use strict;
use 5.010;
-use Shiar_Sheet::Colour '1.02';
+use Shiar_Sheet::Colour '1.05';
+{
+ default => [qw( ansi xkcd ansi88 )],
+ more => [qw( ansi mirc legacy ansi256 )],
+ ansi => [qw( cga xterm tango app html cgarne )],
+ legacy => [qw( c64 msx2 mac2 risc arnegame cpc )],
+
html => {
title => 'HTML keywords (inherited by CSSā„2.1 and SVG), mostly identical to X11',
href => 'http://www.w3.org/TR/css3-color/#html4',
}
# convert to rgb
- $y *= 255 / 32;
- $_ = $_ * 127.5 + 128 for $u, $v;
+ $y /= 32;
+ $_ /= 2 for $u, $v;
Shiar_Sheet::Colour->newyuv($y, $u, $v)->rgb48;
} qw(
0 32 10+5 20-5 12+2 16-2 8+0 24-0
ansiorder => [ 0,2,5,9,6,4,3,15 , 11,10,13,7,14,8,12,1 ],
hueorder => [ 2,8,7,5,3,6,4,9 , 10,13,14,0,11,12,15,1 ],
},
+
+ msx => [qw( msx1 msx2 arnejmp )],
msx1 => {
name => 'MSX',
list => [ map {
my ($y, @c) = split /;/;
- $y *= 255;
- $_ = ($_ - .47) / .53 * 127.5 + 128 for @c;
+ $_ = ($_ - .47) / .53 / 2 for @c;
Shiar_Sheet::Colour->newyuv($y, @c)->rgb48;
} qw(
0.00;0.47;0.47 0.00;0.47;0.47 0.53;0.20;0.07 0.67;0.27;0.17
)],
parent => 'msx1',
},
+
arnegame => {
href => 'http://androidarts.com/palette/16pal.htm',
title => 'Generic 16 color game palette v20 by Arne Niklas Jansson',