X-Git-Url: http://git.shiar.nl/netris.git/blobdiff_plain/c7eeb8f0c70c3d6538b7199f0e2094967413d35d..01aff5930cdf4448ad3fbdb8821d6708402faedd:/curses.c diff --git a/curses.c b/curses.c index a2c5234..57bfee7 100644 --- a/curses.c +++ b/curses.c @@ -29,30 +29,27 @@ #include "curses.h" #include "util.h" #include "board.h" -#include "msg.en.h" +#include "msg.h" #ifdef NCURSES_VERSION # define HAVE_NCURSES #endif +window_t window[MAX_SCREENS]; + static MyEventType KeyGenFunc(EventGenRec *gen, MyEvent *event); static EventGenRec keyGen = { -// NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key NULL, 0, FT_read, STDIN_FILENO, KeyGenFunc, EM_key }; -static int boardYPos[MAX_SCREENS], boardXPos[MAX_SCREENS]; -static int boardSize[MAX_SCREENS]; -//^^^struct static int statusYPos, statusXPos; static int messageYPos, messageXPos, messageHeight, messageWidth; WINDOW *msgwin; static int haveColor; -int PlayerDisp[MAX_SCREENS]; #define MSG_HEIGHT 64 //max history -char *message[MSG_HEIGHT]; -char messages[MSG_HEIGHT][MSG_WIDTH]; +static char *message[MSG_HEIGHT]; +static char messages[MSG_HEIGHT][MSG_WIDTH]; static char *term_vi; /* String to make cursor invisible */ static char *term_ve; /* String to make cursor visible */ @@ -68,7 +65,7 @@ void InitScreens(void) * Ctrl-C during initialization might leave the terminal in a bad state. */ BlockSignals(&oldMask, SIGINT, 0); - initscr(); //start curses + initscr(); //start curses #ifdef CURSES_HACK { @@ -85,14 +82,14 @@ void InitScreens(void) char type; short color; } myColorTable[] = { - { BT_white, COLOR_WHITE }, - { BT_blue, COLOR_BLUE }, - { BT_magenta, COLOR_MAGENTA }, - { BT_cyan, COLOR_CYAN }, - { BT_yellow, COLOR_YELLOW }, - { BT_green, COLOR_GREEN }, - { BT_red, COLOR_RED }, - { BT_none, 0 } + { BT_T, COLOR_WHITE }, + { BT_I, COLOR_BLUE }, + { BT_O, COLOR_MAGENTA }, + { BT_L, COLOR_CYAN }, + { BT_J, COLOR_YELLOW }, + { BT_S, COLOR_GREEN }, + { BT_Z, COLOR_RED }, + { BT_none, 0 } }; //myColorTable int i = 0; @@ -135,7 +132,7 @@ void CleanupScreens(void) OutputTermStr(term_ve, 1); } -void GetTermcapInfo(void) +static void GetTermcapInfo(void) { char *term, *buf, *data; int bufSize = 8192; @@ -192,7 +189,7 @@ void GetTermcapInfo(void) term_vi = term_ve = NULL; } -void OutputTermStr(char *str, int flush) +static void OutputTermStr(char *str, int flush) { if (str) { fputs(str, stdout); @@ -200,10 +197,10 @@ void OutputTermStr(char *str, int flush) } } -void DrawTitle(void) +static void DrawTitle(void) { int rows, cols; - char s[255]; + char *s; #ifdef HAVE_NCURSES attrset(A_REVERSE); @@ -211,17 +208,19 @@ void DrawTitle(void) standout(); #endif getmaxyx(stdscr, rows, cols); - sprintf(s, " NETRIS %s", version_string); - memset(&s[strlen(s)], ' ', 254 - strlen(s)); - if (cols > 56 + strlen(version_string)) - memcpy(&s[cols - 48], - "(C)1994-1996,1999 Mark H. Weaver, (C)2002 Shiar \0", 49); - else memcpy(&s[cols], "\0", 1); + s = malloc(cols + 1); + sprintf(s, " " MSG_TITLE " %s", version_string); + const int titlelen = strlen(s); + memset(&s[titlelen], ' ', cols - titlelen); // pad + if (cols > titlelen + 1 + strlen(MSG_TITLESUB)) + memcpy(&s[cols - 1 - strlen(MSG_TITLESUB)], MSG_TITLESUB, sizeof(MSG_TITLESUB) - 1); + memcpy(&s[cols], "\0", 1); mvaddstr(0, 0, s); + free(s); standend(); //normal text } -void DrawBox(int x1, int y1, int x2, int y2) +static