X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/bb07d710e95b75eb0089b07165616e825f406aae..3978c7991a5172d9753094770f24b56cca85d91b:/sc.plp diff --git a/sc.plp b/sc.plp index 9a9a12a..3252cf3 100644 --- a/sc.plp +++ b/sc.plp @@ -1,146 +1,49 @@ <(common.inc.plp)><: +my %scver = ( + id => 'bw', + name => 'Brood War', + patch => 'version≥1.08', + title => 'starcraft', + game => 'StarCraft', + major => 1, +); + +if ($ENV{PATH_INFO} and $ENV{PATH_INFO} eq '/2') { + %scver = ( + id => 'hots', + name => 'Heart of the Swarm', + patch => 'patch 2.1.3 BU', + title => 'starcraft2', + game => 'StarCraft II', + major => 2, + ); +} +my $datafile = "sc-units-$scver{id}.inc.pl"; + Html({ - title => 'starcraft unit cheat sheet', - version => 'v1.0', + title => "$scver{title} unit cheat sheet", + version => 'v1.1', description => [ - 'Reference of StarCraft unit properties,' - . ' comparing various statistics of all the units in Brood War' + "Reference of $scver{game} unit properties," + . " comparing various statistics of all the units in $scver{name}" . ' including costs, damage, defense, speed, ranges, and abilities.', ], - keywords => [qw' + keywords => [ + qw' starcraft game unit statistics stats comparison table sheet cheat reference software attributes properties - '], + ', + $scver{major} < 2 ? qw' bw broodwar brood war ' : qw' starcraft2 hots ', + ], stylesheet => [qw'light'], + raw => '', + data => [$datafile], }); -:> -

StarCraft units

- -

-Unit properties as seen or measured in Brood War -version≥1.08. -

- - - -<: sub coltoggle { my ($name, $id) = @_; return sprintf( @@ -169,6 +72,12 @@ sub coltoggle { <: sub showrange { + my ($min, $max) = @_; + $_ = int($_ + .5) for $min, $max; # round halves up + return $min == $max ? $min : "$min-$max"; +} + +sub showval { my ($row, @elements) = @_; my ($min, $max); @@ -192,8 +101,10 @@ sub showrange { } } - if ($elements[0] eq 'attack' and $elements[1] ne 'range' and $elements[2] eq 'cmp') {{ - my $type = $row->{$elements[0]}->{$elements[1]}->{type} or next; + if ($elements[0] eq 'attack' and $elements[1] ne 'range' and $elements[2] eq 'dps') {{ + my $attack = $row->{ $elements[0] }->{ $elements[1] }; + ref $attack or $attack = $row->{ $elements[0] }->{$attack}; # follow + my $type = $attack->{type} or next; if ($type eq 'explosive') { $min /= 2; } @@ -201,31 +112,40 @@ sub showrange { $min /= 4; } }} - $_ = int($_ + .5) for $min, $max; # round halves up - - return $min == $max ? $min : "$min-$max"; + return showrange($min, $max); } sub showattack { my ($row, $area) = @_; - local $_ = $row->{attack}->{$area}; + my $attack = $row->{attack}->{$area}; + if (not ref $attack) { + # reference to another area + $area = $attack; + $attack = $row->{attack}->{$area}; + } - return '' unless $_; + return '' unless $attack; my $tagbase = ''; - my $out = showrange($row, 'attack', $area, 'damage'); - $out .= '+' if $_->{splash}; - $out .= '' . showrange($row, 'attack', $area, 'cmp'); + my $out = showval($row, 'attack', $area, 'damage'); + $out .= '+' if $attack->{splash}; + $attack->{dps} = $attack->{cooldown} && [ + map { 24 * $_ / $attack->{cooldown} * ($attack->{count} // 1) } + map { ref $_ ? @{$_} : $_ } + $attack->{damage} + #TODO: upgrade (zergling) + ]; + $out .= '' . showval($row, 'attack', $area, 'dps'); return $tagbase . $out; } @@ -233,57 +153,41 @@ sub showrange { my ($row) = @_; my $specials = $row->{special} or return ''; return join ' ', map { - sprintf '%s', + sprintf '%s', + $_->{duration} < 0 && ' class="magic-perma"', join('', $_->{name}, $_->{desc} ? ": $_->{desc}" : '', - $_->{range} ? sprintf(' (%s)', join ', ', - "range $_->{range}", -# "cost $_->{cost}", + $_->{range} || $_->{cost} ? sprintf(' (%s)', join ', ', + $_->{range} ? "range $_->{range}" : (), + $_->{cost} ? sprintf('cost %.0f%%', + 100 * $_->{cost} / $row->{energy} + ) : (), ) : '', ), - $_->{abbr}, - } @$specials; + sprintf($_->{build} ? '(%s)' : '%s', $_->{abbr}), + } grep { defined $_->{abbr} } @{$specials}; } - my $units = do 'sc-units.inc.pl'; - die "Cannot open unit data: $_\n" for $@ || $! || (); - my $grouped = !exists $get{order}; - if (exists $get{order}) { - $get{order} ||= ''; - if ($get{order} eq 'size') { - $_->{order} = $_->{unit}*8 + $_->{suit} + $_->{hp}/512 + $_->{min}/8192 for @$units; - } - elsif ($get{order} eq 'cost') { - $_->{order} = $_->{gas}*1.5 + $_->{min} + $_->{unit}/8 + $_->{build}/256/8 for @$units; - } - else { - $units->[$_]->{order} = $_ for 0 .. $#$units; + sub showunitcols { + my ($row) = @_; + local $_ = $row; + $_->{hp} += $_->{shield} if $_->{shield}; + my $suitchar = ''; + if ($_->{suit}) { + $suitchar = [qw/? s m l/]->[$_->{suit}]; } - } - my @rows = $grouped ? @$units : sort {$a->{order} <=> $b->{order}} @$units; - my ($race, $cat) = ('', ''); - for (@rows) { - $race = $_->{race}, - printf '

