X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/53663289d87a1a07c0ff8789776029cd554fa293..e75dbcba340459a1bef997680a7d1bf152039a32:/sc.plp diff --git a/sc.plp b/sc.plp index 7f40dd2..dc32a47 100644 --- a/sc.plp +++ b/sc.plp @@ -55,13 +55,14 @@ print "Also see the $_ table.\n" for join(', ', print "

\n\n"; sub addupgrade { - my ($ref, $increase) = @_; + my ($ref, $increase, $org) = @_; if (ref $increase eq 'HASH') { - addupgrade(\${$ref}->{$_}, $increase->{$_}) for keys %{$increase}; + addupgrade(\${$ref}->{$_}, $increase->{$_}, $org->{$_}) for keys %{$increase}; } elsif (ref $increase eq 'ARRAY') { - addupgrade(\${$ref}->[$_], $increase->[$_]) for 0 .. $#{$increase}; + addupgrade(\${$ref}->[$_], $increase->[$_], $org->[$_]) for 0 .. $#{$increase}; } + ${$ref} //= $org; ${$ref} += $increase if $increase =~ /^-?[0-9.]+/; } @@ -69,7 +70,15 @@ for my $unit (@{$units}) { for my $upgrade (@{ $unit->{upgrade} }) { while (my ($col, $increase) = each %{$upgrade}) { defined $unit->{$col} or next; - addupgrade(\( $unit->{upgraded}->{$col} //= $unit->{$col} ), $increase); + addupgrade(\$unit->{upgraded}->{$col}, $increase, $unit->{$col}); + } + } + for my $special (@{ $unit->{special} }) { + for my $upgrade (@{ $special->{upgrade} }) { + while (my ($col, $increase) = each %{$upgrade}) { + defined $special->{$col} or next; + addupgrade(\$special->{upgraded}->{$col}, $increase, $special->{$col}); + } } } } @@ -117,33 +126,37 @@ sub showrange { my $upattack = $row->{upgraded}->{attack}->[$area]; my $damage = $attack->{damage}; my $maxdamage = $upattack->{damage} // $damage; - $damage = $damage->[0] if ref $damage; - $maxdamage = $maxdamage->[-1] if ref $maxdamage; + $maxdamage += ($upattack->{upgrade} // $attack->{upgrade}) * 3; my $out = ''; - $out .= "$attack->{count}× " if $attack->{count} > 1; + $out .= sprintf('%s× ', + showrange($attack->{count}, $upattack->{count}), + ) if $attack->{count} > 1; $out .= '*' if $attack->{type} eq 'explosive'; $out .= '~' if $attack->{type} eq 'implosive'; + if (my @bonus = sort grep { !/^-/ } keys %{ $attack->{bonus} }) { $out .= sprintf('', (map { - $_ =~ /^light/ ? 'unit-s' : + $_ eq 'light' ? 'unit-s' : $_ eq 'armored' ? 'unit-l' : $_ eq 'organic' ? 'unit-o' : - $_ =~ /^massive/ ? 'unit-h' : + $_ eq 'massive' ? 'unit-h' : $_ eq 'shields' ? 'unit-shield' : '', - } join '_', keys %{ $attack->{bonus} }), + } join '_', @bonus), join(', ', map {( sprintf('+%s vs %s', - (map { - ref $_ ? showrange($_->[0], $_->[-1]) : $_ - } $attack->{bonus}->{$_}), + showrange( + $attack->{bonus}->{$_}, + $attack->{bonus}->{$_} + $attack->{bonus}->{"-$_"} * 3, + ), $_, ), - )} keys %{ $attack->{bonus} }), - ) if $attack->{bonus}; + )} @bonus), + ); + } $out .= '•' if $attack->{type} eq 'projectile'; @@ -151,11 +164,17 @@ sub showrange { $out .= showrange($damage, $maxdamage); $out .= '' if $attack->{name}; $out .= sprintf('%s', - $attack->{splash} eq 'line' ? ('linear', '×') : ('splash', '+') + $attack->{splash} eq 'line' ? ('linear', '+') : ('splash', '⁜') ) if $attack->{splash}; $out .= ''; - if ($attack->{cooldown}) { + if ($attack->{dps}) { + # precalculated dps, do not touch + $out .= showrange($attack->{dps}->[0], + $upattack->{dps}->[-1] // $attack->{dps}->[-1] + ); + } + elsif ($attack->{cooldown}) { if (my $type = $attack->{type}) { if ($type eq 'explosive') { $damage /= 2; @@ -167,7 +186,8 @@ sub showrange { $damage *= ($attack->{count} // 1) / $attack->{cooldown}; if (my $bonus = $upattack->{bonus} // $attack->{bonus}) { $maxdamage += $_ for max( - map { ref $_ ? $_->[-1] : $_ } values %{$bonus} + map { $bonus->{$_} + $bonus->{"-$_"} * 3 } + grep { !/^-/ } keys %{$bonus} ); } $maxdamage *= ($upattack->{count} // $attack->{count} // 1) @@ -283,6 +303,9 @@ sub showrange { !$_->{attack}->[1] ? () : ( '', showattack($_, 1), '' ), + !$_->{attack}->[2] ? () : ( + '', showattack($_, 2), '' + ), "\n" ); } @@ -305,7 +328,7 @@ sub showrange { elsif ($get{order} eq 'attack') { $_->{order} = $_->{hp} / 1024 + $_->{shield} / 1008 + max( map { - ((map { ref $_ ? $_->[-1] : $_ } $_->{damage})[0]) + ($_->{damage} + $_->{upgrade} * 3) * ($_->{count} // 1) / ($_->{cooldown} // 1) * ($_->{splash} ? 1.01 : 1) * ($_->{type} eq 'implosive' ? .96 : 1) @@ -403,8 +426,8 @@ if ($scver{major} > 1) {
damage given per single hit
dps indicates relative amount of damage done in 1 second of in-game time -
splash damage hits all objects nearby + - or in a straight line ×. +
splash damage hits all objects nearby ⁜ + or in a straight line +.
<: if ($scver{major} > 1) { :>does not include bonus damage