remove FreezePiece remnants
[netris.git] / game.c
diff --git a/game.c b/game.c
index 9bd9f23bb7446a734473899f702e392c974dfd85..5e3f689a5b64cfaf62a4074804dac04c399bc41a 100644 (file)
--- a/game.c
+++ b/game.c
@@ -428,7 +428,6 @@ void OneGame(void)
                switch(net.type) {
                case NP_newPiece:
                {
-                       FreezePiece(net.uid);
                        memcpy(&Players[net.uid].nextShape, net.data,
                                sizeof(Players[0].nextShape));
                        StartNewPiece(net.uid, Players[net.uid].curShape);