X-Git-Url: http://git.shiar.nl/sheet.git/blobdiff_plain/23b5f682cff553f97e80951ed12f4097bfed4c8f..e487749bf1899655bb0c7b7fe9c2d4cbff3b8021:/sc.plp diff --git a/sc.plp b/sc.plp index 8251f75..cf2155f 100644 --- a/sc.plp +++ b/sc.plp @@ -1,139 +1,53 @@ <(common.inc.plp)><: +my %scver = ( + id => 'bw', + name => 'Brood War', + title => 'starcraft', + game => 'StarCraft', + major => 1, +); + +if ($ENV{PATH_INFO} and $ENV{PATH_INFO} eq '/2') { + %scver = ( + id => 'hots', + name => 'Heart of the Swarm', + title => 'starcraft2', + game => 'StarCraft II', + major => 2, + ); +} +my $datafile = "sc-units-$scver{id}.inc.pl"; + Html({ - title => 'starcraft unit cheat sheet', - version => 'v1.0', + title => "$scver{title} unit cheat sheet", + version => 'v1.1', description => [ - 'Reference of StarCraft unit properties,' - . ' comparing various statistics of all the units in Brood War' + "Reference of $scver{game} unit properties," + . " comparing various statistics of all the units in $scver{name}" . ' including costs, damage, defense, speed, ranges, and abilities.', ], - keywords => [qw' + keywords => [ + qw' starcraft game unit statistics stats comparison table sheet cheat reference software attributes properties - '], + ', + $scver{major} < 2 ? qw' bw broodwar brood war ' : qw' starcraft2 hots ', + ], stylesheet => [qw'light'], + raw => '', + data => [$datafile], }); -:> -

StarCraft units

+print "

