latin: palm graffiti font placeholder
[sheet.git] / sc.plp
diff --git a/sc.plp b/sc.plp
index 0a4101821ff6d35f33d2a50b11a0e2d4c4ea9088..b3c27fc6c8705c02786aa3bba48350b380af8e5f 100644 (file)
--- a/sc.plp
+++ b/sc.plp
@@ -20,18 +20,25 @@ my %scvers = (
                game => 'StarCraft II LotV',
                major => 2,
        },
+       index => 'bw',
+       1     => 'bw',
+       2     => 'lotv',
 );
 
-$Request ||= 'bw';
-$Request = 'lotv' if $Request eq '2';
-my %scver = %{ $scvers{$Request} }
-       or Abort("Requested version $Request not available", '404 unknown');
+my $requestver = $scvers{$Request ||= 'index'}
+       or Html(), Abort("Requested version <q>$Request</q> not available", '404 request not found');
 
+if (ref $requestver ne 'HASH') {
+       $header{Location} = $requestver;
+       Abort("Canonical URL for $Request is at $requestver", '302 subpage alias');
+}
+
+my %scver = %{$requestver};
 my $datafile = "sc-units-$Request.inc.pl";
 
 Html({
        title => "$scver{title} unit cheat sheet",
-       version => '1.1',
+       version => '1.2',
        description => [
                "Reference of $scver{game} unit properties,"
                . " comparing various statistics of all the units in $scver{name}"
@@ -45,8 +52,8 @@ Html({
                $scver{major} < 2 ? qw' bw broodwar brood war ' :
                qw' starcraft2 lotv hots wol ',
        ],
-       stylesheet => [qw'light'],
-       raw => '<link rel="stylesheet" type="text/css" media="all" href="/sc.css?1.1" title="light">',
+       stylesheet => [qw( light dark )],
+       raw => '<link rel="stylesheet" type="text/css" media="all" href="/sc.css?1.2">',
        data => [$datafile],
 });
 
@@ -104,8 +111,8 @@ sub coltoggle {
 <thead><tr>
        <th><:= coltoggle(exists $get{order} ? 'race' : 'source' => '') :></th>
        <th class="unit-name"><:= coltoggle(name => 'name') :></th>
-       <th class="val min" title=minerals><:= coltoggle(cost => 'cost') :></th>
-       <th class="val gas">gas</th>
+       <th class="val unit-min" title=minerals><:= coltoggle(cost => 'cost') :></th>
+       <th class="val unit-gas">gas</th>
        <th class="val time"><:= coltoggle(build => 'build') :></th>
        <th class="unit" colspan="2"><:= coltoggle(qw'size size') :></th>
        <th class="unit unit-attr" colspan="2">attr</th>
@@ -184,7 +191,8 @@ sub showrangeint {
                                sprintf('+%s vs %s',
                                        showrangeint(
                                                $attack->{bonus}->{$_},
-                                               $attack->{bonus}->{$_} + $attack->{bonus}->{"-$_"} * 3,
+                                               ($upattack->{bonus} // $attack->{bonus})->{$_}
+                                                       + ($upattack->{bonus} // $attack->{bonus})->{"-$_"} * 3,
                                        ),
                                        $_,
                                ),
@@ -264,8 +272,8 @@ sub showrangeint {
                $_->{hp} += $_->{shield} if $_->{shield};
 
                return (
-                       '<td class="val min">' . ($_->{min} // ''),
-                       '<td class="val gas">' . ($_->{gas} || ''),
+                       '<td class="val unit-min">' . ($_->{min} // ''),
+                       '<td class="val unit-gas">' . ($_->{gas} || ''),
                        defined $_->{transform} ? sprintf('<td class="val time">%.0f',
                                $_->{transform},
                        ) :
@@ -366,11 +374,6 @@ sub showrangeint {
                if ($get{order} eq 'name') {
                        @rows = sort {$a->{name} cmp $b->{name}} @rows;
                }
-               elsif ($get{order} eq 'hp') {
-                       $_->{order} = (
-                               $_->{hp}*1.01 + $_->{armor} + $_->{shield} + $_->{size}/1024,
-                       ) for @rows;
-               }
                elsif ($get{order} eq 'cost') {
                        $_->{order} = (
                                $_->{gas}*1.5 + $_->{min} + $_->{pop}/8 + $_->{build}/256/8
@@ -391,6 +394,11 @@ sub showrangeint {
                                + $_->{hp}/512 + $_->{min}/8192
                        ) for @rows;
                }
+               elsif ($get{order} eq 'hp') {
+                       $_->{order} = (
+                               $_->{hp}*1.01 + $_->{armor} + $_->{shield} + $_->{size}/1024,
+                       ) for @rows;
+               }
                elsif ($get{order} eq 'attack') {
                        $_->{order} = $_->{hp} / 1024 + $_->{shield} / 1008 + max(
                                map {
@@ -447,7 +455,8 @@ sub showrangeint {
 
 <dl>
 <dt>cost
-       <dd>minerals and gas required to create one unit
+       <dd><span class="unit-min">minerals</span> and
+               <span class="unit-gas">gas</span> required to create one unit
        <dd>includes total expenses if based on existing units
 <dt>build
        <dd>relative time needed to create at least one unit