X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/dab3a79e2d478b8b02bd2efc34a0fe7d5d968c2c..998b07a3af8a02fce9a73544b848c40ce7fdb197:/termcol.plp diff --git a/termcol.plp b/termcol.plp index be514c3..b5f08b2 100644 --- a/termcol.plp +++ b/termcol.plp @@ -16,12 +16,23 @@ Html({ :>

Terminal colours

+

+ANSI (VT100, ISO-6429) 16-colour text palette +as implemented by various systems and programs. +<: +print + !exists $get{v} ? 'Also see 8-bit legacy hardware palettes.' : + 'Also included are 8-bit legacy hardware palettes.'; +:> +

+
<: -use Shiar_Sheet::Colour '1.01'; +use Shiar_Sheet::Colour '1.03'; +use List::Util qw( min max ); sub colcell { - my $name = shift; + my $name = shift or return "\n"; my $col = Shiar_Sheet::Colour->new(@_); my $minhex = $col->rgb24; my $css = '#' . $col->rgb48; @@ -158,11 +169,20 @@ my %col = ( qw/ 000 000 161 373 117 237 511 267 711 733 661 663 141 625 555 777 /, ], - game => [ + arnejmp => [ + sprintf('%s', + 'http://androidarts.com/palette/16pal.htm', + "Arne's Japanese Machine Palette v3 (MSX)", + 'A:JMP', + ), + qw/ 000000 191028 46AF45 A1D685 453E78 7664FE 833129 9EC2E8 + DC534B E18D79 D6B97B E9D8A1 216C4B D365C8 AFAAB9 F5F4EB /, + ], + arnegame => [ sprintf('%s', 'http://androidarts.com/palette/16pal.htm', - 'Generic 16 color game palette by Arne Niklas Jansson', - 'game', + 'Generic 16 color game palette v20 by Arne Niklas Jansson', + 'Arne', ), qw/ 000000::void 9D9D9D::ash FFFFFF::blind BE2633::bloodred E06F8B::pigmeat 493C2B::oldpoop A46422::newpoop EB8931::blaze @@ -171,8 +191,25 @@ my %col = ( ], ); +if ($get{v}) { + my %reorder = ( + arnegame => [ 0,5,9,12 , 3,6,10,13,1 , 4,7,8,11,14,15,2 ], + arnegame => [ 0,3,10,6,12,9,13,1 , 5,7,11,8,14,4,15,2 ], + c64 => [ 0,2,5,9,6,4,3,15 , 11,10,13,7,14,8,12,1 ], + msx2 => [ 0,6,2,10,4,13,7,14 , 1,8,3,11,5,9,12,15 ], + risc => [ 7,11,13,14,8,12,15,1, 6,5,10,9,4,3,2,0], + mac2 => [ 15,3,9,11,6,5,7,12 , 14,2,8,1,13,4,10,0 ], + ); + $reorder{$_} = $reorder{msx2} for qw( msx1 arnejmp ); + while (my ($name, $order) = each %reorder) { + for my $pal ( $col{$name}) { + $pal = [ map { $pal->[$_ + 1] =~ s/:|$/:$_/r } -1, @{$order} ]; + } + } +} + my @termlist = qw( cga xterm tango app html xkcd ); -push @termlist, qw( c64 msx2 mac2 risc game ) if exists $get{v}; +push @termlist, qw( c64 msx2 mac2 risc arnegame ) if exists $get{v}; for my $term (@termlist) { print '', "\n"; printf "\n", $col{$term}[0] || $term; @@ -215,23 +252,51 @@ print "
%s
\n\n";

256-colour space

<: +my @colmap; # saturation => value => hue => [name, r,g,b] +my %greymap; # name => value +$greymap{232 + $_} = $_*10 + 8 for 0 .. 23; + for my $r (0 .. 5) { - print ''; for my $g (0 .. 5) { - print ''; for my $b (0 .. 5) { my $index = $r*6*6 + $g*6 + $b + 16; - print colcell($index, map { $_ && $_*40 + 55 } $r, $g, $b); + my @rgb = map { $_ && $_*40 + 55 } $r, $g, $b; + + my $h = Shiar_Sheet::Colour->new(@rgb)->hue * 33; + my $v = int(max(@rgb) / 255 * 5); + my $s = abs(min(@rgb) - max(@rgb)) / 255 * 7; + + if (!$s) { + $greymap{$index} = $rgb[0]; + next; + } + + $v = 5 - $v; + $s = 7 - $s - $v; + $s-- if $s; + + $colmap[$s][$v][$h] = [$index, @rgb]; } } +} + +{ + print '
'; + printf '', 3 * @{$_} for @colmap; + for my $h (grep { $colmap[0][0][$_] } 0 .. $#{ $colmap[0][0] }) { + print ''; + print colcell(@$_) for map { $_->[$h] } map { @{$_} } @colmap; + } print "
\n"; } print "\n"; print ''; -for my $row (0, 12) { - print ''; - print colcell(232+$_, ($_*10 + 8) x 3) for $row .. $row+11; +my $col = 0; +my $colbreak = keys(%greymap) / 2; # split into 2 rows +for my $num (sort { $greymap{$a} <=> $greymap{$b} } keys %greymap) { + print '' unless $col++ % $colbreak; + print colcell($num, ($greymap{$num}) x 3); } print "
\n"; print "\n";