#!/usr/bin/env perl use 5.024; use warnings; use utf8; use Data::Dump qw( pp ); use LWP::Authen::OAuth2; use JSON qw( decode_json ); use List::MoreUtils qw( all part sort_by nsort_by ); if (@ARGV and all { m[/] } @ARGV) { say pp blizget($_) for @ARGV; exit; } my ($profiles, $clanmatches) = part { /\D/ } @ARGV; # separate numbers $profiles && @{$profiles} or die "Usage: $0 ... [...]\n"; my ($clanmatch) = map { $_ && qr/\A(?:$_)\z/i } join '|', @{$clanmatches || []}; my @realmget = (profile => 2 => 1); # common request path for european data sub blizget { state $bliz = do { my @authdata = do './.blizzard.passwd.pl' and not $@ || $! or die "No auth setup: ", $@ || $!, "\n"; my %auth = @authdata; my $bliz = LWP::Authen::OAuth2->new(%auth, token_endpoint => 'https://eu.battle.net/oauth/token', request_required_params => [qw( client_id client_secret grant_type )], ); $bliz->request_tokens(grant_type => 'client_credentials'); $bliz; }; my $args = join('/', @_); my $res = $bliz->get("https://eu.api.blizzard.com/sc2/$args"); $res->is_success or die $res->status_line; my $json = $res->decoded_content; return decode_json($json); } # prefer deprecated interface to prevent costly ladder search my @ladderdata = map { blizget(legacy => @realmget => $_ => 'ladders') } @{$profiles}; # merge relevant ladder data of all users my %ladders; for my $season (qw[ currentSeason previousSeason ]) { for my $row (map { $_->{$season}->@* } @ladderdata) { $row->{ladder}->[0]->{division} or next; $row->{season} = $season; $ladders{ $row->{ladder}->[0]->{ladderId} } //= $row; } } my @ladders = ( nsort_by { $_->{ladder}->[0]->{ladderId} } # stable order grep { !$clanmatch or all { $_->{clanName} =~ $clanmatch } $_->{characters}->@* } # members values %ladders ) or die "No matching groups found\n"; my (@members, %memberidx); $memberidx{ $_->{id} } //= push(@members, $_) && $#members for map { $_->{characters}->@* } @ladders; my %game; for my $member (map { $_->{id} } @members) { my $usergames = blizget(legacy => @realmget => $member => 'matches'); for ($usergames->{matches}->@*) { my $match = join ':', sort values %{$_}; $game{$match} //= $_; push $game{$match}->{players}->@*, $memberidx{$member}; } } say JSON->new->canonical->pretty->encode({ name => $members[0]->{clanName}, tag => $members[0]->{clanTag}, ladders => [ map {{ id => $_->{ladder}->[0]->{ladderId}, league => lc $_->{ladder}->[0]->{league}, division => $_->{ladder}->[0]->{ladderName}, rank => $_->{ladder}->[0]->{rank}, members => [map { $memberidx{$_->{id}} } $_->{characters}->@*], wins => $_->{ladder}->[0]->{wins}, losses => $_->{ladder}->[0]->{losses}, (season => -1) x ($_->{season} eq 'previousSeason'), }} sort_by { $_->{season} } # season nsort_by { -($_->{ladder}->[0]->{wins} + $_->{ladder}->[0]->{losses}) } # activity desc @ladders ], members => [map { blizget(metadata => @realmget => $_->{id}) # lacks mmr, fav race (available in new api) } @members], matches => [nsort_by { -$_->{date} } values %game], }) =~ s/(?: \G \d,? | \[ ) \K \s+ (?=\d|\])/ /grx; # concat arrays of single digits