sc: indicate cooldown of costless specials instead
[sheet.git] / sc-units-hots.inc.pl
index b1839cb643d3a00746e457573551744ae737a2c4..5cf26b2a197b572a0b562439b73b4732e5ec9aef 100644 (file)
@@ -122,7 +122,7 @@ use strict;
                        cost => 100,
                        radius => 3.5,
                        range => 9,
-                       duration => 30,
+                       duration => 10,
                },
        ],
 },
@@ -356,7 +356,9 @@ use strict;
                        anti => 3,
                        damage => [10 .. 13],
                        dps => [6.9, 7.6, 8.3, 9.0],
-                       #bonus => +4 A,
+                       bonus => {
+                               armored => 4,
+                       },
                        type => 'projectile',
                        cooldown => 1.44,
                        range => 6,
@@ -487,7 +489,9 @@ use strict;
                        anti => 3,
                        damage => [25, 28, 31, 34],
                        dps => [14.3, 16.0, 17.7, 19.4],
-                       #bonus => +10 (+1) B,
+                       bonus => {
+                               organic => [10 .. 13],
+                       },
                        splash => 1,
                        cooldown => 1.754,
                        range => 3,
@@ -518,7 +522,9 @@ use strict;
                {
                        anti => 1,
                        damage => [20, 22, 24, 26],
-                       #bonus => +30 (+3) A,
+                       bonus => {
+                               armored => [30, 33, 36, 39],
+                       },
                        dps => [13.8, 15.2, 16.6, 18.0],
                        cooldown => 1.45,
                        range => 6,
@@ -685,7 +691,9 @@ use strict;
                        anti => 2,
                        damage => [5 .. 8],
                        dps => [9, 10.8, 12.6, 14.4],
-                       #bonus => +5 L,
+                       bonus => {
+                               light => 5,
+                       },
                        type => 'projectile',
                        cooldown => 1.11,
                        count => 2,
@@ -742,7 +750,9 @@ use strict;
                {
                        anti => 3,
                        damage => [6 .. 9],
-                       #bonus => +4 (+1), +10 (+1) A,
+                       bonus => {
+                               armored => [4 .. 7],
+                       },
                        dps => [12, 14, 16, 18],
                        cooldown => 0.5,
                        range => 6, # keeps firing until range 8
@@ -757,6 +767,13 @@ use strict;
                        desc => 'increases damage to armored by 6 for 20 seconds',
                        duration => 20,
                        cooldown => 60,
+                       attack => [
+                               {
+                                       bonus => {
+                                               armored => 6, # total +10 .. 13
+                                       },
+                               },
+                       ],
                },
        ],
 },
@@ -786,7 +803,9 @@ use strict;
                        name => 'Pulsar Beam',
                        damage => 15,
                        # costs energy
-                       #bonus => +10 L,
+                       bonus => {
+                               light => 10,
+                       },
                        dps => 17.4,
                        cooldown => 0.86,
                        cost => 25,
@@ -842,7 +861,9 @@ use strict;
                {
                        anti => 3,
                        damage => [30, 33, 36, 39],
-                       #bonus => +14 Ma Air,
+                       bonus => {
+                               'massive air' => 14,
+                       },
                        dps => [9.1, 10.0, 10.9, 11.8],
                        type => 'projectile',
                        cooldown => 3.3,
@@ -1124,7 +1145,6 @@ use strict;
                {
                        name => 'Stim Pack',
                        abbr => 'sp',
-                       alt => 'Stimmed Marine',
                        desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
                        speed => 1.125,
                        min => 100,
@@ -1133,6 +1153,7 @@ use strict;
                        attack => [
                                {
                                        anti => 3,
+                                       damage => [6 .. 9],
                                        dps => [10.5, 12.2, 13.9, 15.6],
                                        cooldown => 0.5739,
                                        range => 5,
@@ -1164,7 +1185,9 @@ use strict;
                {
                        anti => 1,
                        damage => [10 .. 13],
-                       #bonus => +10 (+1) A,
+                       bonus => {
+                               armored => [10 .. 13],
+                       },
                        dps => [6.7, 7.4, 8.1, 8.8],
                        type => 'projectile',
                        cooldown => 1.5,
@@ -1175,7 +1198,6 @@ use strict;
                {
                        name => 'Stim Pack',
                        abbr => 'sp',
-                       alt => 'Stimmed Marauder',
                        desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
                        speed => 1.125,
                        min => 100,
@@ -1183,7 +1205,11 @@ use strict;
                        build => 170,
                        attack => [
                                {
-                                       anti => 3,
+                                       anti => 1,
+                                       damage => [10 .. 13],
+                                       bonus => {
+                                               armored => [10 .. 13],
+                                       },
                                        dps => [10 .. 13],
                                        type => 'projectile',
                                        cooldown => 1.0,
@@ -1267,7 +1293,9 @@ use strict;
                {
                        anti => 3,
                        damage => [10 .. 13],
-                       #bonus => +10 (+1) L,
+                       bonus => {
+                               light => [10 .. 13],
+                       },
                        dps => [6.7, 7.4, 8.1, 8.8],
                        cooldown => 1.5,
                        range => 6,
@@ -1332,6 +1360,9 @@ use strict;
                {
                        anti => 1,
                        damage => [8 .. 11],
+                       bonus => {
+                               light => [6 .. 9],
+                       },
                        dps => [3.2, 3.6, 4.0, 4.4],
                        splash => 'line',
                        cooldown => 2.5,
@@ -1356,7 +1387,10 @@ use strict;
                        build => 110,
                        attack => [
                                {
