X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/637b7a6936d2937561bdbcd44595384fc5cc14f3..aaab5bb809386fe59113c7cff1341cbf532fe4e7:/sc.plp diff --git a/sc.plp b/sc.plp index 87befbd..3c19fce 100644 --- a/sc.plp +++ b/sc.plp @@ -34,7 +34,7 @@ if (ref $requestver ne 'HASH') { } my %scver = %{$requestver}; -my $datafile = "sc-units-$Request.inc.pl"; +my $datafile = "sc-units-$Request"; Html({ title => "$scver{title} unit cheat sheet", @@ -54,13 +54,12 @@ Html({ ], stylesheet => [qw( light dark )], raw => '', - data => [$datafile], + data => ["$datafile.inc.pl"], }); say "

$scver{game} units

\n"; -my $units = do $datafile; -Abort("Cannot open unit data", 501, $_) for $@ || $! || (); +my $units = Data($datafile); my $patch = shift @{$units} or Abort("Cannot open unit data: metadata not found", 501); @@ -179,15 +178,16 @@ sub showrangeint { if $attack->{type} eq 'implosive'; if (my @bonus = sort grep { !/^-/ } keys %{ $attack->{bonus} }) { $out .= sprintf('', - (map { + ( $_ eq 'light' ? 'unit-s' : $_ eq 'armored' ? 'unit-l' : $_ eq 'organic' ? 'unit-o' : $_ eq 'massive' ? 'unit-h' : $_ eq 'shields' ? 'unit-shield' : + $_ eq 'structure' ? 'unit-x' : '', - } join '_', @bonus), - join(', ', map {( + ), + ( sprintf('+%s vs %s', showrangeint( $attack->{bonus}->{$_}, @@ -196,8 +196,8 @@ sub showrangeint { ), $_, ), - )} @bonus), - ); + ), + ) for @bonus; } $out .= '•' if $attack->{type} eq 'projectile'; @@ -253,7 +253,7 @@ sub showrangeint { sprintf '%s', $_->{duration} < 0 && ' class="magic-perma"', join('', - $_->{name}, + $_->{name} // $_->{alt}, $_->{desc} ? ": $_->{desc}" : '', (map { $_ && " ($_)" } join ', ', #TODO: apply upgrades @@ -356,12 +356,11 @@ sub showrangeint { $_->{attr}->{jump} && qq'↕', '' . showmagic($_), - !$_->{attack}->[1] ? () : ( - '', showattack($_, 1), '' - ), - !$_->{attack}->[2] ? () : ( - '', showattack($_, 2), '' - ), + (map {( + '', + showattack($row, $_), + '', + )} 1 .. $#{ $_->{attack} }), "\n" ); } @@ -400,7 +399,7 @@ sub showrangeint { ) for @rows; } elsif ($get{order} eq 'attack') { - $_->{order} = $_->{hp} / 1024 + $_->{shield} / 1008 + max( + $_->{order} = $_->{hp} / 16384 + max( map { ($_->{dps} ? $_->{dps}->[-1] : ($_->{damage} + $_->{upgrade} * 3)