void window_border(int x1, int y1, int x2, int y2) { //draw grid int y, x; @@ -241,106 +240,102 @@ void DrawBox(int x1, int y1, int x2, int y2) addch(Sets.ascii ? '+' : ACS_LRCORNER); } -void DrawField(int scr) -{ //draw field for player scr - if (!PlayerDisp[scr]) return; - DrawBox(boardXPos[scr] - 1, boardYPos[scr] - Players[scr].boardVisible, - boardXPos[scr] + boardSize[scr] * Players[scr].boardWidth, boardYPos[scr] + 1); +void window_draw(int player) +{ //draw field for player + if (!window[player].shown) return; + window_border(window[player].posx - 1, window[player].posy - Players[player].boardVisible, + window[player].posx + window[player].size * Players[player].boardWidth, window[player].posy + 1); { - char s[boardSize[scr]*Players[scr].boardWidth+1]; + char s[window[player].size * Players[player].boardWidth + 1]; - if (Players[scr].host && Players[scr].host[0]) + if (Players[player].host && Players[player].host[0]) snprintf(s, sizeof(s), " %s <%s> ", - Players[scr].name, Players[scr].host); - else snprintf(s, sizeof(s), " %s ", Players[scr].name); + Players[player].name, Players[player].host); + else snprintf(s, sizeof(s), " %s ", Players[player].name); s[sizeof(s)] = 0; - if (haveColor && Players[scr].team > 0 && Players[scr].team <= 7) - attrset(A_REVERSE | COLOR_PAIR(Players[scr].team + 1)); - mvaddstr(1, boardXPos[scr], s); + if (haveColor && Players[player].team > 0 && Players[player].team <= 7) + attrset(A_REVERSE | COLOR_PAIR(Players[player].team + 1)); + mvaddstr(1, window[player].posx, s); if (haveColor) standend(); } //display playername/host { int x, y; - for (y = 0; y <= Players[scr].boardVisible; y++) - for (x = 0; x <= Players[scr].boardWidth; x++) - PlotBlock(scr, y, x, GetBlock(scr, y, x)); + for (y = 0; y <= Players[player].boardVisible; y++) + for (x = 0; x <= Players[player].boardWidth; x++) + block_draw_window(player, y, x, block_get(player, y, x)); } //draw field - ShowPause(scr); + window_msg_status(player); } -void InitFields(void) +void screen_setup(void) { //calculate positions of all fields - int scr, prevscr; + int i, prev; int y, x; int spaceavail; clear(); DrawTitle(); getmaxyx(stdscr, y, x); - boardSize[me] = 2; - boardXPos[me] = 1; - boardYPos[me] = 21; - PlayerDisp[me] = 1; - statusXPos = boardSize[me] * Players[me].boardWidth + 3; + window[me].size = 2; + window[me].posx = 1; + window[me].posy = 21; + window[me].shown = 1; + statusXPos = window[me].size * Players[me].boardWidth + 3; statusYPos = 21; - ShowScore(me, Players[me].score); + status_draw(me, Players[me].score); messageXPos = 2; messageYPos = 24; - if ((messageWidth = x - messageXPos - 2) > MSG_WIDTH) messageWidth = MSG_WIDTH; - if ((messageHeight = y - messageYPos - 1) > MSG_HEIGHT) messageHeight = MSG_HEIGHT; - if (messageHeight <= 0) { - messageWidth = 27; + messageWidth = MIN(x - messageXPos - 2, MSG_WIDTH); + messageHeight = MIN(y - messageYPos - 1, MSG_HEIGHT); + if (messageHeight < 3) { + messageWidth = MIN(x - statusXPos - 18, 27); messageHeight = y - 3; messageXPos = statusXPos + 16; messageYPos = 2; } //messagebox doesn't fit below - DrawBox(messageXPos - 2, messageYPos - 1, + window_border(messageXPos - 2, messageYPos - 1, messageXPos + messageWidth + 1, messageYPos+messageHeight); if (msgwin = subwin(stdscr, messageHeight, messageWidth, - messageYPos, messageXPos)) + messageYPos, messageXPos)) scrollok(msgwin, 