sc: attack order primarily by damage, only fallback to size
[sheet.git] / sc.plp
diff --git a/sc.plp b/sc.plp
index fde2597226ea34dff51164720151e76554d4a7d4..3c018e56c86ab60846cc1a7cc13cc2773845d5fd 100644 (file)
--- a/sc.plp
+++ b/sc.plp
@@ -253,7 +253,7 @@ sub showrangeint {
                        sprintf '<span%s title="%s">%s</span>',
                                $_->{duration} < 0 && ' class="magic-perma"',
                                join('',
-                                       $_->{name},
+                                       $_->{name} // $_->{alt},
                                        $_->{desc} ? ": $_->{desc}" : '',
                                        (map { $_ && " ($_)" } join ', ',
                                                #TODO: apply upgrades
@@ -400,7 +400,7 @@ sub showrangeint {
                        ) for @rows;
                }
                elsif ($get{order} eq 'attack') {
-                       $_->{order} = $_->{hp} / 1024 + $_->{shield} / 1008 + max(
+                       $_->{order} = $_->{hp} / 16384 + max(
                                map {
                                        ($_->{dps} ? $_->{dps}->[-1] :
                                                ($_->{damage} + $_->{upgrade} * 3)