X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/cf28b9f623e4f77924aa45fd9bd31ae7e0d3ac79..72b206b172f32b65161b0377ea01fb4e7afa4df3:/sc.plp?ds=inline
diff --git a/sc.plp b/sc.plp
index 9747e64..8a63e8c 100644
--- a/sc.plp
+++ b/sc.plp
@@ -1,5 +1,10 @@
<(common.inc.plp)><:
+my $datafile = 'sc-units.inc.pl';
+if ($ENV{PATH_INFO} and $ENV{PATH_INFO} eq '/2') {
+ $datafile = 'sc2-units.inc.pl';
+}
+
Html({
title => 'starcraft unit cheat sheet',
version => 'v1.0',
@@ -13,6 +18,7 @@ Html({
reference software attributes properties
'],
stylesheet => [qw'light'],
+ data => [$datafile],
});
:>
@@ -28,6 +34,7 @@ Unit properties as seen or measured in Brood War
border-collapse: separate;
border-spacing: 0;
margin: 0 auto;
+ white-space: nowrap;
}
.units th, .units td {
border: 0;
@@ -51,10 +58,6 @@ Unit properties as seen or measured in Brood War
margin: 0;
text-align: center;
}
- .units th.cat {
- font-size: 70%;
- text-transform: uppercase;
- }
.units thead th, .units tfoot th {
font-size: 70%;
font-weight: normal;
@@ -66,6 +69,10 @@ Unit properties as seen or measured in Brood War
margin-left: 0.2em;
vertical-align: middle;
}
+ .unit-composed {
+ color: #C88;
+ font-size: 70%;
+ }
.unit {
text-align: center;
white-space: nowrap;
@@ -101,6 +108,9 @@ Unit properties as seen or measured in Brood War
.unit-magic {
padding-left: 0.5em;
}
+ .magic-perma {
+ text-decoration: underline;
+ }
.units .val {
text-align: right;
@@ -126,10 +136,17 @@ Unit properties as seen or measured in Brood War
display: table-cell;
}
.legend {
- min-width: 15em;
- padding-left: 2em;
+ min-width: 20em;
text-align: left;
}
+ .units {
+ float: left;
+ padding-bottom: 1em;
+ margin-right: 2em;
+ }
+ .footer {
+ clear: left;
+ }
<:
@@ -184,40 +201,53 @@ sub showrange {
}
}
- if ($elements[0] eq 'attack' and $elements[1] ne 'range' and $elements[2] eq 'cmp') {{
- my $type = $row->{$elements[0]}->{$elements[1]}->{type} or next;
+ if ($elements[0] eq 'attack' and $elements[1] ne 'range' and $elements[2] eq 'dps') {{
+ my $attack = $row->{ $elements[0] }->{ $elements[1] };
+ ref $attack or $attack = $row->{ $elements[0] }->{$attack}; # follow
+ my $type = $attack->{type} or next;
if ($type eq 'explosive') {
$min /= 2;
}
elsif ($type eq 'implosive') {
$min /= 4;
}
- $min = int($min + .5); # round halves up
}}
+ $_ = int($_ + .5) for $min, $max; # round halves up
return $min == $max ? $min : "$min-$max";
}
sub showattack {
my ($row, $area) = @_;
- local $_ = $row->{attack}->{$area};
+ my $attack = $row->{attack}->{$area};
+ if (not ref $attack) {
+ # reference to another area
+ $area = $attack;
+ $attack = $row->{attack}->{$area};
+ }
- return '
' unless $_;
+ return ' | ' unless $attack;
my $tagbase = ' | ';
my $out = showrange($row, 'attack', $area, 'damage');
- $out .= '+' if $_->{splash};
- $out .= ' | ' . showrange($row, 'attack', $area, 'cmp');
+ $out .= '+' if $attack->{splash};
+ $attack->{dps} = $attack->{cooldown} && [
+ map { 24 * $_ / $attack->{cooldown} * ($attack->{count} // 1) }
+ map { ref $_ ? @{$_} : $_ }
+ $attack->{damage}
+ #TODO: upgrade (zergling)
+ ];
+ $out .= ' | ' . showrange($row, 'attack', $area, 'dps');
return $tagbase . $out;
}
@@ -225,26 +255,73 @@ sub showrange {
my ($row) = @_;
my $specials = $row->{special} or return '';
return join ' ', map {
- sprintf '%s',
+ sprintf '%s',
+ $_->{duration} < 0 && ' class="magic-perma"',
join('',
$_->{name},
$_->{desc} ? ": $_->{desc}" : '',
- $_->{range} ? sprintf(' (%s)', join ', ',
- "range $_->{range}",
-# "cost $_->{cost}",
+ $_->{range} || $_->{cost} ? sprintf(' (%s)', join ', ',
+ $_->{range} ? "range $_->{range}" : (),
+ $_->{cost} ? sprintf('cost %.0f%%',
+ 100 * $_->{cost} / $row->{energy}
+ ) : (),
) : '',
),
- $_->{abbr},
- } @$specials;
+ sprintf($_->{build} ? '(%s)' : '%s', $_->{abbr}),
+ } grep { defined $_->{abbr} } @{$specials};
}
- my $units = do 'sc-units.inc.pl';
- die "Cannot open unit data: $_\n" for $! || $@ || ();
+ sub showunitcols {
+ my ($row) = @_;
+ local $_ = $row;
+ $_->{hp} += $_->{shield} if $_->{shield};
+ my $suitchar = '';
+ if ($_->{suit}) {
+ $suitchar = [qw/? s m l/]->[$_->{suit}];
+ }
+
+ return (
+ ' | ' . ($_->{min} // ''),
+ ' | ' . ($_->{gas} || ''),
+ !defined $_->{build} ? ' | ' : sprintf(' | %s%.0f',
+ !!$_->{base} && '+',
