1,
+       attr => {
+               light => 1,
+               psionic => 1,
+               organic => 1,
+       },
        speed => 1.875,
        sight => 10,
 },
        speed => 1.875,
        sight => 10,
 },
@@ -278,9 +296,11 @@ use strict;
        armor => 1,
        hp => 40,
        shield => 80,
        armor => 1,
        hp => 40,
        shield => 80,
-       suit => 1, # light
-       organic => 1,
-       psionic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+               psionic => 1,
+       },
        attack => {
                ground => {
                        damage => [45, 50, 55, 60],
        attack => {
                ground => {
                        damage => [45, 50, 55, 60],
@@ -307,8 +327,10 @@ use strict;
        armor => 0,
        hp => 10,
        shield => 350,
        armor => 0,
        hp => 10,
        shield => 350,
-       psionic => 1,
-       massive => 1,
+       attr => {
+               psionic => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [25, 28, 31, 34],
        attack => {
                ground => {
                        damage => [25, 28, 31, 34],
@@ -337,8 +359,10 @@ use strict;
        armor => 1,
        hp => 200,
        shield => 100,
        armor => 1,
        hp => 200,
        shield => 100,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [20, 22, 24, 26],
        attack => {
                ground => {
                        damage => [20, 22, 24, 26],
@@ -365,9 +389,11 @@ use strict;
        armor => 1,
        hp => 200,
        shield => 150,
        armor => 1,
        hp => 200,
        shield => 150,
-       suit => 3, # armored
-       organic => 0, # mech
-       massive => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [15, 17, 19, 21],
        attack => {
                ground => {
                        damage => [15, 17, 19, 21],
@@ -400,8 +426,10 @@ use strict;
        armor => 0,
        hp => 40,
        shield => 20,
        armor => 0,
        hp => 40,
        shield => 20,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        speed => 1.875,
        upgrade => [
                {
        speed => 1.875,
        upgrade => [
                {
@@ -424,9 +452,11 @@ use strict;
        armor => 0,
        hp => 100,
        shield => 100,
        armor => 0,
        hp => 100,
        shield => 100,
-       suit => 3, # armored
-       organic => 0, # mech
-       psionic => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               psionic => 1,
+       },
        speed => 2.9531,
        upgrade => [
                {
        speed => 2.9531,
        upgrade => [
                {
@@ -449,8 +479,10 @@ use strict;
        armor => 0,
        hp => 120,
        shield => 60,
        armor => 0,
        hp => 120,
        shield => 60,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        attack => {
                air => {
                        damage => [5 .. 8],
        attack => {
                air => {
                        damage => [5 .. 8],
@@ -484,8 +516,10 @@ use strict;
        armor => 0,
        hp => 150,
        shield => 100,
        armor => 0,
        hp => 150,
        shield => 100,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [6 .. 9],
        attack => {
                ground => {
                        damage => [6 .. 9],
@@ -513,9 +547,11 @@ use strict;
        armor => 0,
        hp => 100,
        shield => 60,
        armor => 0,
        hp => 100,
        shield => 60,
-       suit => 1, # light
-       organic => 0, # mech
-       psionic => 1,
+       attr => {
+               light => 1,
+               mech => 1,
+               psionic => 1,
+       },
        attack => {
                ground => {
                        name => 'Pulsar Beam',
        attack => {
                ground => {
                        name => 'Pulsar Beam',
@@ -544,9 +580,11 @@ use strict;
        armor => 2,
        hp => 120,
        shield => 60,
        armor => 2,
        hp => 120,
        shield => 60,
-       suit => 3, # armored
-       organic => 0, # mech
-       massive => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [30, 33, 36, 39],
        attack => {
                ground => {
                        damage => [30, 33, 36, 39],
@@ -575,9 +613,11 @@ use strict;
        armor => 2,
        hp => 300,
        shield => 150,
        armor => 2,
        hp => 300,
        shield => 150,
-       suit => 3, # armored
-       organic => 0, # mech
-       massive => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               massive => 1,
+       },
        attack => {
                range => 8,
        },
        attack => {
                range => 8,
        },
@@ -595,8 +635,10 @@ use strict;
                        armor => 0,
                        hp => 40,
                        shield => 40,
                        armor => 0,
                        hp => 40,
                        shield => 40,
-                       suit => 1, # light
-                       organic => 0, # mech
+                       attr => {
+                               light => 1,