%s

'."\n", $race, ucfirst $race - if $grouped and $race ne $_->{race}; - $_->{cat} = $_->{race} if not $grouped; - $_->{hp} += $_->{shield}; - my $suitchar = [qw/? s m l/]->[$_->{suit}]; - print( - '', - sprintf('%s', $cat ne $_->{cat} ? ('h', $cat = $_->{cat}) : ('d', ' ')), - '' . $_->{name}, - '' . ($_->{min} || '0'), + return ( + '' . ($_->{min} // ''), '' . ($_->{gas} || ''), - sprintf('%s%.0f', + !defined $_->{build} ? '' : sprintf('%s%.0f', !!$_->{base} && '+', $_->{build} || '0', ), - sprintf('%s', $suitchar, ucfirst $suitchar), + !$suitchar ? '' : sprintf('%s', $suitchar, ucfirst $suitchar), '' . join('', - $_->{unit} ? $_->{unit} == .5 ? '½' : $_->{unit} : ' ', + defined $_->{unit} && $_->{unit} == .5 ? '½' : $_->{unit}, defined $_->{organic} && sprintf( '%s', $_->{organic} ? 'o' : 'u', @@ -291,36 +195,66 @@ sub showrange { $_->{organic} ? 'o' : 'm', ), ), - '' . $_->{hp}, + '' . $_->{hp} // '', '' . ( $_->{shield} ? sprintf('%.0f%%', 100 * $_->{shield} / $_->{hp}) : ' ' ), - '' . showrange($_, 'armor'), + '' . showval($_, 'armor'), showattack($_, 'ground'), showattack($_, 'air'), - '' . showrange($_, 'attack', 'range'), + '' . showval($_, 'attack', 'range'), '' . sprintf( $_->{detect} ? '%s' : '%s', - showrange($_, 'sight') + showval($_, 'sight') ), - '' . showrange($_, 'speed'), + '' . showval($_, 'speed'), '' . showmagic($_), "\n" ); + } + + my $units = do $datafile; + die "Cannot open unit data: $_\n" for $@ || $! || (); + my $grouped = 1; # race headers + if (exists $get{order}) { + $grouped = 0; + $get{order} ||= ''; + if ($get{order} eq 'size') { + $_->{order} = $_->{unit}*8 + $_->{suit} + $_->{hp}/512 + $_->{min}/8192 for @$units; + } + elsif ($get{order} eq 'cost') { + $_->{order} = $_->{gas}*1.5 + $_->{min} + $_->{unit}/8 + $_->{build}/256/8 for @$units; + } + else { + $units->[$_]->{order} = $_ for 0 .. $#$units; + } + } + my @rows = @{$units}; + @rows = sort {$a->{order} <=> $b->{order}} @rows unless $grouped; + + my ($race, $cat) = ('', ''); + for (@rows) { + if ($grouped) { + printf '

%s

'."\n", + $race = $_->{race}, ucfirst $race + unless $race eq $_->{race}; + } + else { + $_->{cat} = $_->{race}; + } + + print( + '', + '', $cat ne $_->{cat} && ($cat = $_->{cat}), + '', $_->{name}, + showunitcols($_), + ); - for my $alt (grep { $_->{alt} } @{ $_->{special} }) { + for my $subrow (@{ $_->{special} }) { + $subrow->{alt} or next; print( - '' . $alt->{alt}, - showattack($alt, 'ground'), - showattack($alt, 'air'), - '' . showrange($alt, 'attack', 'range'), - '' . sprintf( - $alt->{detect} ? '%s' : '%s', - showrange($alt, 'sight') - ), - '' . showrange($alt, 'speed'), - '', - "\n", + '', $subrow->{alt}, + showunitcols($subrow), ); } } @@ -358,8 +292,7 @@ sub showrange {
ground/air
damage done per single attack against ground/air units
2nd column indicates relative amount of damage done in - a certain - amount of time + 1 second of fastest game time
splash damage+ hits nearby objects as well
explosive damage does only 50% damage to small units, 75% to medium, 100% to large @@ -373,7 +306,7 @@ sub showrange {
speed
relative speed of movement (when in full motion, startup speed ignored)
specials -
special abilities +
special abilities are usually casted manually, but some are always active
parentheses () indicate that it needs to be researched first
hover for description
range is maximum range required to activate