1); //allow scrolling wmove(msgwin, messageHeight - 2, 0); - for (scr = messageHeight - 2; scr >= 0; scr--) //display message history - DisplayMessage(message[scr]); + for (i = messageHeight - 2; i >= 0; i--) //display message history + msg_draw(message[i]); spaceavail = x; - for (scr = 1; scr <= maxPlayer; scr++) - spaceavail -= Players[scr].boardWidth+2; - prevscr = me; - for (scr = 1; scr < MAX_SCREENS; scr++) if (scr != me) { - boardYPos[scr] = 21; - boardXPos[scr] = - boardXPos[prevscr] + 2 + boardSize[prevscr] * Players[prevscr].boardWidth; - if (prevscr == me) { - boardXPos[scr] += 15; //scorebar + for (i = 1; i <= maxPlayer; i++) + spaceavail -= Players[i].boardWidth+2; + prev = me; + for (i = 1; i < MAX_SCREENS; i++) if (i != me) { + window[i].posy = 21; + window[i].posx = + window[prev].posx + 2 + window[prev].size * Players[prev].boardWidth; + if (prev == me) { + window[i].posx += 15; //scorebar if (messageYPos < 24) - boardXPos[scr] += messageWidth + 4; //messagebox - spaceavail -= boardXPos[scr] - 3; + window[i].posx += messageWidth + 4; //messagebox + spaceavail -= window[i].posx - 3; } //stuff before second player if (spaceavail >= 0) { - boardSize[scr] = 2; - spaceavail -= Players[scr].boardWidth; + window[i].size = 2; + spaceavail -= Players[i].boardWidth; } //not enough space, half width else - boardSize[scr] = 1; - if (x < boardXPos[scr] + 1 + boardSize[scr] * Players[scr].boardWidth) - PlayerDisp[scr] = 0; //field doesn't fit on screen + window[i].size = 1; + if (x < window[i].posx + 1 + window[i].size * Players[i].boardWidth) + window[i].shown = 0; //field doesn't fit on screen else - PlayerDisp[scr] = 1; - prevscr = scr; + window[i].shown = 1; + prev = i; } - for (scr = 1; scr <= maxPlayer; scr++) - DrawField(scr); -} - -void CleanupScreen(int scr) -{ + for (i = 1; i <= maxPlayer; i++) + window_draw(i); } -void DisplayMessage(char *p) +static void msg_draw(char *p) { char s[MSG_WIDTH]; char *psearch; @@ -352,7 +347,7 @@ void DisplayMessage(char *p) while (psearch = strchr(p, '\\')) { *psearch = '\0'; waddstr(msgwin, p); - c = atoi(++psearch)+1; + c = atoi(++psearch) + 1; if (haveColor) wattrset(msgwin, A_REVERSE | COLOR_PAIR(c)); p = ++psearch; } //search for color escapes (\) @@ -361,7 +356,7 @@ void DisplayMessage(char *p) waddch(msgwin, '\n'); } -void Message(char *fmt, ...) +void msg_add(char *fmt, ...) { //print game/bot message va_list args; char s[MSG_WIDTH]; @@ -379,12 +374,12 @@ void Message(char *fmt, ...) strcpy(p, s); wmove(msgwin, messageHeight - 1, 0); - DisplayMessage(s); + msg_draw(s); wclrtoeol(msgwin); wrefresh(msgwin); } -void Messagetype(char c, int x, char *s) +void msg_add_char(char c, int x, char *s) { //show single typed character if (c == 27) { mvwaddch(msgwin, messageHeight-1, (x+1) % (messageWidth-1), ' '); @@ -400,7 +395,7 @@ void Messagetype(char c, int x, char *s) wrefresh(msgwin); } -void PlotBlock1(int y, int x, unsigned char type) +static void block_draw_2(int y, int x, unsigned char type) { //display block on screen move(y, x); if (type == BT_none) addstr(" "); @@ -446,11 +441,11 @@ void PlotBlock1(int y, int x, unsigned char type) case 16: addch(ACS_ULCORNER); addch(ACS_URCORNER); break;//top end case 32: addch(ACS_LLCORNER); addch(ACS_LRCORNER); break;//bottom end case 48: addch(ACS_VLINE); addch(ACS_VLINE); break; //vertical