X-Git-Url: http://git.shiar.nl/netris.git/blobdiff_plain/74fcde71edd9731b83f60c57110d4db97b31bf8c..68f83cbe5b56d04c74ad758cf5d73b2c11d2f775:/curses.c diff --git a/curses.c b/curses.c index 4d350fd..b60433e 100644 --- a/curses.c +++ b/curses.c @@ -599,24 +599,24 @@ void window_msg_status(int player) if (Players[player].alive > 0) if (Players[player].flags & SCF_paused) if (Game.started > 1) - window_msg_wide(player, "PAUSED"); + window_msg_wide(player, MSG_PLAYER_PAUSE); else - window_msg_wide(player, "NOT READY"); + window_msg_wide(player, MSG_PLAYER_JOIN); else if (Game.started > 1) window_msg(player, NULL); else - window_msg_wide(player, "READY"); + window_msg_wide(player, MSG_PLAYER_START); else if (!Players[player].alive) - window_msg_wide(player, "GAME OVER"); + window_msg_wide(player, MSG_PLAYER_STOP); else - window_msg_wide(player, "EMPTY"); + window_msg_wide(player, MSG_PLAYER_PART); } void status_tick(void) { //display timer - mvprintw(statusYPos, statusXPos, "timer %7.0f ", CurTimeval() / 1e6); + mvprintw(statusYPos, statusXPos, MSG_TIME, CurTimeval() / 1e6); } void ScheduleFullRedraw(void)