+                               mech => 1,
+                       },
                        attack => {
                                ground => {
                                        damage => [5 .. 8],
                        attack => {
                                ground => {
                                        damage => [5 .. 8],
@@ -629,9 +671,11 @@ use strict;
        cargo => 1,
        armor => 0,
        hp => 45,
        cargo => 1,
        armor => 0,
        hp => 45,
-       suit => 1, # light
-       organic => 1,
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               organic => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => 5,
        attack => {
                ground => {
                        damage => 5,
@@ -654,8 +698,10 @@ use strict;
        size => 0.75,
        armor => 0,
        hp => 60,
        size => 0.75,
        armor => 0,
        hp => 60,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        speed => 2.8,
        sight => 8,
 },
        speed => 2.8,
        sight => 8,
 },
@@ -672,8 +718,10 @@ use strict;
        cargo => 0,
        armor => 0,
        hp => 250,
        cargo => 0,
        armor => 0,
        hp => 250,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        structure => 1,
        attack => {
                air => {
        structure => 1,
        attack => {
                air => {
@@ -708,8 +756,10 @@ use strict;
        cargo => 0,
        armor => 3,
        hp => 1500,
        cargo => 0,
        armor => 3,
        hp => 1500,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        structure => 1,
        attack => {
                ground => {
        structure => 1,
        attack => {
                ground => {
@@ -746,8 +796,10 @@ use strict;
        cargo => 1,
        armor => 0,
        hp => 45,
        cargo => 1,
        armor => 0,
        hp => 45,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [6 .. 9],
        attack => {
                ground => {
                        damage => [6 .. 9],
@@ -795,8 +847,10 @@ use strict;
        cargo => 2,
        armor => 1,
        hp => 125,
        cargo => 2,
        armor => 1,
        hp => 125,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [10 .. 13],
        attack => {
                ground => {
                        damage => [10 .. 13],
@@ -838,8 +892,10 @@ use strict;
        cargo => 1,
        armor => 0,
        hp => 60,
        cargo => 1,
        armor => 0,
        hp => 60,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [4 .. 7],
        attack => {
                ground => {
                        damage => [4 .. 7],
@@ -865,8 +921,10 @@ use strict;
        cargo => 2,
        armor => 0,
        hp => 100,
        cargo => 2,
        armor => 0,
        hp => 100,
-       organic => 1,
-       psionic => 1,
+       attr => {
+               organic => 1,
+               psionic => 1,
+       },
        attack => {
                ground => {
                        damage => [10 .. 13],
        attack => {
                ground => {
                        damage => [10 .. 13],
@@ -893,8 +951,10 @@ use strict;
        cargo => 2,
        armor => 0,
        hp => 90,
        cargo => 2,
        armor => 0,
        hp => 90,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [8 .. 11],
        attack => {
                ground => {
                        damage => [8 .. 11],
@@ -921,9 +981,11 @@ use strict;
        cargo => 4,
        armor => 0,
        hp => 135,
        cargo => 4,
        armor => 0,
        hp => 135,
-       suit => 1, # light
-       organic => 1,
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               organic => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [18, 20, 22, 24],
        attack => {
                ground => {
                        damage => [18, 20, 22, 24],
@@ -950,8 +1012,10 @@ use strict;
        cargo => 2,
        armor => 0,
        hp => 90,
        cargo => 2,
        armor => 0,
        hp => 90,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => 125,
        attack => {
                ground => {
                        damage => 125,
@@ -977,8 +1041,10 @@ use strict;
        cargo => 4,
        armor => 1,
        hp => 160,
        cargo => 4,
        armor => 1,
        hp => 160,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [15, 17, 19, 21],
        attack => {
                ground => {
                        damage => [15, 17, 19, 21],
@@ -1023,9 +1089,11 @@ use strict;
        cargo => 8,
        armor => 1,
        hp => 400,
        cargo => 8,
        armor => 1,
        hp => 400,
-       suit => 3, # armored
-       organic => 0, # mech
-       massive => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [30, 33, 36, 39],
        attack => {
                ground => {
                        damage => [30, 33, 36, 39],
@@ -1069,8 +1137,10 @@ use strict;
        cargo => 0,
        armor => 0,
        hp => 125,
        cargo => 0,
        armor => 0,
        hp => 125,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        attack => {
                air => {
