use utf8;
+use strict;
[
'patch 2.1.3 BU',
min => 150,
gas => 0,
build => 40,
- size => 2x2,
+ size => 2,
armor => 1,
hp => 150,
shield => 150,
massive => 1,
attack => {
ground => {
- damage => [6 .. 9], x6,
+ damage => [6 .. 9],
dps => [16.3, 19.0, 21.7, 24.4],
cooldown => 2.21,
+ count => 6,
},
air => 'ground',
range => 7,
min => 400,
gas => 0,
build => 100,
- size => 5x5,
+ size => 5,
cargo => 0,
armor => 1,
hp => 1000,
organic => 1,
attack => {
ground => {
- damage => [8 .. 11], # x2
+ damage => [8 .. 11],
dps => [13.3, 15.0, 16.7, 18.4],
cooldown => 1.2,
+ count => 2,
},
range => 0,
},
armor => 0,
hp => 10,
shield => 350,
- attr => P,
+ psionic => 1,
massive => 1,
attack => {
ground => {
massive => 1,
attack => {
ground => {
- damage => [15, 17, 19, 21], # x2
+ damage => [15, 17, 19, 21],
dps => [18.2, 20.6, 23.0, 25.4],
splash => 'line',
cooldown => 1.65,
+ count => 2,
},
range => 6,
},
organic => 0, # mech
attack => {
air => {
- damage => [5 .. 8], # x2
+ damage => [5 .. 8],
dps => [9, 10.8, 12.6, 14.4],
#bonus => +5 L,
type => 'projectile',
cooldown => 1.11,
+ count => 2,
},
range => 5,
},
organic => 0, # mech
attack => {
ground => {
- damage => [5 .. 8], # 2x
+ damage => [5 .. 8],
# dps => 26.7 (+5.3),
dps => [3.3, 4.0, 4.7, 5.4],
# cooldown => 0.5 (0.125/ 0.25),
cooldown => 3.0,
+ count => 2,
},
air => 'ground',
range => 2,
min => 100,
gas => 0,
build => 25,
- size => 2x2,
+ size => 2,
cargo => 0,
armor => 0,
hp => 250,
structure => 1,
attack => {
air => {
- damage => 12, # x2
+ damage => 12,
dps => 27.9,
cooldown => 0.8608,
+ count => 2,
},
range => 7,
},
min => 150,
gas => 150,
build => 50,
- size => 5x5,
+ size => 5,
cargo => 0,
armor => 3,
hp => 1500,
organic => 1,
attack => {
ground => {
- damage => [4 .. 7], # x2
+ damage => [4 .. 7],
dps => [7.3, 9.1, 10.9, 12.7],
cooldown => 1.1,
+ count => 2,
},
range => 4.5,
},
massive => 1,
attack => {
ground => {
- damage => [30, 33, 36, 39], # x2,
+ damage => [30, 33, 36, 39],
dps => [46.9, 51.6, 56.3, 61.0],
cooldown => 1.28,
range => 7,
+ count => 2,
},
air => {
name => 'Explosive Payload',
- damage => [6 .. 9], # x4
+ damage => [6 .. 9],
#bonus => +6 (+1) L Air,
dps => [8, 9.3, 10.6, 11.9],
splash => 1,
type => 'projectile',
cooldown => 3,
range => 10,
+ count => 4,
},
air => {
name => 'High Impact Payload',
organic => 0, # mech
attack => {
air => {
- damage => [10 .. 13], # x2
+ damage => [10 .. 13],
#bonus => +4A,
dps => [10 .. 13],
type => 'projectile',
cooldown => 2,
+ count => 2,
},
range => 9,
},
organic => 0, # mech
attack => {
ground => {
- damage => [12 .. 15], # x2
+ damage => [12 .. 15],
dps => [19.2, 20.8, 22.4, 24.0],
type => 'projectile',
cooldown => 1.25,
+ count => 2,
},
range => 6,
},
special => [
{
alt => 'Auto-Turret',
- size => 2x2,
+ size => 2,
cargo => 0,
armor => 1,
hp => 150,
psionic => 1,
attack => {
ground => {
- damage => [4 .. 7], # x2
+ damage => [4 .. 7],
dps => [8, 10, 12, 14],
cooldown => 1.0,
type => 'projectile',
range => 5,
+ count => 2,
},
air => {
damage => [9 .. 12],
min => 100,
gas => 0,
build => 50,
- size => 2x2,
+ size => 2,
cargo => 0,
armor => 2,
hp => 300,
min => 75,
gas => 0,
build => 30,
- size => 2x2,
+ size => 2,
cargo => 0,
armor => 1,
hp => 400,
min => 100,
gas => 100,
build => 20,
- size => 3x3,
+ size => 3,
cargo => 0,
armor => 1,
hp => 200,