declaration cleanup
[netris.git] / server.c
index 3eebe8ae9a54eaa06f83a6eb86f80ad46c6ac122..d33cf2444a8ad7181a900e978dc6f7aa98e1e13f 100644 (file)
--- a/server.c
+++ b/server.c
@@ -59,7 +59,7 @@ static char verbose = 0;
 
 struct sockaddr_in addr;
 
-MyEventType NetGenFunc(EventGenRec *gen, MyEvent *event);
+static MyEventType NetGenFunc(EventGenRec *gen, MyEvent *event);
 static EventGenRec netGen[MAX_SCREENS] = {
        { NULL, 0, FT_read, -1, NetGenFunc, EM_net, 0, "\0", 0, HEADER_SIZE }
 };
@@ -79,7 +79,7 @@ static EventGenRec *nextGen = &alarmGen;
 static sigjmp_buf close_env;
 
 
-void SendPacketTo(short playa, short uid, NetPacketType type, int size, void *data)
+static void SendPacketTo(short playa, short uid, NetPacketType type, int size, void *data)
 { //send to someone
        netint4 header[3];
 
@@ -101,7 +101,7 @@ static MyEventType AlarmGenFunc(EventGenRec *gen, MyEvent *event)
        return E_alarm;
 }
 
-void SCloseNet(short playa)
+static void SCloseNet(short playa)
 { //kick some connection's ass!
        MyEvent event;
 
@@ -117,7 +117,7 @@ void SCloseNet(short playa)
                RemoveEventGen(&netGen[playa]);
 }
 
-void CloseNets(void)
+static void CloseNets(void)
 { //nou oogjes dicht en snaveltjes toe
        int i;
 
@@ -127,7 +127,7 @@ void CloseNets(void)
        fprintf(stderr, MSG_SERVER_CLOSE_ALL_DONE "\n\n");
 }
 
-MyEventType NetGenFunc(EventGenRec *gen, MyEvent *event)
+static MyEventType NetGenFunc(EventGenRec *gen, MyEvent *event)
 { //receive
        int result;
        short uid, type, size;
@@ -204,7 +204,7 @@ static MyEventType ConnGenFunc(EventGenRec *gen, MyEvent *event)
        return E_connect;
 }
 
-void CountPlayers(void)
+static void CountPlayers(void)
 { //count number of players/teams
        int i, j;
        playercount = 0;
@@ -219,17 +219,13 @@ void CountPlayers(void)
        } //player alive
 }
 
-int StartServer(void)
+static int StartServer(void)
 {
        MyEvent event;
        netint2 currentpiece[MAX_SCREENS];
        int playersReady = 0;
        bool paused = 1;
        int i;
-       char teams[10][7] = {
-               "", "Green", "Cyan", "Blue", "Purple",
-               "Red", "Grey", "White", "*Orange"
-       };
 
        do {
                switch (WaitMyEvent(&event, EM_any)) {
@@ -333,7 +329,7 @@ int StartServer(void)
                                                event.u.net.sender,
                                                Players[event.u.net.sender].name,
                                                Players[event.u.net.sender].host,
-                                               teams[Players[event.u.net.sender].team]);
+                                               teamname[Players[event.u.net.sender].team]);
                                        if (++playersReady >= minplayers) {
                                                if (Game.started > 1)
                                                        SendPacketTo(event.u.net.sender, 0,
@@ -428,12 +424,12 @@ int StartServer(void)
 }
 
 
-void SHeader(void)
+static void SHeader(void)
 {
        fprintf(stderr, MSG_SERVER_TITLE "\n\n", version_string);
 }
 
-void SUsage(void)
+static void SUsage(void)
 {
        SHeader();
        fprintf(stderr,
@@ -454,7 +450,7 @@ void SUsage(void)
        );
 }
 
-void HandleOption(char tag, char *value)
+static void HandleOption(char tag, char *value)
 {
        switch (tag) {
        case 'v':  //verbose
@@ -493,7 +489,7 @@ void HandleOption(char tag, char *value)
        }
 }
 
-void ReadConf(char *filename)
+static void ReadConf(char *filename)
 {
        FILE *file_in;
        char buf[513];
@@ -528,7 +524,7 @@ void ReadConf(char *filename)
 
 }
 
-void CatchInt(int sig)
+static void CatchInt(int sig)
 {
        siglongjmp(close_env, 1);
 }