                        damage => [10 .. 13],
        attack => {
                air => {
                        damage => [10 .. 13],
@@ -1115,8 +1185,10 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 150,
        cargo => 0,
        armor => 1,
        hp => 150,
-       suit => 3, # armored
-       organic => 0, # mech
+       attr => {
+               armored => 1,
+               mech => 1,
+       },
        speed => 2.5,
        upgrade => [
                {
        speed => 2.5,
        upgrade => [
                {
@@ -1138,8 +1210,10 @@ use strict;
        cargo => 0,
        armor => 0,
        hp => 140,
        cargo => 0,
        armor => 0,
        hp => 140,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        attack => {
                ground => {
                        damage => [12 .. 15],
        attack => {
                ground => {
                        damage => [12 .. 15],
@@ -1166,8 +1240,10 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 140,
        cargo => 0,
        armor => 1,
        hp => 140,
-       suit => 1, # light
-       organic => 0, # mech
+       attr => {
+               light => 1,
+               mech => 1,
+       },
        speed => 2.25,
        sight => 11,
        special => [
        speed => 2.25,
        sight => 11,
        special => [
@@ -1177,8 +1253,10 @@ use strict;
                        cargo => 0,
                        armor => 1,
                        hp => 150,
                        cargo => 0,
                        armor => 1,
                        hp => 150,
-                       suit => 3, # armored
-                       organic => 0, # mech
+                       attr => {
+                               armored => 1,
+                               mech => 1,
+                       },
                        structure => 1,
                        attack => {
                                ground => {
                        structure => 1,
                        attack => {
                                ground => {
@@ -1205,8 +1283,10 @@ use strict;
                        cargo => 0,
                        armor => 0,
                        hp => 50,
                        cargo => 0,
                        armor => 0,
                        hp => 50,
-                       suit => 1, # light
-                       organic => 0, # mech
+                       attr => {
+                               light => 1,
+                               mech => 1,
+                       },
                        structure => 1,
                        cooldown => 0,
                        attack => {
                        structure => 1,
                        cooldown => 0,
                        attack => {
@@ -1237,9 +1317,11 @@ use strict;
        cargo => 0,
        armor => 3,
        hp => 550,
        cargo => 0,
        armor => 3,
        hp => 550,
-       suit => 3, # armored
-       organic => 0, # mech
-       massive => 1,
+       attr => {
+               armored => 1,
+               mech => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [8 .. 11],
        attack => {
                ground => {
                        damage => [8 .. 11],
@@ -1271,8 +1353,10 @@ use strict;
        cargo => 1,
        armor => 0,
        hp => 40,
        cargo => 1,
        armor => 0,
        hp => 40,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => 5,
        attack => {
                ground => {
                        damage => 5,
@@ -1298,8 +1382,10 @@ use strict;
        cargo => 2,
        armor => 1,
        hp => 175,
        cargo => 2,
        armor => 1,
        hp => 175,
-       organic => 1,
-       psionic => 1,
+       attr => {
+               organic => 1,
+               psionic => 1,
+       },
        attack => {
                ground => {
                        damage => [4 .. 7],
        attack => {
                ground => {
                        damage => [4 .. 7],
@@ -1334,8 +1420,10 @@ use strict;
        cargo => -8,
        armor => 0,
        hp => 200,
        cargo => -8,
        armor => 0,
        hp => 200,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        speed => 0.586,
        creep => 0,
        sight => 11,
        speed => 0.586,
        creep => 0,
        sight => 11,
@@ -1359,8 +1447,10 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 200,
        cargo => 0,
        armor => 1,
        hp => 200,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        speed => 1.875,
        creep => 0,
        sight => 11,
        speed => 1.875,
        creep => 0,
        sight => 11,
@@ -1372,8 +1462,10 @@ use strict;
                        cargo => 0,
                        armor => 0,
                        hp => 5,
                        cargo => 0,
                        armor => 0,
                        hp => 5,
-                       suit => 1, # light
-                       organic => 1,
+                       attr => {
+                               light => 1,
+                               organic => 1,
+                       },
                        speed => 2.25,