$scver{game} units

\n\n"; -

-Unit properties as seen or measured in Brood War -version≥1.08. -

+my $units = do $datafile; +die "Cannot open unit data: $_\n" for $@ || $! || (); +my $patch = shift @{$units} + or die "Cannot open unit data: metadata not found\n"; - - -<: sub coltoggle { my ($name, $id) = @_; return sprintf( @@ -162,6 +76,12 @@ sub coltoggle { <: sub showrange { + my ($min, $max) = @_; + $_ = int($_ + .5) for $min, $max; # round halves up + return $min == $max ? $min : "$min-$max"; +} + +sub showval { my ($row, @elements) = @_; my ($min, $max); @@ -185,40 +105,51 @@ sub showrange { } } - if ($elements[0] eq 'attack' and $elements[1] ne 'range' and $elements[2] eq 'cmp') {{ - my $type = $row->{$elements[0]}->{$elements[1]}->{type} or next; + if ($elements[0] eq 'attack' and $elements[1] ne 'range' and $elements[2] eq 'dps') {{ + my $attack = $row->{ $elements[0] }->{ $elements[1] }; + ref $attack or $attack = $row->{ $elements[0] }->{$attack}; # follow + my $type = $attack->{type} or next; if ($type eq 'explosive') { $min /= 2; } elsif ($type eq 'implosive') { $min /= 4; } - $min = int($min + .5); # round halves up }} - - return $min == $max ? $min : "$min-$max"; + return showrange($min, $max); } sub showattack { my ($row, $area) = @_; - local $_ = $row->{attack}->{$area}; + my $attack = $row->{attack}->{$area}; + if (not ref $attack) { + # reference to another area + $area = $attack; + $attack = $row->{attack}->{$area}; + } - return '' unless $_; + return '' unless $attack; my $tagbase = ''; - my $out = showrange($row, 'attack', $area, 'damage'); - $out .= '+' if $_->{splash}; - $out .= '' . showrange($row, 'attack', $area, 'cmp'); + my $out = showval($row, 'attack', $area, 'damage'); + $out .= '+' if $attack->{splash}; + $attack->{dps} = $attack->{cooldown} && [ + map { 24 * $_ / $attack->{cooldown} * ($attack->{count} // 1) } + map { ref $_ ? @{$_} : $_ } + $attack->{damage} + #TODO: upgrade (zergling) + ]; + $out .= '' . showval($row, 'attack', $area, 'dps'); return $tagbase . $out; } @@ -226,53 +157,47 @@ sub showrange { my ($row) = @_; my $specials = $row->{special} or return ''; return join ' ', map { - sprintf '%s', + sprintf '%s', + $_->{duration} < 0 && ' class="magic-perma"', join('', $_->{name}, $_->{desc} ? ": $_->{desc}" : '', - $_->{range} ? sprintf(' (%s)', join ', ', - "range $_->{range}", -# "cost $_->{cost}", + $_->{range} || $_->{cost} ? sprintf(' (%s)', join ', ', + $_->{range} ? "range $_->{range}" : (), + $_->{cost} ? sprintf('cost %.0f%%', + 100 * $_->{cost} / $row->{energy} + ) : (), ) : '', ), - $_->{abbr}, - } @$specials; + sprintf($_->{build} ? '(%s)' : '%s', $_->{abbr}), + } grep { defined $_->{abbr} } @{$specials}; } - my $units = do 'sc-units.inc.pl'; - die "Cannot open unit data: $_\n" for $! || $@ || (); - my $grouped = !exists $get{order}; - if (exists $get{order}) { - $get{order} ||= ''; - if ($get{order} eq 'size') { - $_->{order} = $_->{unit}*8 + $_->{size} + $_->{hp}/512 + $_->{min}/8192 for @$units; + sub showunitcols { + my ($row) = @_; + local $_ = $row; + $_->{hp} += $_->{shield} if $_->{shield}; + my $suitchar = ''; + if ($_->{cargo} > 0) { + $suitchar = [qw/? s m l l h h h h/]->[abs $_->{cargo}]; } - elsif ($get{order} eq 'cost') { - $_->{order} = $_->{gas}*1.5 + $_->{min} + $_->{unit}/8 + $_->{build}/256/8 for @$units; + elsif ($_->{size}) { + $suitchar = [qw/s m l h h h/]->[$_->{size}]; } - else { - $units->[$_]->{order} = $_ for 0 .. $#$units; + elsif ($_->{suit}) { + $suitchar = [qw/? s m l/]->[$_->{suit}]; } - } - my @rows = $grouped ? @$units : sort {$a->{order} <=> $b->{order}} @$units; - my ($race, $cat) = ('', ''); - for (@rows) { - $race = $_->{race}, - printf '