middle - case 64: addch(' '); addch(ACS_HLINE); break; //left end + case 64: addch('['); addch(ACS_HLINE); break; //left end case 80: addch(ACS_ULCORNER); addch(ACS_TTEE); break; //top left corner case 96: addch(ACS_LLCORNER); addch(ACS_BTEE); break; //bottom left corner case 112: addch(ACS_LTEE); addch(ACS_PLUS); break; //vertical+right - case 128: addch(ACS_HLINE); addch(' '); break; //right end + case 128: addch(ACS_HLINE); addch(']'); break; //right end case 144: addch(ACS_TTEE); addch(ACS_URCORNER); break; //top right corner case 160: addch(ACS_BTEE); addch(ACS_LRCORNER); break; //bottom right corner case 176: addch(ACS_PLUS); addch(ACS_RTEE); break; //vertical+left @@ -469,7 +464,8 @@ void PlotBlock1(int y, int x, unsigned char type) #endif } //display one brick } -void PlotBlock1S(int y, int x, unsigned char type) + +static void block_draw_1(int y, int x, unsigned char type) { //display block small move(y, x); if (type == BT_none) addch(' '); @@ -493,30 +489,31 @@ void PlotBlock1S(int y, int x, unsigned char type) #endif } //display one brick } -void PlotBlock(int scr, int y, int x, unsigned char type) + +void block_draw_window(int player, int y, int x, unsigned char type) { - if (y >= 0 && y < Players[scr].boardVisible - && x >= 0 && x < Players[scr].boardWidth) { - if (boardSize[scr] > 1) - PlotBlock1(boardYPos[scr] - y, boardXPos[scr] + 2*x, type); + if (y >= 0 && y < Players[player].boardVisible + && x >= 0 && x < Players[player].boardWidth) { + if (window[player].size > 1) + block_draw_2(window[player].posy - y, window[player].posx + 2*x, type); else - PlotBlock1S(boardYPos[scr] - y, boardXPos[scr] + x, type); + block_draw_1(window[player].posy - y, window[player].posx + x, type); } //on screen } -void PlotBlockXY(int y, int x, unsigned char type) -{ //Draw block at specified position on screen (not on field) - PlotBlock1(20 - y, 2 * x, type); +void block_draw_status(int y, int x, unsigned char type) +{ //Draw block at specified position next to field + block_draw_2(20 - y, 2 * x, type); } -void ShowScore(int scr, struct _Score score) +void status_draw(int player, struct score_t score) { //show score stuff float timer; mvaddstr(13, statusXPos, MSG_NEXT " "); mvaddstr(14, statusXPos + 5, " "); - ShapeIterate(Players[scr].nextShape, scr, - 8, statusXPos/2 + (Players[scr].nextShape/4 == 5 ? 3 : 4), - GlanceFunc); //draw; stick one more to the left + shape_iterate(Players[player].nextShape, player, 8, + statusXPos/2 + (Players[player].nextShape/4 == 5 ? 3 : 4), + block_iter_set_status); //draw; BT_I one more to the left mvprintw(3, statusXPos, MSG_LEVEL, score.level); mvprintw(5, statusXPos, MSG_SCORE, score.score); mvprintw(6, statusXPos, MSG_LINES, score.lines); @@ -535,55 +532,87 @@ void ShowScore(int scr, struct _Score score) } //too early to display stats, remove old.. } -void FieldMessage(int playa, char *message) -{ //put a message over playa's field - if (!PlayerDisp[playa]) return; +void window_msg(int player, char *message) +{ //put a message over player's field + if (!window[player].shown) return; if (message) { char s[MAX_BOARD_WIDTH+1]; memset(s, ' ', MAX_BOARD_WIDTH); - memcpy(&s[(boardSize[playa] * Players[playa].boardWidth / 2) - (strlen(message) / 2)], + memcpy(&s[(window[player].size * Players[player].boardWidth / 2) - (strlen(message) / 