git.shiar.nl
/
sheet.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
sc: update projectile attack data
[sheet.git]
/
sc-units-hots.inc.pl
diff --git
a/sc-units-hots.inc.pl
b/sc-units-hots.inc.pl
index cdce16d3bab37bd4f35d8e84e8f9a62cd42b2756..c0b74529c2b6078dba9f57da3e95c5bab864a33f 100644
(file)
--- a/
sc-units-hots.inc.pl
+++ b/
sc-units-hots.inc.pl
@@
-56,6
+56,7
@@
use strict;
damage => 20,
dps => 16,
cooldown => 1.25,
damage => 20,
dps => 16,
cooldown => 1.25,
+ type => 'projectile',
},
air => 'ground',
range => 7,
},
air => 'ground',
range => 7,
@@
-205,6
+206,7
@@
use strict;
damage => 20,
dps => 16,
cooldown => 1.25,
damage => 20,
dps => 16,
cooldown => 1.25,
+ type => 'projectile',
},
air => 'ground',
range => 13,
},
air => 'ground',
range => 13,
@@
-978,6
+980,7
@@
use strict;
dps => 27.9,
cooldown => 0.8608,
count => 2,
dps => 27.9,
cooldown => 0.8608,
count => 2,
+ type => 'projectile',
},
range => 7,
},
},
range => 7,
},
@@
-1826,11
+1829,13
@@
use strict;
damage => [8 .. 11],
dps => [35.6, 40.0, 44.4, 48.8],
cooldown => 0.225,
damage => [8 .. 11],
dps => [35.6, 40.0, 44.4, 48.8],
cooldown => 0.225,
+ type => 'projectile',
},
air => {
damage => [6 .. 9],
dps => [26.7, 31.1, 35.5, 39.9],
cooldown => 0.225,
},
air => {
damage => [6 .. 9],
dps => [26.7, 31.1, 35.5, 39.9],
cooldown => 0.225,
+ type => 'projectile',
},
range => 6,
},
},
range => 6,
},
@@
-1916,7
+1921,7
@@
use strict;
damage => [4 .. 7],
dps => [8, 10, 12, 14],
cooldown => 1.0,
damage => [4 .. 7],
dps => [8, 10, 12, 14],
cooldown => 1.0,
- type => 'projectile',
+ type => 'projectile',
# except if range < 3
range => 5,
count => 2,
},
range => 5,
count => 2,
},
@@
-1924,7
+1929,7
@@
use strict;
damage => [9 .. 12],
dps => [9 .. 12],
cooldown => 1.0,
damage => [9 .. 12],
dps => [9 .. 12],
cooldown => 1.0,
- type => 'projectile',
+ type => 'projectile',
# except if range < 3
range => 7,
},
},
range => 7,
},
},
@@
-2333,7
+2338,7
@@
use strict;
ground => {
damage => [12 .. 15],
dps => [16, 17.3, 18.6, 19.9],
ground => {
damage => [12 .. 15],
dps => [16, 17.3, 18.6, 19.9],
- type => 'projectile',
+ type => 'projectile',
# except meelee
cooldown => 0.75,
},
air => 'ground',
cooldown => 0.75,
},
air => 'ground',