+ $_->{build} || '0',
+ ),
+ !$suitchar ? ' | ' : sprintf(' | %s', $suitchar, ucfirst $suitchar),
+ ' | ' . join('',
+ defined $_->{unit} && $_->{unit} == .5 ? '½' : $_->{unit},
+ defined $_->{organic} && sprintf(
+ '%s',
+ $_->{organic} ? 'o' : 'u',
+ $_->{organic} ? 'organic' : 'mechanic',
+ $_->{organic} ? 'o' : 'm',
+ ),
+ ),
+ ' | ' . $_->{hp} // '',
+ ' | ' . (
+ $_->{shield} ? sprintf('%.0f%%', 100 * $_->{shield} / $_->{hp}) : ' '
+ ),
+ ' | ' . showrange($_, 'armor'),
+ showattack($_, 'ground'),
+ showattack($_, 'air'),
+ ' | ' . showrange($_, 'attack', 'range'),
+ ' | ' . sprintf(
+ $_->{detect} ? '%s' : '%s',
+ showrange($_, 'sight')
+ ),
+ ' | ' . showrange($_, 'speed'),
+ ' | ' . showmagic($_),
+ "\n"
+ );
+ }
+
+ my $units = do $datafile;
+ die "Cannot open unit data: $_\n" for $@ || $! || ();
my $grouped = !exists $get{order};
if (exists $get{order}) {
$get{order} ||= '';
if ($get{order} eq 'size') {
- $_->{order} = $_->{unit}*8 + $_->{size} + $_->{hp}/512 + $_->{min}/8192 for @$units;
+ $_->{order} = $_->{unit}*8 + $_->{suit} + $_->{hp}/512 + $_->{min}/8192 for @$units;
}
elsif ($get{order} eq 'cost') {
$_->{order} = $_->{gas}*1.5 + $_->{min} + $_->{unit}/8 + $_->{build}/256/8 for @$units;
@@ -261,52 +338,17 @@ sub showrange {
printf ' | %s'."\n", $race, ucfirst $race
if $grouped and $race ne $_->{race};
$_->{cat} = $_->{race} if not $grouped;
- my $sizechar = [qw/? s m l/]->[$_->{size}];
print(
' |
---|
',
sprintf('%s', $cat ne $_->{cat} ? ('h', $cat = $_->{cat}) : ('d', ' ')),
'' . $_->{name},
- ' | ' . ($_->{min} || '0'),
- ' | ' . ($_->{gas} || ''),
- ' | ' . sprintf('%.0f', $_->{build} || '0'),
- sprintf(' | %s', $sizechar, ucfirst $sizechar),
- ' | ' . join('',
- $_->{unit} ? $_->{unit} == .5 ? '½' : $_->{unit} : ' ',
- defined $_->{organic} && sprintf(
- '%s',
- $_->{organic} ? 'o' : 'u',
- $_->{organic} ? 'organic' : 'mechanic',
- $_->{organic} ? 'o' : 'm',
- ),
- ),
- ' | ' . $_->{hp},
- ' | ' . ($_->{shield} ? $_->{shield}.'%' : ' '),
- ' | ' . showrange($_, 'armor'),
- showattack($_, 'ground'),
- showattack($_, 'air'),
- ' | ' . showrange($_, 'attack', 'range'),
- ' | ' . sprintf(
- $_->{detect} ? '%s' : '%s',
- showrange($_, 'sight')
- ),
- ' | ' . showrange($_, 'speed'),
- ' | ' . showmagic($_),
- "\n"
+ showunitcols($_),
);
for my $alt (grep { $_->{alt} } @{ $_->{special} }) {
print(
- ' | | ' . $alt->{alt},
- showattack($alt, 'ground'),
- showattack($alt, 'air'),
- ' | ' . showrange($alt, 'attack', 'range'),
- ' | ' . sprintf(
- $alt->{detect} ? '%s' : '%s',
- showrange($alt, 'sight')
- ),
- ' | ' . showrange($alt, 'speed'),
- ' | ',
- "\n",
+ ' |
| ' . $alt->{alt},
+ showunitcols($alt),
);
}
}
@@ -319,14 +361,17 @@ sub showrange {
- cost
- minerals+gas required to create one unit
+
- includes total expenses if based on existing units
- build
- relative time needed to create at least one unit
+
- excludes construction of dependencies such as buildings
+ and +parent units
- size
-
- Small,
+
- affected by Small,
Medium,
or Large unit damage
- number of command points taken per unit
-
- organic/mechanic unit
+
- organic/mechanic unit
- HP
-
total number of hitpoints (including shields)
- shield
@@ -337,12 +382,11 @@ sub showrange {
- base unit armor
- can be increased by upto 3 at various facilities
- each point decreases damage per hit by one, upto a minimum of ½
-
- reduction applies to initial damage, before size penalties (so a large plasma hit of 12 to 4 armor deals 2 damage, not ½)
+
- reduction applies to initial damage, before size penalties (so a plasma hit of 12 to 4 armor large deals 2 damage, not ½)
- ground/air
- damage done per single attack against ground/air units
- 2nd column indicates relative amount of damage done in
- a certain
- amount of time
+ 1 second of fastest game time
- splash damage+ hits nearby objects as well
- explosive damage does only
50% damage to small units, 75% to medium, 100% to large
@@ -356,7 +400,7 @@ sub showrange {
- speed
- relative speed of movement (when in full motion, startup speed ignored)
- specials
-
- special abilities
+
- special abilities are usually casted manually, but some are always active
- parentheses () indicate that it needs to be researched first
- hover for description
- range is maximum range required to activate
|