%s

'."\n", $race, ucfirst $race - if $grouped and $race ne $_->{race}; - $_->{cat} = $_->{race} if not $grouped; - my $sizechar = [qw/? s m l/]->[$_->{size}]; - print( - '', - sprintf('%s', $cat ne $_->{cat} ? ('h', $cat = $_->{cat}) : ('d', ' ')), - '' . $_->{name}, - '' . ($_->{min} || '0'), + return ( + '' . ($_->{min} // ''), '' . ($_->{gas} || ''), - '' . sprintf('%.0f', $_->{build} || '0'), - sprintf('%s', $sizechar, ucfirst $sizechar), + !defined $_->{build} ? '' : sprintf('%s%.0f', + !!$_->{base} && '+', + $_->{build} || '0', + ), + !$suitchar ? '' : sprintf('%s', $suitchar, ucfirst $suitchar), '' . join('', - $_->{unit} ? $_->{unit} == .5 ? '½' : $_->{unit} : ' ', + defined $_->{unit} && $_->{unit} == .5 ? '½' : $_->{unit}, defined $_->{organic} && sprintf( '%s', $_->{organic} ? 'o' : 'u', @@ -280,34 +205,64 @@ sub showrange { $_->{organic} ? 'o' : 'm', ), ), - '' . $_->{hp}, - '' . ($_->{shield} ? $_->{shield}.'%' : ' '), - '' . showrange($_, 'armor'), + '' . $_->{hp} // '', + '' . ( + $_->{shield} ? sprintf('%.0f%%', 100 * $_->{shield} / $_->{hp}) : ' ' + ), + '' . showval($_, 'armor'), showattack($_, 'ground'), showattack($_, 'air'), - '' . showrange($_, 'attack', 'range'), + '' . showval($_, 'attack', 'range'), '' . sprintf( $_->{detect} ? '%s' : '%s', - showrange($_, 'sight') + showval($_, 'sight') ), - '' . showrange($_, 'speed'), + '' . showval($_, 'speed'), '' . showmagic($_), "\n" ); + } - for my $alt (grep { $_->{alt} } @{ $_->{special} }) { + my $grouped = 1; # race headers + if (exists $get{order}) { + $grouped = 0; + $get{order} ||= ''; + if ($get{order} eq 'size') { + $_->{order} = $_->{unit}*8 + $_->{suit} + $_->{hp}/512 + $_->{min}/8192 for @$units; + } + elsif ($get{order} eq 'cost') { + $_->{order} = $_->{gas}*1.5 + $_->{min} + $_->{unit}/8 + $_->{build}/256/8 for @$units; + } + else { + $units->[$_]->{order} = $_ for 0 .. $#$units; + } + } + my @rows = @{$units}; + @rows = sort {$a->{order} <=> $b->{order}} @rows unless $grouped; + + my ($race, $cat) = ('', ''); + for (@rows) { + if ($grouped) { + printf '

%s

'."\n", + $race = $_->{race}, ucfirst $race + unless $race eq $_->{race}; + } + else { + $_->{cat} = $_->{race}; + } + + print( + '', + '', $cat ne $_->{cat} && ($cat = $_->{cat}), + '', $_->{name}, + showunitcols($_), + ); + + for my $subrow (@{ $_->{special} }) { + $subrow->{alt} or next; print( - '' . $alt->{alt}, - showattack($alt, 'ground'), - showattack($alt, 'air'), - '' . showrange($alt, 'attack', 'range'), - '' . sprintf( - $alt->{detect} ? '%s' : '%s', - showrange($alt, 'sight') - ), - '' . showrange($alt, 'speed'), - '', - "\n", + '', $subrow->{alt}, + showunitcols($subrow), ); } } @@ -320,14 +275,25 @@ sub showrange {
cost
minerals+gas required to create one unit +
includes total expenses if based on existing units
build
relative time needed to create at least one unit +
excludes construction of dependencies such as buildings + and +parent units
size -
Small, +
<: +if ($scver{major} > 1) { + :>transports can fit 8 Small, + 4 Medium, + 2 Large, + or a single Huge unit<: +} else { + :>affected by Small, Medium, - or Large unit damage + or Large unit damage<: +} :>
number of command points taken per unit -
organic/mechanic unit +
organic/mechanic unit
HP
total number of hitpoints (including shields)
shield @@ -338,12 +304,11 @@ sub showrange {
base unit armor
can be increased by upto 3 at various facilities
each point decreases damage per hit by one, upto a minimum of ½ -
reduction applies to initial damage, before size penalties (so a large plasma hit of 12 to 4 armor deals 2 damage, not ½) +
reduction applies to initial damage, before size penalties (so a plasma hit of 12 to 4 armor large deals 2 damage, not ½)
ground/air
damage done per single attack against ground/air units
2nd column indicates relative amount of damage done in - a certain - amount of time + 1 second of fastest game time
splash damage+ hits nearby objects as well
explosive damage does only 50% damage to small units, 75% to medium, 100% to large @@ -357,7 +322,7 @@ sub showrange {
speed
relative speed of movement (when in full motion, startup speed ignored)
specials -
special abilities +
special abilities are usually casted manually, but some are always active
parentheses () indicate that it needs to be researched first
hover for description
range is maximum range required to activate