sc: indicate cooldown of costless specials instead
[sheet.git] / sc-units-hots.inc.pl
index 5f23a22f5c092b26160d603a298922804e9b1788..5cf26b2a197b572a0b562439b73b4732e5ec9aef 100644 (file)
@@ -122,7 +122,7 @@ use strict;
                        cost => 100,
                        radius => 3.5,
                        range => 9,
                        cost => 100,
                        radius => 3.5,
                        range => 9,
-                       duration => 30,
+                       duration => 10,
                },
        ],
 },
                },
        ],
 },
@@ -1145,7 +1145,6 @@ use strict;
                {
                        name => 'Stim Pack',
                        abbr => 'sp',
                {
                        name => 'Stim Pack',
                        abbr => 'sp',
-                       alt => 'Stimmed Marine',
                        desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
                        speed => 1.125,
                        min => 100,
                        desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
                        speed => 1.125,
                        min => 100,
@@ -1154,6 +1153,7 @@ use strict;
                        attack => [
                                {
                                        anti => 3,
                        attack => [
                                {
                                        anti => 3,
+                                       damage => [6 .. 9],
                                        dps => [10.5, 12.2, 13.9, 15.6],
                                        cooldown => 0.5739,
                                        range => 5,
                                        dps => [10.5, 12.2, 13.9, 15.6],
                                        cooldown => 0.5739,
                                        range => 5,
@@ -1198,7 +1198,6 @@ use strict;
                {
                        name => 'Stim Pack',
                        abbr => 'sp',
                {
                        name => 'Stim Pack',
                        abbr => 'sp',
-                       alt => 'Stimmed Marauder',
                        desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
                        speed => 1.125,
                        min => 100,
                        desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
                        speed => 1.125,
                        min => 100,
@@ -1206,7 +1205,11 @@ use strict;
                        build => 170,
                        attack => [
                                {
                        build => 170,
                        attack => [
                                {
-                                       anti => 3,
+                                       anti => 1,
+                                       damage => [10 .. 13],
+                                       bonus => {
+                                               armored => [10 .. 13],
+                                       },
                                        dps => [10 .. 13],
                                        type => 'projectile',
                                        cooldown => 1.0,
                                        dps => [10 .. 13],
                                        type => 'projectile',
                                        cooldown => 1.0,
@@ -1415,9 +1418,6 @@ use strict;
                {
                        anti => 1,
                        damage => [18, 20, 22, 24],
                {
                        anti => 1,
                        damage => [18, 20, 22, 24],
-                       bonus => {
-                               light => [0 .. 3], # ?
-                       },
                        dps => [9 .. 12],
                        splash => 1,
                        cooldown => 2,
                        dps => [9 .. 12],
                        splash => 1,
                        cooldown => 2,
@@ -1443,7 +1443,7 @@ use strict;
                        attack => [
                                {
                                        bonus => {
                        attack => [
                                {
                                        bonus => {
-                                               light => [12, 12, 12, 12],
+                                               light => [12 .. 15],
                                        },
                                },
                        ],
                                        },
                                },
                        ],
@@ -1472,7 +1472,7 @@ use strict;
                        anti => 3,
                        damage => 125,
                        bonus => {
                        anti => 3,
                        damage => 125,
                        bonus => {
-                               shields => 35,
+                               shields => 40,
                        },
                        splash => 1,
                        cooldown => 40,
                        },
                        splash => 1,
                        cooldown => 40,
@@ -1568,6 +1568,7 @@ use strict;
        attack => [
                {
                        anti => 1,
        attack => [
                {
                        anti => 1,
+                       name => "Thor's Hammer",
                        damage => [30, 33, 36, 39],
                        dps => [46.9, 51.6, 56.3, 61.0],
                        cooldown => 1.28,
                        damage => [30, 33, 36, 39],
                        dps => [46.9, 51.6, 56.3, 61.0],
                        cooldown => 1.28,
@@ -1576,7 +1577,8 @@ use strict;
                },
                {
                        anti => 2,
                },
                {
                        anti => 2,
-                       name => 'Explosive Payload',
+                       name => 'Javelin Missiles',
+#                      name => 'Explosive Payload',
                        damage => [6 .. 9],
                        bonus => {
                                'light air' => [6 .. 9],
                        damage => [6 .. 9],
                        bonus => {
                                'light air' => [6 .. 9],
@@ -1590,7 +1592,8 @@ use strict;
                },
                {
                        anti => 2,
                },
                {
                        anti => 2,
-                       name => 'High Impact Payload',
+                       name => 'Punisher Cannons',
+#                      name => 'High Impact Payload',
                        damage => [24, 26, 28, 30],
                        dps => [12 .. 15],
                        cooldown => 2,
                        damage => [24, 26, 28, 30],
                        dps => [12 .. 15],
                        cooldown => 2,
@@ -2171,7 +2174,7 @@ use strict;
                        min => 100,
                        gas => 100,
                        build => 60,
                        min => 100,
                        gas => 100,
                        build => 60,
-                       speed => 0.875,
+                       speed => 3.375 - 1.875,
                },
        ],
 },
                },
        ],
 },
@@ -2847,6 +2850,7 @@ use strict;
                        name => 'Consume',
                        abbr => 'cs',
                        desc => 'leaches 200 life of friendly building over 20s to gain 50 energy',
                        name => 'Consume',
                        abbr => 'cs',
                        desc => 'leaches 200 life of friendly building over 20s to gain 50 energy',
+                       cost => -50,
                        duration => 20,
                        range => 7,
                        cooldown => 1,
                        duration => 20,
                        range => 7,
                        cooldown => 1,