                        creep => 1.0,
                        sight => 8,
                        speed => 2.25,
                        creep => 1.0,
                        sight => 8,
@@ -1396,8 +1488,10 @@ use strict;
        cargo => 0,
        armor => 10,
        hp => 25,
        cargo => 0,
        armor => 10,
        hp => 25,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        speed => 0.5625,
        creep => 1.0,
        sight => 5,
        speed => 0.5625,
        creep => 1.0,
        sight => 5,
@@ -1415,8 +1509,10 @@ use strict;
        cargo => 0,
        armor => 2,
        hp => 300,
        cargo => 0,
        armor => 2,
        hp => 300,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        structure => 1,
        attack => {
                ground => {
        structure => 1,
        attack => {
                ground => {
@@ -1444,8 +1540,10 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 400,
        cargo => 0,
        armor => 1,
        hp => 400,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        structure => 1,
        attack => {
                air => {
        structure => 1,
        attack => {
                air => {
@@ -1474,8 +1572,10 @@ use strict;
        cargo => 1,
        armor => 0,
        hp => 35,
        cargo => 1,
        armor => 0,
        hp => 35,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [5 .. 8],
        attack => {
                ground => {
                        damage => [5 .. 8],
@@ -1515,7 +1615,9 @@ use strict;
        cargo => 2,
        armor => 0,
        hp => 30,
        cargo => 2,
        armor => 0,
        hp => 30,
-       organic => 1,
+       attr => {
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [20, 22, 24, 26],
        attack => {
                ground => {
                        damage => [20, 22, 24, 26],
@@ -1546,8 +1648,10 @@ use strict;
        cargo => 2,
        armor => 1,
        hp => 145,
        cargo => 2,
        armor => 1,
        hp => 145,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [16, 18, 20, 22],
        attack => {
                ground => {
                        damage => [16, 18, 20, 22],
@@ -1578,8 +1682,10 @@ use strict;
        cargo => 2,
        armor => 0,
        hp => 80,
        cargo => 2,
        armor => 0,
        hp => 80,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [12 .. 15],
        attack => {
                ground => {
                        damage => [12 .. 15],
@@ -1618,9 +1724,11 @@ use strict;
        cargo => 2,
        armor => 0,
        hp => 90,
        cargo => 2,
        armor => 0,
        hp => 90,
-       suit => 3, # armored
-       organic => 1,
-       psionic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+               psionic => 1,
+       },
        speed => 2.25,
        creep => 1.3,
        sight => 10,
        speed => 2.25,
        creep => 1.3,
        sight => 10,
@@ -1632,8 +1740,10 @@ use strict;
                        cargo => 0,
                        armor => 0,
                        hp => 50,
                        cargo => 0,
                        armor => 0,
                        hp => 50,
-                       suit => 1, # light
-                       organic => 1,
+                       attr => {
+                               light => 1,
+                               organic => 1,
+                       },
                        attack => {
                                ground => {
                                        damage => 8,
                        attack => {
                                ground => {
                                        damage => 8,
@@ -1662,8 +1772,10 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 200,
        cargo => 0,
        armor => 1,
        hp => 200,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        structure => 1,
        speed => 0,
        sight => 10,
        structure => 1,
        speed => 0,
        sight => 10,
@@ -1681,8 +1793,10 @@ use strict;
        cargo => 4,
        armor => 1,
        hp => 160,
        cargo => 4,
        armor => 1,
        hp => 160,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        dps => [27.9, 30.2, 32.5, 34.8],
        attack => {
                ground => {
                        dps => [27.9, 30.2, 32.5, 34.8],
@@ -1701,8 +1815,10 @@ use strict;
                        cargo => 0,
                        armor => 0,
                        hp => 65,
                        cargo => 0,
                        armor => 0,
                        hp => 65,
-                       suit => 1, # light
-                       organic => 1,
+                       attr => {
+                               light => 1,
+                               organic => 1,
+                       },
                        attack => {
                                ground => {
                                        damage => [12 .. 15],
                        attack => {
                                ground => {
                                        damage => [12 .. 15],
@@ -1732,8 +1848,10 @@ use strict;
        cargo => 0,
