X-Git-Url: http://git.shiar.nl/netris.git/blobdiff_plain/e9475a3945ef1fbf979c08349c9420ce63eb0dcc..35a9a4baf9de8996d02d3083ae57be9fdccec5c7:/TODO diff --git a/TODO b/TODO index 6ba9539..3ff4650 100644 --- a/TODO +++ b/TODO @@ -1,7 +1,11 @@ +possible bugs + * check out quadra gravity: single block over multiplayer junkhole -> piece falls down + * fail on insufficient space + ----- near-future: ------------------------------------------------------------ +near-future * only global pause (handled by server in mp) every client still has readiness flag @@ -15,10 +19,12 @@ * server should deny duplicate nicks * display total frags for players (by server?) * spacebar toggles readiness as well + * seperate set of key bindings during pause? * wrong time after first match at second player + * toggleable message window ----- asap: ------------------------------------------------------------------- +asap * MENUTHINGY :) * write options to file @@ -33,12 +39,18 @@ * time-based singleplayer leveling? * fix -f (both client+server) * more server options (field size..) + * save hiscores ----- distant future: --------------------------------------------------------- +distant future + * server can rate players (skill ranking) + * persistent data (retain info if players quit) + * store data when server quits (and prolly at interval) + * reliably identify players (login? identd?) + * inter-server exchange? (global rank) * different key procedure? (allowing for multiple keys simoultaniously?) - * vertical shrinking of enemy fields (merging two lines into one!) + * vertical cropping of enemy fields (merging two lines into one!) * server can add lines after specified time * sounds * graphics.... (or at least x version for keys) @@ -85,8 +97,13 @@ * new+better bot? * ipv6 * replay ability? (tspec replay and/or quadra rec compatible?) + * demo playable as intro + * create record spelling out netris logo + * completely customizable window layout + * adjustable player order (maybe even in config by nick/hostname) ----- consider: --------------------------------------------------------------- +consider * colored shadows +