X-Git-Url: http://git.shiar.nl/netris.git/blobdiff_plain/406e72f6bc3be827e1202d817677e8af093231dc..ea451d0eb29a09293ec16cd0f1f1d8b60424f101:/server.c diff --git a/server.c b/server.c index d33cf24..70406a3 100644 --- a/server.c +++ b/server.c @@ -79,19 +79,19 @@ static EventGenRec *nextGen = &alarmGen; static sigjmp_buf close_env; -static void SendPacketTo(short playa, short uid, NetPacketType type, int size, void *data) +static void SendPacketTo(short player, short uid, NetPacketType type, int size, void *data) { //send to someone netint4 header[3]; - if (netGen[playa].fd >= 0) { + if (netGen[player].fd >= 0) { if (verbose) - fprintf(stderr, MSG_SERVER_DBG_SEND "\n", type, uid, playa); + fprintf(stderr, MSG_SERVER_DBG_SEND "\n", type, uid, player); header[0] = hton4(uid); header[1] = hton4(type); header[2] = hton4(size + HEADER_SIZE); - if (MyWrite(netGen[playa].fd, header, HEADER_SIZE) != HEADER_SIZE) + if (MyWrite(netGen[player].fd, header, HEADER_SIZE) != HEADER_SIZE) die("write (header)"); - if (size > 0 && data && MyWrite(netGen[playa].fd, data, size) != size) + if (size > 0 && data && MyWrite(netGen[player].fd, data, size) != size) die("write"); } } @@ -101,20 +101,20 @@ static MyEventType AlarmGenFunc(EventGenRec *gen, MyEvent *event) return E_alarm; } -static void SCloseNet(short playa) +static void SCloseNet(short player) { //kick some connection's ass! MyEvent event; - if (netGen[playa].fd >= 0) { - if (Players[playa].alive >= 0) { - SendPacketTo(playa, 0, NP_endConn, 0, NULL); + if (netGen[player].fd >= 0) { + if (Players[player].alive >= 0) { + SendPacketTo(player, 0, NP_endConn, 0, NULL); do {} while (WaitMyEvent(&event, EM_net) != E_lostConn); } //say bye to player - close(netGen[playa].fd); - netGen[playa].fd = -1; + close(netGen[player].fd); + netGen[player].fd = -1; } - if (netGen[playa].next) - RemoveEventGen(&netGen[playa]); + if (netGen[player].next) + RemoveEventGen(&netGen[player]); } static void CloseNets(void) @@ -306,6 +306,7 @@ static int StartServer(void) int started; //2 int continuous; //3 long seed; //4 + float shapes[7]; int initspeed; //5 } data; @@ -319,11 +320,11 @@ static int StartServer(void) for (i = 1; i < MAX_SCREENS; i++) if (netGen[i].fd >= 0 && i != event.u.net.sender) { SendPacketTo(event.u.net.sender, i, NP_newPlayer, - sizeof(_Player), &Players[i]); + sizeof(player_t), &Players[i]); SendPacketTo(event.u.net.sender, i, NP_newPiece, sizeof(Players[i].curShape), &Players[i].curShape); SendPacketTo(i, event.u.net.sender, NP_newPlayer, - sizeof(_Player), &Players[event.u.net.sender]); + sizeof(player_t), &Players[event.u.net.sender]); } //send (to) players fprintf(stderr, MSG_SERVER_PLAYER_JOIN "\n", event.u.net.sender, @@ -531,6 +532,7 @@ static void CatchInt(int sig) int main(int argc, char **argv) { + int i; char ch; if (sigsetjmp(close_env, 1)) exit(0); @@ -539,6 +541,8 @@ int main(int argc, char **argv) maxplayers = 8; Game.initspeed = DEFAULT_INTERVAL; Game.seed = time(0); + for (i = 0; i < sizeof(Game.shapes) / sizeof(Game.shapes[0]); i++) + Game.shapes[i] = 1; Game.gravity = 0; { int i;