-                                       #bonus => +6 (+1), +11 (+1) L,
+                                       damage => [6 .. 9],
+                                       bonus => {
+                                               light => [5, 5, 5, 5], # total [11 .. 14]
+                                       },
                                },
                        ],
                },
@@ -1408,7 +1442,9 @@ use strict;
                        build => 110,
                        attack => [
                                {
-                                       #bonus => +12 (+1) L,
+                                       bonus => {
+                                               light => [12 .. 15],
+                                       },
                                },
                        ],
                },
@@ -1435,7 +1471,9 @@ use strict;
                {
                        anti => 3,
                        damage => 125,
-                       #bonus => +35 Shield,
+                       bonus => {
+                               shields => 40,
+                       },
                        splash => 1,
                        cooldown => 40,
                        range => 5,
@@ -1475,7 +1513,9 @@ use strict;
                {
                        anti => 1,
                        damage => [15, 17, 19, 21],
-                       #bonus => +10 (+1)A,
+                       bonus => {
+                               armored => [10 .. 13],
+                       },
                        dps => [14.4, 16.3, 18.2, 20.1],
                        cooldown => 1.04,
                        range => 7,
@@ -1491,7 +1531,9 @@ use strict;
                                {
                                        anti => 1,
                                        damage => [35, 38, 41, 44],
-                                       #bonus => 15 (+2)A,
+                                       bonus => {
+                                               armored => [15, 17, 19, 21],
+                                       },
                                        dps => [11.7, 12.7, 13.7, 14.7],
                                        splash => 1,
                                        cooldown => 3,
@@ -1526,6 +1568,7 @@ use strict;
        attack => [
                {
                        anti => 1,
+                       name => "Thor's Hammer",
                        damage => [30, 33, 36, 39],
                        dps => [46.9, 51.6, 56.3, 61.0],
                        cooldown => 1.28,
@@ -1534,9 +1577,12 @@ use strict;
                },
                {
                        anti => 2,
-                       name => 'Explosive Payload',
+                       name => 'Javelin Missiles',
+#                      name => 'Explosive Payload',
                        damage => [6 .. 9],
-                       #bonus => +6 (+1) L Air,
+                       bonus => {
+                               'light air' => [6 .. 9],
+                       },
                        dps => [8, 9.3, 10.6, 11.9],
                        splash => 1,
                        type => 'projectile',
@@ -1546,7 +1592,8 @@ use strict;
                },
                {
                        anti => 2,
-                       name => 'High Impact Payload',
+                       name => 'Punisher Cannons',
+#                      name => 'High Impact Payload',
                        damage => [24, 26, 28, 30],
                        dps => [12 .. 15],
                        cooldown => 2,
@@ -1578,7 +1625,9 @@ use strict;
                {
                        anti => 2,
                        damage => [10 .. 13],
-                       #bonus => +4A,
+                       bonus => {
+                               armored => 4,
+                       },
                        dps => [10 .. 13],
                        type => 'projectile',
                        cooldown => 2,
@@ -1832,14 +1881,14 @@ use strict;
                        min => 150,
                        gas => 150,
                        build => 110,
-                       special => {
-                               at => {
-                                       duration => 240,
-                               },
-                               pd => {
-                                       duration => 30,
-                               },
-                       },
+#                      special => {
+#                              at => {
+#                                      duration => 240,
+#                              },
+#                              pd => {
+#                                      duration => 30,
+#                              },
+#                      },
                },
                {
                        name => 'Corvid Reactor',
@@ -2125,7 +2174,7 @@ use strict;
                        min => 100,
                        gas => 100,
                        build => 60,
-                       speed => 0.875,
+                       speed => 3.375 - 1.875,
                },
        ],
 },
@@ -2182,7 +2231,9 @@ use strict;
                {
                        anti => 1,
                        damage => 25,
-                       #bonus => +5A,
+                       bonus => {
+                               armored => 5,
+                       },
                        dps => 13.5,
                        cooldown => 1.85,
                        range => 7,
@@ -2213,7 +2264,9 @@ use strict;
                {
                        anti => 2,
                        damage => 15,
-                       #bonus => + 30 B,
+                       bonus => {
+                               organic => 30,
+                       },
                        dps => 17.4,
                        type => 'projectile',
                        cooldown => 0.8608,
@@ -2299,7 +2352,10 @@ use strict;
                {
                        anti => 1,
                        damage => [20, 22, 24, 26],
-                       #bonus => +15 (+2)L / +60 (+3)S,
+                       bonus => {
+                               light => [15, 17, 19, 21],
+                               structure => [60, 63, 66, 69],
+                       },
                        splash => 1,
                        range => 0,
                },
@@ -2660,7 +2716,9 @@ use strict;
                {
                        anti => 2,
                        damage => [14 .. 17],
-                       #bonus => +6 (+1)Ma,
+                       bonus => {
+                               massive => [6 .. 9],
+                       },
                        dps => [7.4, 7.9, 8.4, 8.9],
                        type => 'projectile',
                        cooldown => 1.9,
@@ -2792,6 +2850,7 @@ use strict;
                        name => 'Consume',
                        abbr => 'cs',
                        desc => 'leaches 200 life of friendly building over 20s to gain 50 energy',
+                       cost => -50,
                        duration => 20,
                        range => 7,
                        cooldown => 1,