sc: indicate cooldown of costless specials instead
[sheet.git] / sc-units-hots.inc.pl
index bba333134e4ebb418b7102146b9b53ed8c16376c..5cf26b2a197b572a0b562439b73b4732e5ec9aef 100644 (file)
@@ -1568,6 +1568,7 @@ use strict;
        attack => [
                {
                        anti => 1,
+                       name => "Thor's Hammer",
                        damage => [30, 33, 36, 39],
                        dps => [46.9, 51.6, 56.3, 61.0],
                        cooldown => 1.28,
@@ -1576,7 +1577,8 @@ use strict;
                },
                {
                        anti => 2,
-                       name => 'Explosive Payload',
+                       name => 'Javelin Missiles',
+#                      name => 'Explosive Payload',
                        damage => [6 .. 9],
                        bonus => {
                                'light air' => [6 .. 9],
@@ -1590,7 +1592,8 @@ use strict;
                },
                {
                        anti => 2,
-                       name => 'High Impact Payload',
+                       name => 'Punisher Cannons',
+#                      name => 'High Impact Payload',
                        damage => [24, 26, 28, 30],
                        dps => [12 .. 15],
                        cooldown => 2,
@@ -2847,6 +2850,7 @@ use strict;
                        name => 'Consume',
                        abbr => 'cs',
                        desc => 'leaches 200 life of friendly building over 20s to gain 50 energy',
+                       cost => -50,
                        duration => 20,
                        range => 7,
                        cooldown => 1,