        armor => 0,
        hp => 120,
        cargo => 0,
        armor => 0,
        hp => 120,
-       suit => 1, # light
-       organic => 1,
+       attr => {
+               light => 1,
+               organic => 1,
+       },
        attack => {
                ground => {
                        damage => [9 .. 12],
        attack => {
                ground => {
                        damage => [9 .. 12],
@@ -1761,8 +1879,10 @@ use strict;
        cargo => 0,
        armor => 2,
        hp => 200,
        cargo => 0,
        armor => 2,
        hp => 200,
-       suit => 3, # armored
-       organic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+       },
        attack => {
                air => {
                        damage => [14 .. 17],
        attack => {
                air => {
                        damage => [14 .. 17],
@@ -1790,9 +1910,11 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 225,
        cargo => 0,
        armor => 1,
        hp => 225,
-       suit => 3, # armored
-       organic => 1,
-       massive => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [20, 22, 24, 26],
        attack => {
                ground => {
                        damage => [20, 22, 24, 26],
@@ -1813,8 +1935,10 @@ use strict;
                        cargo => 0,
                        armor => 0,
                        hp => 30,
                        cargo => 0,
                        armor => 0,
                        hp => 30,
-                       suit => 1, # light
-                       organic => 1,
+                       attr => {
+                               light => 1,
+                               organic => 1,
+                       },
                        attack => {
                                ground => {
                                        damage => [4 .. 7],
                        attack => {
                                ground => {
                                        damage => [4 .. 7],
@@ -1842,9 +1966,11 @@ use strict;
        cargo => 0,
        armor => 1,
        hp => 150,
        cargo => 0,
        armor => 1,
        hp => 150,
-       suit => 3, # armored
-       organic => 1,
-       psionic => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+               psionic => 1,
+       },
        speed => 2.9531,
        sight => 11,
 },
        speed => 2.9531,
        sight => 11,
 },
@@ -1861,9 +1987,11 @@ use strict;
        cargo => 8,
        armor => 1,
        hp => 500,
        cargo => 8,
        armor => 1,
        hp => 500,
-       suit => 3, # armored
-       organic => 1,
-       massive => 1,
+       attr => {
+               armored => 1,
+               organic => 1,
+               massive => 1,
+       },
        attack => {
                ground => {
                        damage => [35, 38, 41, 44],
        attack => {
                ground => {
                        damage => [35, 38, 41, 44],
diff --git a/sc.css b/sc.css
index f85e7ac9b9a120aad485ea36f6bb346bcfbadcbf..b8e3981e8fa188515f1d277967f4473489c65a63 100644 (file)
--- a/sc.css
+++ b/sc.css
@@ -31,8 +31,15 @@ table h2 {
        font-weight: normal;
 }
 
        font-weight: normal;
 }
 
+.units td.unit {
+       padding-right: 0;
+}
+.units td.unit + td.unit {
+       padding-left: 0;
+}
 .unit-o {color: #C08} /* organic */
 .unit-u {color: #44C} /* mechanic */
 .unit-o {color: #C08} /* organic */
 .unit-u {color: #44C} /* mechanic */
+.unit-p {color: #0A8} /* psionic */
 .unit-composed {
        color: #C88;
        font-size: 70%;
 .unit-composed {
        color: #C88;
        font-size: 70%;
@@ -48,6 +55,7 @@ table h2 {
        content: '*';
        color: #C66;
 }
        content: '*';
        color: #C66;
 }
+.unit-massive,
 .hurt .unit-splash {
        position: absolute;
 }
 .hurt .unit-splash {
        position: absolute;
 }
@@ -59,6 +67,9 @@ table h2 {
 .unit-splash {
        color: #4A0;
 }
 .unit-splash {
        color: #4A0;
 }
+.unit-massive {
+       color: #A76;
+}
 .unit-detect::before {
        content: '!';
        color: #0A8;
 .unit-detect::before {
        content: '!';
        color: #0A8;
diff --git a/sc.plp b/sc.plp
index cf2155f3b9bbffe6fa1d9979ad9660dfead41c9b..0534c04ed3659278b6e51ed6b01d4c96cf9a353e 100644 (file)
--- a/sc.plp
+++ b/sc.plp
@@ -63,7 +63,7 @@ sub coltoggle {
        <th class="val min"><img src="/minerals.png" alt="min"></th>
        <th class="val gas"><img src="/gas.png" alt="gas"></th>
        <th class="val time"><:= coltoggle(qw'build cost') :></th>
        <th class="val min"><img src="/minerals.png" alt="min"></th>
        <th class="val gas"><img src="/gas.png" alt="gas"></th>
        <th class="val time"><:= coltoggle(qw'build cost') :></th>
-       <th class="unit" colspan="2"><:= coltoggle(qw'size size') :></th>
+       <th class="unit" colspan="4"><:= coltoggle(qw'size size') :></th>
        <th class="val unit-hp">HP</th>
        <th class="val unit-shield">shield</th>
        <th class="val unit-armor">armor</th>
        <th class="val unit-hp">HP</th>
        <th class="val unit-shield">shield</th>
        <th class="val unit-armor">armor</th>
