sc: range = 0 for melee in brood war data
[sheet.git] / sc-units-bw.inc.pl
index c58b6ab0a160d5a3d4b746fe61a3cc59cd2230c1..133f8e81d1bcd62f7b112ba124c399a5dbb09bb6 100644 (file)
@@ -34,7 +34,7 @@ attack => [
                name => "Particle Beam",
                damage => 5,
                cooldown => 22 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 8,
@@ -101,7 +101,7 @@ attack => [
                damage => 16,
                upgrade => 2,
                cooldown => 22 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 7,
@@ -252,7 +252,7 @@ attack => [
                damage => 40,
                upgrade => 3,
                cooldown => 30 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 7,
@@ -802,7 +802,7 @@ attack => [
                anti => 1,
                damage => 5,
                cooldown => 15 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 7,
@@ -1545,7 +1545,7 @@ attack => [
                anti => 1,
                damage => 5,
                cooldown => 22 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 7,
@@ -1707,7 +1707,7 @@ attack => [
                damage => 5,
                upgrade => 1,
                cooldown => 8 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 5,
@@ -1889,7 +1889,7 @@ special => [
                                damage => 4,
                                upgrade => 1,
                                cooldown => 15 / $FPS,
-                               range => 1,
+                               range => 0,
                        },
                ],
                sight => 5,
@@ -1918,7 +1918,7 @@ attack => [
                damage => 500,
                splash => 1,
                type => 'explosive',
-               range => 1,
+               range => 0,
        },
 ],
 sight => 5,
@@ -1945,7 +1945,7 @@ attack => [
        {
                anti => 2,
                damage => 110,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 5,
@@ -2134,7 +2134,7 @@ attack => [
                damage => 20,
                upgrade => 3,
                cooldown => 15 / $FPS,
-               range => 1,
+               range => 0,
        },
 ],
 sight => 7,