2)], message, strlen(message)); - s[boardSize[playa] * Players[playa].boardWidth] = 0; + s[window[player].size * Players[player].boardWidth] = 0; #ifdef HAVE_NCURSES attrset(A_REVERSE); #else standout(); #endif - mvprintw(boardYPos[playa] - Players[playa].boardVisible / 2, - boardXPos[playa], "%s", s); + mvprintw(window[player].posy - Players[player].boardVisible / 2, + window[player].posx, "%s", s); standend(); } //display else { int x, y; - y = Players[playa].boardVisible / 2; - for (x = 0; x <= Players[playa].boardWidth; x++) - PlotBlock(playa, y, x, GetBlock(playa, y, x)); + y = Players[player].boardVisible / 2; + for (x = 0; x <= Players[player].boardWidth; x++) + block_draw_window(player, y, x, block_get(player, y, x)); } //restore field } -void ShowPause(int playa) -{ //put paused over player's field - if (Players[playa].alive > 0) - if (Players[playa].flags & SCF_paused) +void window_msg_wide(int player, char *message) +{ + int i; + char *messagewide = malloc(strlen(message) * 2); // max += strlen - 1 + const int fieldsize = Players[player].boardWidth * window[player].size; + + const bool sep = strchr(message, ' ') != NULL; + // whitespace to pad at convenience + const bool pad = strlen(message) * 2 - sep <= fieldsize; + // (space to) put whitespace between all characters + bool odd = fieldsize & 1; + // odd number of characters (center off; try to change padding at sep) + if (!pad) odd ^= strlen(message) & 1; + // for odd strings, check for even fieldsize instead + + if (pad || (sep && odd && strlen(message) < fieldsize)) { + // generate padded message in messagewide + for (i = 0; ; message++) { + messagewide[i++] = *message; + if (message[1] == 0) { + messagewide[i] = 0; + break; + } + if (pad ? (*message != ' ' || odd) : (*message == ' ' && odd)) { + // add padding if wide; different padding at space if odd + messagewide[i++] = ' '; + odd = 0; + } + } + message = messagewide; + } + window_msg(player, message); +} + +void window_msg_status(int player) +{ //put status (pause, readiness, game over) over player's field + if (Players[player].alive > 0) + if (Players[player].flags & SCF_paused) if (Game.started > 1) - FieldMessage(playa, boardSize[playa] > 1 ? "P A U S E D" : "PAUSED"); + window_msg_wide(player, "PAUSED"); else - FieldMessage(playa, - boardSize[playa] > 1 ? "N O T R E A D Y" : "NOT READY"); + window_msg_wide(player, "NOT READY"); else if (Game.started > 1) - FieldMessage(playa, NULL); + window_msg(player, NULL); else - FieldMessage(playa, boardSize[playa] > 1 ? "R E A D Y" : "READY"); - else if (!Players[playa].alive) - FieldMessage(playa, - boardSize[playa] > 1 ? "G A M E O V E R" : "GAME OVER"); + window_msg_wide(player, "READY"); + else if (!Players[player].alive) + window_msg_wide(player, "GAME OVER"); else - FieldMessage(playa, boardSize[playa] > 1 ? "E M P T Y" : "EMPTY"); + window_msg_wide(player, "EMPTY"); } -void ShowTime(void) +void status_tick(void) { //display timer mvprintw(statusYPos, statusXPos, "timer %7.0f ", CurTimeval() / 1e6); } @@ -593,11 +622,11 @@ void ScheduleFullRedraw(void) touchwin(stdscr); } -void CatchWinCh(int sig) +static void CatchWinCh(int sig) { //handle window resize endwin(); //exit curses refresh(); //and reinit display (with different sizes) - InitFields(); //manually redraw everything + screen_setup();//manually redraw everything refresh(); //refresh }