@@ -178,14 +178,20 @@ sub showval {
                local $_ = $row;
                $_->{hp} += $_->{shield} if $_->{shield};
                my $suitchar = '';
                local $_ = $row;
                $_->{hp} += $_->{shield} if $_->{shield};
                my $suitchar = '';
-               if ($_->{cargo} > 0) {
+               if ($_->{suit}) {
+                       $suitchar = [qw/? s m l/]->[$_->{suit}];
+               }
+               elsif ($_->{cargo} > 0) {
                        $suitchar = [qw/? s m l l h h h h/]->[abs $_->{cargo}];
                }
                elsif ($_->{size}) {
                        $suitchar = [qw/s m l h h h/]->[$_->{size}];
                }
                        $suitchar = [qw/? s m l l h h h h/]->[abs $_->{cargo}];
                }
                elsif ($_->{size}) {
                        $suitchar = [qw/s m l h h h/]->[$_->{size}];
                }
-               elsif ($_->{suit}) {
-                       $suitchar = [qw/? s m l/]->[$_->{suit}];
+               elsif ($_->{attr} and $_->{attr}->{light}) {
+                       $suitchar = 's';
+               }
+               elsif ($_->{attr} and $_->{attr}->{armored}) {
+                       $suitchar = 'l';
                }
 
                return (
                }
 
                return (
@@ -196,14 +202,22 @@ sub showval {
                                $_->{build} || '0',
                        ),
                        !$suitchar ? '<td>' : sprintf('<td class="unit unit-%s">%s', $suitchar, ucfirst $suitchar),
                                $_->{build} || '0',
                        ),
                        !$suitchar ? '<td>' : sprintf('<td class="unit unit-%s">%s', $suitchar, ucfirst $suitchar),
-                       '<td class="val unit">' . join('',
-                               defined $_->{unit} && $_->{unit} == .5 ? '½' : $_->{unit},
-                               defined $_->{organic} && sprintf(
-                                       '<span class="unit-%s" title="%s">%s</span>',
-                                       $_->{organic} ? 'o' : 'u',
-                                       $_->{organic} ? 'organic' : 'mechanic',
-                                       $_->{organic} ? 'o' : 'm',
-                               ),
+                       '<td class="val unit">' . (
+                               defined $_->{unit} && $_->{unit} == .5 ? '½' : $_->{unit}
+                       ),
+                       '<td class="unit unit-type">' . join('', grep { $_ }
+                               (defined $_->{organic} || $_->{attr}->{organic})
+                                       && '<span class="unit-o" title="organic">o</span>',
+                               (defined $_->{organic} ? !$_->{organic} : $_->{attr}->{mech})
+                                       && '<span class="unit-u" title="mechanic">m</span>',
+                               $_->{attr}->{psionic}
+                                       && '<span class="unit-p" title="psionic">ψ</span>',
+                       ),
+                       '<td class="unit unit-attr">' . join('', grep { $_ }
+                               $_->{attr}->{armored}
+                                       && '<span class="unit unit-l" title="armored">A</span>',
+                               $_->{attr}->{light}
+                                       && '<span class="unit unit-s" title="light">L</span>',
                        ),
                        '<td class="val unit-hp">' . $_->{hp} // '',
                        '<td class="val unit-shield">' . (
                        ),
                        '<td class="val unit-hp">' . $_->{hp} // '',
                        '<td class="val unit-shield">' . (
@@ -218,6 +232,7 @@ sub showval {
                                showval($_, 'sight')
                        ),
                        '<td class="val unit-speed">' . showval($_, 'speed'),
                                showval($_, 'sight')
                        ),
                        '<td class="val unit-speed">' . showval($_, 'speed'),
+                       $_->{attr}->{massive} && '<span class="unit-massive">☇</span>',
                        '<td class="unit-magic">' . showmagic($_),
                        "\n"
                );
                        '<td class="unit-magic">' . showmagic($_),
                        "\n"
                );
@@ -243,7 +258,7 @@ sub showval {
        my ($race, $cat) = ('', '');
        for (@rows) {
                if ($grouped) {
        my ($race, $cat) = ('', '');
        for (@rows) {
                if ($grouped) {
-                       printf '<tbody id="%s"><tr class="race"><th colspan="18"><h2>%s</h2>'."\n",
+                       printf '<tbody id="%s"><tr class="race"><th colspan="20"><h2>%s</h2>'."\n",
                                $race = $_->{race}, ucfirst $race
                                        unless $race eq $_->{race};
                }
                                $race = $_->{race}, ucfirst $race
                                        unless $race eq $_->{race};
                }