+use utf8;
+
+'' => {
+ desc => 'normal gameplay',
+
+ 'b' => ["step left down", 'pm', 'numpad 1'],
+ 'j' => ["step down", 'pm', 'numpad 2'],
+ 'n' => ["step right down", 'pm', 'numpad 3'],
+ 'h' => ["step left", 'pm', 'numpad 4'],
+ 'l' => ["step right", 'pm', 'numpad 6'],
+ 'y' => ["step left up", 'pm', 'numpad 7'],
+ 'k' => ["step up", 'pm', 'numpad 8'],
+ 'u' => ["step right up", 'pm', 'numpad 9'],
+
+ 'B' => ["go left down", 'po', 'shift numpad 1'],
+ 'J' => ["go down", 'po', 'shift numpad 2'],
+ 'N' => ["go right down", 'po', 'shift numpad 3'],
+ 'H' => ["go left", 'po', 'shift numpad 4'],
+ 'L' => ["go right", 'po', 'shift numpad 6'],
+ 'Y' => ["go left up", 'po', 'shift numpad 7'],
+ 'K' => ["go up", 'po', 'shift numpad 8'],
+ 'U' => ["go right up", 'po', 'shift numpad 9'],
+
+ '^b'=> ["run left down", 'po', 'numpad 1'],
+ '^j'=> ["run down", 'po', 'numpad 2'],
+ '^n'=> ["run right down", 'po', 'numpad 3'],
+ '^h'=> ["run left", 'po', 'numpad 4'],
+ '^l'=> ["run right", 'po', 'numpad 6'],
+ '^y'=> ["run left up", 'po', 'numpad 7'],
+ '^k'=> ["run up", 'po', 'numpad 8'],
+ '^u'=> ["run right up", 'po', 'numpad 9'],
+
+ 'g' => ["run until interest", 'po argm'],
+ 'm' => ["move blind", 'po argm', 'no pickup'],
+ 'G' => ["g any$sign{_}where", 'po argm', "follow branches"],
+
+ '?' => ["help menu", 'mv mode?'], #help
+ '+?'=> ["more help", 'mv'],
+ '/' => ["explain symbol", 'mi arg mode/'], #whatis
+ '&' => ["explain comm$sign{_}and", 'mi arg'],
+ '<' => ["climb up a ladder", 'pm'], #up
+ '>' => ["climb down a ladder", 'pm'], #down
+ '.' => ["rest (noop)", 'pm'], #rest
+ '_' => ["travel to", 'po argM'], #travel
+
+ '+2'=> ["two$sign{_}weapon toggle", 'co'], #twoweapon
+ 'a' => ["apply tool", 'co argi'], #apply
+ 'A' => ["remove all armor", 'co'], #armor
+ '^a'=> ["redo comm$sign{_}and", 'co', 'Again'], #again
+ '+a'=> ["adjust inv$sign{_}ent$sign{_}ory", 'mi'], #adjust
+ 'c' => ["close door", 'co argm'], #close
+ 'C' => ["call monster", 'co arg'], #call
+ '+c'=> ["chat", 'co arg'], #chat
+ 'd' => ["drop item", 'co argi'], #drop
+ 'D' => ["Drop items", 'co arg'], #Drop
+ '^d'=> ["kick", 'co argm'], #kick
+ '+d'=> ["dip", 'co argi'], #dip
+ 'e' => ["eat food", 'co argi'], #eat
+ 'E' => ["engrave", 'co argi'], #engrave
+ '+e'=> ["weapon skills", 'co', 'Enhance'], #enhance
+ 'f' => ["fire quiver", 'co argm'], #fire
+ 'F' => ["fight monster", 'co argm'], #fight
+ '+f'=> ["force lock", 'co'], #force
+ 'i' => ["invent$sign{_}ory", 'mo'], #invent
+ 'I' => ["invent$sign{_}ory part", 'mo arg'], #Invent
+ '+i'=> ["invoke object", 'co argi'], #invoke
+ '+j'=> ["jump", 'co'], #jump
+ '+l'=> ["loot", 'co'], #loot
+ '+m'=> ["monster ability", 'co'], #monster
+ '+n'=> ["name item$sign{_}(s)", 'mo arg'], #name
+ 'o' => ["open door", 'co argm'], #open
+ 'O' => ["options", 'mv modeO'], #options
+ '+o'=> ["offer sacrifice", 'co argi'], #offer
+ 'p' => ["pay bill", 'co'], #pay
+ 'P' => ["put on", 'co argi'], #puton
+ '^p'=> ["repeat message", 'mi'], #prevmsg
+ '+p'=> ["pray", 'co arg'], #pray
+ 'q' => ["drink", 'co argi', 'Quaff'], #quaff
+ 'Q' => ["quiver ammo", 'co argi'], #quiver
+ '+q'=> ["exit game", 'mi', 'Quit'], #quit
+ 'r' => ["read scroll", 'co argi'], #read
+ 'R' => ["put off", 'co argi', 'Remove accessory'], #remove
+ '^r'=> ["redraw", 'mi'], #redraw
+ '+r'=> ["rub object", 'co argi'], #rub
+ 's' => ["search secrets", 'co'], #search
+ 'S' => ["save game", 'mi'], #save
+ '+s'=> ["sit down", 'co'], #sit
+ 't' => ["throw$sign{_}/shoot", 'co argm'], #throw
+ 'T' => ["remove armor", 'co argi'], #takeoff
+ '^t'=> ["teleport", 'co'], #'port
+ '+t'=> ["turn undead", 'co'], #turn
+ '+u'=> ["untrap", 'co'], #untrap
+ 'v' => ["version", 'mi'],
+ 'V' => ["verbose version", 'mi'], #history
+ '+v'=> ["compile details", 'mi'], #version
+ 'w' => ["wield weapon", 'co argi'], #wield
+ 'W' => ["wear armor", 'co argi'], #wear
+ '+w'=> ["wipe face", 'co'], #wipe
+ 'x' => ["swap weapons", 'co', 'Xchange'], #xchange
+ 'X' => ["explore mode", 'mi'], #explore
+ '^x'=> ["show stats", 'mi'], #show
+ 'z' => ["zap wand", 'co argm'], #zap
+ 'Z' => ["cast spell", 'co argi'], #Zap
+ '^z'=> ["suspend game", 'mi'], #suspend
+
+ ':' => ["look here", 'mi'], #look
+ ';' => ["look else$sign{_}where", 'mi argM'], #farlook
+ ',' => ["pick up", 'co'], #pickup
+ '@' => ["toggle pick$sign{_}up", 'mi'],
+ '^' => ["show trap", 'mi argm'], #trap_id
+ ')' => ["show weapon", 'mo'],
+ '[' => ["show armor", 'mo'],
+ '=' => ["show rings", 'mo'],
+ '"' => ["show amulet", 'mo'],
+ '(' => ["show tools", 'mo'],
+ '*' => ["show equipment", 'mo'],
+ '$' => ["count gold", 'mi'], #gold
+ '+' => ["list spells", 'mo'], #spells
+ '\\'=> ["discovered objects", 'mo'], #known
+ '!' => ["shell escape", 'mi'], #sh
+ '#' => ["more comm$sign{_}ands", 'mv'],
+},
+