X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/eb359bb699fd2bb415141e773d8c260cdfd23810..c8b78d7e45756addbc07cc8591ff68ba95f538c3:/sc.plp diff --git a/sc.plp b/sc.plp index 0426b6e..4105bec 100644 --- a/sc.plp +++ b/sc.plp @@ -219,28 +219,33 @@ sub showrange { sub showattack { my ($row, $area) = @_; - local $_ = $row->{attack}->{$area}; - if (not ref $_) { + my $attack = $row->{attack}->{$area}; + if (not ref $attack) { # reference to another area - $area = $_; - $_ = $row->{attack}->{$area}; + $area = $attack; + $attack = $row->{attack}->{$area}; } - return '' unless $_; + return '' unless $attack; my $tagbase = ''; my $out = showrange($row, 'attack', $area, 'damage'); - $out .= '+' if $_->{splash}; + $out .= '+' if $attack->{splash}; + $attack->{dps} = $attack->{cooldown} && [ + map { 24 * $_ / $attack->{cooldown} * ($attack->{count} // 1) } + map { ref $_ ? @{$_} : $_ } + $attack->{damage} + ]; $out .= '' . showrange($row, 'attack', $area, 'dps'); return $tagbase . $out; } @@ -380,8 +385,7 @@ sub showrange {
ground/air
damage done per single attack against ground/air units
2nd column indicates relative amount of damage done in - a certain - amount of time + 1 second of fastest game time
splash damage+ hits nearby objects as well
explosive damage does only 50% damage to small units, 75% to medium, 100% to large