cost => 100,
radius => 3.5,
range => 9,
- duration => 30,
+ duration => 10,
},
],
},
anti => 3,
damage => [10 .. 13],
dps => [6.9, 7.6, 8.3, 9.0],
- #bonus => +4 A,
+ bonus => {
+ armored => 4,
+ },
type => 'projectile',
cooldown => 1.44,
range => 6,
anti => 3,
damage => [25, 28, 31, 34],
dps => [14.3, 16.0, 17.7, 19.4],
- #bonus => +10 (+1) B,
+ bonus => {
+ organic => [10 .. 13],
+ },
splash => 1,
cooldown => 1.754,
range => 3,
{
anti => 1,
damage => [20, 22, 24, 26],
- #bonus => +30 (+3) A,
+ bonus => {
+ armored => [30, 33, 36, 39],
+ },
dps => [13.8, 15.2, 16.6, 18.0],
cooldown => 1.45,
range => 6,
anti => 2,
damage => [5 .. 8],
dps => [9, 10.8, 12.6, 14.4],
- #bonus => +5 L,
+ bonus => {
+ light => 5,
+ },
type => 'projectile',
cooldown => 1.11,
count => 2,
{
anti => 3,
damage => [6 .. 9],
- #bonus => +4 (+1), +10 (+1) A,
+ bonus => {
+ armored => [4 .. 7],
+ },
dps => [12, 14, 16, 18],
cooldown => 0.5,
range => 6, # keeps firing until range 8
desc => 'increases damage to armored by 6 for 20 seconds',
duration => 20,
cooldown => 60,
+ attack => [
+ {
+ bonus => {
+ armored => 6, # total +10 .. 13
+ },
+ },
+ ],
},
],
},
name => 'Pulsar Beam',
damage => 15,
# costs energy
- #bonus => +10 L,
+ bonus => {
+ light => 10,
+ },
dps => 17.4,
cooldown => 0.86,
cost => 25,
{
anti => 3,
damage => [30, 33, 36, 39],
- #bonus => +14 Ma Air,
+ bonus => {
+ 'massive air' => 14,
+ },
dps => [9.1, 10.0, 10.9, 11.8],
type => 'projectile',
cooldown => 3.3,
{
name => 'Stim Pack',
abbr => 'sp',
- alt => 'Stimmed Marine',
desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
speed => 1.125,
min => 100,
attack => [
{
anti => 3,
+ damage => [6 .. 9],
dps => [10.5, 12.2, 13.9, 15.6],
cooldown => 0.5739,
range => 5,
{
anti => 1,
damage => [10 .. 13],
- #bonus => +10 (+1) A,
+ bonus => {
+ armored => [10 .. 13],
+ },
dps => [6.7, 7.4, 8.1, 8.8],
type => 'projectile',
cooldown => 1.5,
{
name => 'Stim Pack',
abbr => 'sp',
- alt => 'Stimmed Marauder',
desc => 'increases attack and movement speed by 50% for 15s at the cost of 10 health',
speed => 1.125,
min => 100,
build => 170,
attack => [
{
- anti => 3,
+ anti => 1,
+ damage => [10 .. 13],
+ bonus => {
+ armored => [10 .. 13],
+ },
dps => [10 .. 13],
type => 'projectile',
cooldown => 1.0,
{
anti => 3,
damage => [10 .. 13],
- #bonus => +10 (+1) L,
+ bonus => {
+ light => [10 .. 13],
+ },
dps => [6.7, 7.4, 8.1, 8.8],
cooldown => 1.5,
range => 6,
{
anti => 1,
damage => [8 .. 11],
+ bonus => {
+ light => [6 .. 9],
+ },
dps => [3.2, 3.6, 4.0, 4.4],
splash => 'line',
cooldown => 2.5,
build => 110,
attack => [
{
- #bonus => +6 (+1), +11 (+1) L,
+ damage => [6 .. 9],
+ bonus => {
+ light => [5, 5, 5, 5], # total [11 .. 14]
+ },
},
],
},
build => 110,
attack => [
{
- #bonus => +12 (+1) L,
+ bonus => {
+ light => [12 .. 15],
+ },
},
],
},
{
anti => 3,
damage => 125,
- #bonus => +35 Shield,
+ bonus => {
+ shields => 40,
+ },
splash => 1,
cooldown => 40,
range => 5,
{
anti => 1,
damage => [15, 17, 19, 21],
- #bonus => +10 (+1)A,
+ bonus => {
+ armored => [10 .. 13],
+ },
dps => [14.4, 16.3, 18.2, 20.1],
cooldown => 1.04,
range => 7,
{
anti => 1,
damage => [35, 38, 41, 44],
- #bonus => 15 (+2)A,
+ bonus => {
+ armored => [15, 17, 19, 21],
+ },
dps => [11.7, 12.7, 13.7, 14.7],
splash => 1,
cooldown => 3,
attack => [
{
anti => 1,
+ name => "Thor's Hammer",
damage => [30, 33, 36, 39],
dps => [46.9, 51.6, 56.3, 61.0],
cooldown => 1.28,
},
{
anti => 2,
- name => 'Explosive Payload',
+ name => 'Javelin Missiles',
+# name => 'Explosive Payload',
damage => [6 .. 9],
- #bonus => +6 (+1) L Air,
+ bonus => {
+ 'light air' => [6 .. 9],
+ },
dps => [8, 9.3, 10.6, 11.9],
splash => 1,
type => 'projectile',
},
{
anti => 2,
- name => 'High Impact Payload',
+ name => 'Punisher Cannons',
+# name => 'High Impact Payload',
damage => [24, 26, 28, 30],
dps => [12 .. 15],
cooldown => 2,
{
anti => 2,
damage => [10 .. 13],
- #bonus => +4A,
+ bonus => {
+ armored => 4,
+ },
dps => [10 .. 13],
type => 'projectile',
cooldown => 2,
min => 150,
gas => 150,
build => 110,
- special => {
- at => {
- duration => 240,
- },
- pd => {
- duration => 30,
- },
- },
+# special => {
+# at => {
+# duration => 240,
+# },
+# pd => {
+# duration => 30,
+# },
+# },
},
{
name => 'Corvid Reactor',
min => 100,
gas => 100,
build => 60,
- speed => 0.875,
+ speed => 3.375 - 1.875,
},
],
},
{
anti => 1,
damage => 25,
- #bonus => +5A,
+ bonus => {
+ armored => 5,
+ },
dps => 13.5,
cooldown => 1.85,
range => 7,
{
anti => 2,
damage => 15,
- #bonus => + 30 B,
+ bonus => {
+ organic => 30,
+ },
dps => 17.4,
type => 'projectile',
cooldown => 0.8608,
{
anti => 1,
damage => [20, 22, 24, 26],
- #bonus => +15 (+2)L / +60 (+3)S,
+ bonus => {
+ light => [15, 17, 19, 21],
+ structure => [60, 63, 66, 69],
+ },
splash => 1,
range => 0,
},
{
anti => 2,
damage => [14 .. 17],
- #bonus => +6 (+1)Ma,
+ bonus => {
+ massive => [6 .. 9],
+ },
dps => [7.4, 7.9, 8.4, 8.9],
type => 'projectile',
cooldown => 1.9,
name => 'Consume',
abbr => 'cs',
desc => 'leaches 200 life of friendly building over 20s to gain 50 energy',
+ cost => -50,
duration => 20,
range => 7,
cooldown => 1,